Beispiel #1
0
  TargetControl(Network::Socket *sock, string clientName, bool forceConnection, bool localhost)
      : m_Socket(sock), m_Local(localhost)
  {
    PacketType type;
    vector<byte> payload;

    m_PID = 0;

    {
      Serialiser ser("", Serialiser::WRITING, false);

      ser.SerialiseString("", clientName);
      ser.Serialise("", forceConnection);

      if(!SendPacket(m_Socket, ePacket_Handshake, ser))
      {
        SAFE_DELETE(m_Socket);
        return;
      }
    }

    Serialiser *ser = NULL;
    GetPacket(type, ser);

    // failed handshaking
    if(m_Socket == NULL || ser == NULL)
      return;

    RDCASSERT(type == ePacket_Handshake || type == ePacket_Busy);

    if(type == ePacket_Handshake)
    {
      ser->Serialise("", m_Target);
      ser->Serialise("", m_API);
      ser->Serialise("", m_PID);

      RDCLOG("Got remote handshake: %s (%s) [%u]", m_Target.c_str(), m_API.c_str(), m_PID);
    }
    else if(type == ePacket_Busy)
    {
      ser->Serialise("", m_Target);
      ser->Serialise("", m_API);
      ser->Serialise("", m_BusyClient);

      RDCLOG("Got remote busy signal: %s (%s) owned by %s", m_Target.c_str(), m_API.c_str(),
             m_BusyClient.c_str());
    }

    SAFE_DELETE(ser);
  }
Beispiel #2
0
		RemoteRenderer(Network::Socket *sock)
			: m_Socket(sock)
		{
			map<RDCDriver,wstring> m = RenderDoc::Inst().GetReplayDrivers();

			m_Proxies.reserve(m.size());
			for(auto it=m.begin(); it != m.end(); ++it) m_Proxies.push_back(*it);
			
			{
				PacketType type;
				Serialiser *ser = NULL;
				GetPacket(type, &ser);

				m.clear();

				if(ser)
				{
					uint32_t count = 0;
					ser->Serialise("", count);

					for(uint32_t i=0; i < count; i++)
					{
						RDCDriver driver = RDC_Unknown;
						wstring name = L"";
						ser->Serialise("", driver);
						ser->Serialise("", name);

						m[driver] = name;
					}

					delete ser;
				}
			}

			m_RemoteDrivers.reserve(m.size());
			for(auto it=m.begin(); it != m.end(); ++it) m_RemoteDrivers.push_back(*it);

			m_ProxyDriver = NULL;
			m_ProxySerialiser = NULL;
		}
Beispiel #3
0
		ReplayCreateStatus CreateProxyRenderer(uint32_t proxyid, const char *logfile, float *progress, ReplayRenderer **rend)
		{
			if(rend == NULL) return eReplayCreate_InternalError;

			if(proxyid >= m_Proxies.size())
			{
				RDCERR("Invalid proxy driver id %d specified for remote renderer", proxyid);
				return eReplayCreate_InternalError;
			}
			
			float dummy = 0.0f;
			if(progress == NULL)
				progress = &dummy;

			RDCDriver proxydrivertype = m_Proxies[proxyid].first;

			Serialiser ser("", Serialiser::WRITING, false);
		
			if(!SendChunkedFile(m_Socket, ePacket_CopyCapture, logfile, ser, progress))
			{
				SAFE_DELETE(m_Socket);
				return eReplayCreate_NetworkIOFailed;
			}

			RDCLOG("Sent file to replay host. Loading...");
			
			PacketType type = ePacket_Noop;
			while(m_Socket)
			{
				Serialiser *progressSer;
				GetPacket(type, &progressSer);

				if(!m_Socket || type != ePacket_LogOpenProgress) break;

				progressSer->Serialise("", *progress);

				RDCLOG("% 3.0f%%...", (*progress)*100.0f);
			}

			if(!m_Socket || type != ePacket_LogReady)
				return eReplayCreate_NetworkIOFailed;

			*progress = 1.0f;

			RDCLOG("Log ready on replay host");

			IReplayDriver *proxyDriver = NULL;
			auto status = RenderDoc::Inst().CreateReplayDriver(proxydrivertype, NULL, &proxyDriver);

			if(status != eReplayCreate_Success || !proxyDriver)
			{
				if(proxyDriver) proxyDriver->Shutdown();
				return status;
			}

			ReplayRenderer *ret = new ReplayRenderer();

			ProxySerialiser *proxy = new ProxySerialiser(m_Socket, proxyDriver);
			status = ret->SetDevice(proxy);

			if(status != eReplayCreate_Success)
			{
				SAFE_DELETE(ret);
				return status;
			}
			
			// ReplayRenderer takes ownership of the ProxySerialiser (as IReplayDriver)
			// and it cleans itself up in Shutdown.

			*rend = ret;

			return eReplayCreate_Success;
		}
Beispiel #4
0
  void ReceiveMessage(RemoteMessage *msg)
  {
    if(m_Socket == NULL)
    {
      msg->Type = eRemoteMsg_Disconnected;
      return;
    }

    if(!m_Socket->IsRecvDataWaiting())
    {
      if(!m_Socket->Connected())
      {
        SAFE_DELETE(m_Socket);
        msg->Type = eRemoteMsg_Disconnected;
      }
      else
      {
        Threading::Sleep(2);
        msg->Type = eRemoteMsg_Noop;
      }

      return;
    }

    PacketType type;
    Serialiser *ser = NULL;

    GetPacket(type, ser);

    if(m_Socket == NULL)
    {
      SAFE_DELETE(ser);

      msg->Type = eRemoteMsg_Disconnected;
      return;
    }
    else
    {
      if(type == ePacket_Noop)
      {
        SAFE_DELETE(ser);

        msg->Type = eRemoteMsg_Noop;
        return;
      }
      else if(type == ePacket_Busy)
      {
        string existingClient;
        ser->Serialise("", existingClient);

        SAFE_DELETE(ser);

        SAFE_DELETE(m_Socket);

        RDCLOG("Got busy signal: '%s", existingClient.c_str());
        msg->Type = eRemoteMsg_Busy;
        msg->Busy.ClientName = existingClient;
        return;
      }
      else if(type == ePacket_CopyCapture)
      {
        msg->Type = eRemoteMsg_CaptureCopied;

        ser->Serialise("", msg->NewCapture.ID);

        SAFE_DELETE(ser);

        msg->NewCapture.localpath = m_CaptureCopies[msg->NewCapture.ID];

        if(!RecvChunkedFile(m_Socket, ePacket_CopyCapture, msg->NewCapture.localpath.elems, ser, NULL))
        {
          SAFE_DELETE(ser);
          SAFE_DELETE(m_Socket);

          msg->Type = eRemoteMsg_Disconnected;
          return;
        }

        m_CaptureCopies.erase(msg->NewCapture.ID);

        SAFE_DELETE(ser);

        return;
      }
      else if(type == ePacket_NewChild)
      {
        msg->Type = eRemoteMsg_NewChild;

        ser->Serialise("", msg->NewChild.PID);
        ser->Serialise("", msg->NewChild.ident);

        RDCLOG("Got a new child process: %u %u", msg->NewChild.PID, msg->NewChild.ident);

        SAFE_DELETE(ser);

        return;
      }
      else if(type == ePacket_NewCapture)
      {
        msg->Type = eRemoteMsg_NewCapture;

        ser->Serialise("", msg->NewCapture.ID);
        ser->Serialise("", msg->NewCapture.timestamp);

        string path;
        ser->Serialise("", path);
        msg->NewCapture.localpath = path;

        if(!m_Local)
          msg->NewCapture.localpath = "";

        uint32_t thumblen = 0;
        ser->Serialise("", thumblen);

        create_array_uninit(msg->NewCapture.thumbnail, thumblen);

        size_t l = 0;
        byte *buf = &msg->NewCapture.thumbnail[0];
        ser->SerialiseBuffer("", buf, l);

        RDCLOG("Got a new capture: %d (time %llu) %d byte thumbnail", msg->NewCapture.ID,
               msg->NewCapture.timestamp, thumblen);

        SAFE_DELETE(ser);

        return;
      }
      else if(type == ePacket_RegisterAPI)
      {
        msg->Type = eRemoteMsg_RegisterAPI;

        ser->Serialise("", m_API);
        msg->RegisterAPI.APIName = m_API;

        RDCLOG("Used API: %s", m_API.c_str());

        SAFE_DELETE(ser);

        return;
      }
    }

    SAFE_DELETE(ser);

    msg->Type = eRemoteMsg_Noop;
  }
Beispiel #5
0
void RenderDoc::RemoteAccessClientThread(void *s)
{
  Threading::KeepModuleAlive();

  Network::Socket *client = (Network::Socket *)s;

  Serialiser ser("", Serialiser::WRITING, false);

  string api = "";
  RDCDriver driver;
  RenderDoc::Inst().GetCurrentDriver(driver, api);

  ser.Rewind();

  string target = RenderDoc::Inst().GetCurrentTarget();
  ser.Serialise("", target);
  ser.Serialise("", api);
  uint32_t mypid = Process::GetCurrentPID();
  ser.Serialise("", mypid);

  if(!SendPacket(client, ePacket_Handshake, ser))
  {
    SAFE_DELETE(client);

    {
      SCOPED_LOCK(RenderDoc::Inst().m_SingleClientLock);
      RenderDoc::Inst().m_SingleClientName = "";
    }

    Threading::ReleaseModuleExitThread();
    return;
  }

  const int pingtime = 1000;    // ping every 1000ms
  const int ticktime = 10;      // tick every 10ms
  int curtime = 0;

  vector<CaptureData> captures;
  vector<pair<uint32_t, uint32_t> > children;

  while(client)
  {
    if(RenderDoc::Inst().m_RemoteClientThreadShutdown || (client && !client->Connected()))
    {
      SAFE_DELETE(client);
      break;
    }

    ser.Rewind();

    Threading::Sleep(ticktime);
    curtime += ticktime;

    PacketType packetType = ePacket_Noop;

    string curapi;
    RenderDoc::Inst().GetCurrentDriver(driver, curapi);

    vector<CaptureData> caps = RenderDoc::Inst().GetCaptures();
    vector<pair<uint32_t, uint32_t> > childprocs = RenderDoc::Inst().GetChildProcesses();

    if(curapi != api)
    {
      api = curapi;

      ser.Serialise("", api);

      packetType = ePacket_RegisterAPI;
    }
    else if(caps.size() != captures.size())
    {
      uint32_t idx = (uint32_t)captures.size();

      captures.push_back(caps[idx]);

      packetType = ePacket_NewCapture;

      std::string path = FileIO::GetFullPathname(captures.back().path);

      ser.Serialise("", idx);
      ser.Serialise("", captures.back().timestamp);
      ser.Serialise("", path);

      uint32_t len = 0;
      RENDERDOC_GetThumbnail(captures.back().path.c_str(), NULL, len);
      byte *thumb = new byte[len];
      RENDERDOC_GetThumbnail(captures.back().path.c_str(), thumb, len);

      size_t l = len;
      ser.Serialise("", len);
      ser.SerialiseBuffer("", thumb, l);
      delete[] thumb;
    }
    else if(childprocs.size() != children.size())
    {
      uint32_t idx = (uint32_t)children.size();

      children.push_back(childprocs[idx]);

      packetType = ePacket_NewChild;

      ser.Serialise("", children.back().first);
      ser.Serialise("", children.back().second);
    }

    if(curtime < pingtime && packetType == ePacket_Noop)
    {
      if(client->IsRecvDataWaiting())
      {
        PacketType type;
        Serialiser *recvser = NULL;

        if(!RecvPacket(client, type, &recvser))
          SAFE_DELETE(client);

        if(client == NULL)
        {
          SAFE_DELETE(recvser);
          continue;
        }
        else if(type == ePacket_TriggerCapture)
        {
          RenderDoc::Inst().TriggerCapture();
        }
        else if(type == ePacket_QueueCapture)
        {
          uint32_t frameNum = 0;
          recvser->Serialise("", frameNum);

          RenderDoc::Inst().QueueCapture(frameNum);
        }
        else if(type == ePacket_CopyCapture)
        {
          caps = RenderDoc::Inst().GetCaptures();

          uint32_t id = 0;
          recvser->Serialise("", id);

          if(id < caps.size())
          {
            ser.Serialise("", id);

            if(!SendPacket(client, ePacket_CopyCapture, ser))
            {
              SAFE_DELETE(client);
              continue;
            }

            ser.Rewind();

            if(!SendChunkedFile(client, ePacket_CopyCapture, caps[id].path.c_str(), ser, NULL))
            {
              SAFE_DELETE(client);
              continue;
            }

            RenderDoc::Inst().MarkCaptureRetrieved(id);
          }
        }

        SAFE_DELETE(recvser);
      }

      continue;
    }

    curtime = 0;

    if(!SendPacket(client, packetType, ser))
    {
      SAFE_DELETE(client);
      continue;
    }
  }

  // give up our connection
  {
    SCOPED_LOCK(RenderDoc::Inst().m_SingleClientLock);
    RenderDoc::Inst().m_SingleClientName = "";
  }

  Threading::ReleaseModuleExitThread();
}
Beispiel #6
0
void RenderDoc::RemoteAccessServerThread(void *s)
{
  Threading::KeepModuleAlive();

  Network::Socket *sock = (Network::Socket *)s;

  RenderDoc::Inst().m_SingleClientName = "";

  Threading::ThreadHandle clientThread = 0;

  RenderDoc::Inst().m_RemoteClientThreadShutdown = false;

  while(!RenderDoc::Inst().m_RemoteServerThreadShutdown)
  {
    Network::Socket *client = sock->AcceptClient(false);

    if(client == NULL)
    {
      if(!sock->Connected())
      {
        RDCERR("Error in accept - shutting down server");

        SAFE_DELETE(sock);
        Threading::ReleaseModuleExitThread();
        return;
      }

      Threading::Sleep(5);

      continue;
    }

    string existingClient;
    string newClient;
    bool kick = false;

    // receive handshake from client and get its name
    {
      PacketType type;
      Serialiser *ser = NULL;
      if(!RecvPacket(client, type, &ser))
      {
        SAFE_DELETE(ser);
        SAFE_DELETE(client);
        continue;
      }

      if(type != ePacket_Handshake)
      {
        SAFE_DELETE(ser);
        SAFE_DELETE(client);
        continue;
      }

      ser->SerialiseString("", newClient);
      ser->Serialise("", kick);

      SAFE_DELETE(ser);

      if(newClient.empty())
      {
        SAFE_DELETE(client);
        continue;
      }
    }

    // see if we have a client
    {
      SCOPED_LOCK(RenderDoc::Inst().m_SingleClientLock);
      existingClient = RenderDoc::Inst().m_SingleClientName;
    }

    if(!existingClient.empty() && kick)
    {
      // forcibly close communication thread which will kill the connection
      RenderDoc::Inst().m_RemoteClientThreadShutdown = true;
      Threading::JoinThread(clientThread);
      Threading::CloseThread(clientThread);
      clientThread = 0;
      RenderDoc::Inst().m_RemoteClientThreadShutdown = false;
      existingClient = "";
    }

    if(existingClient.empty())
    {
      SCOPED_LOCK(RenderDoc::Inst().m_SingleClientLock);
      RenderDoc::Inst().m_SingleClientName = newClient;
    }

    // if we've claimed client status, spawn a thread to communicate
    if(existingClient.empty() || kick)
    {
      clientThread = Threading::CreateThread(RemoteAccessClientThread, client);
      continue;
    }
    else
    {
      // if we've been asked to kick the existing connection off
      // reject this connection and tell them who is busy
      Serialiser ser("", Serialiser::WRITING, false);

      string api = "";
      RDCDriver driver;
      RenderDoc::Inst().GetCurrentDriver(driver, api);

      string target = RenderDoc::Inst().GetCurrentTarget();
      ser.Serialise("", target);
      ser.Serialise("", api);

      ser.SerialiseString("", RenderDoc::Inst().m_SingleClientName);

      // don't care about errors, we're going to close the connection either way
      SendPacket(client, ePacket_Busy, ser);

      SAFE_DELETE(client);
    }
  }

  RenderDoc::Inst().m_RemoteClientThreadShutdown = true;
  // don't join, just close the thread, as we can't wait while in the middle of module unloading
  Threading::CloseThread(clientThread);
  clientThread = 0;

  Threading::ReleaseModuleExitThread();
}
Beispiel #7
0
void RenderDoc::RemoteAccessClientThread(void *s)
{
	Network::Socket *client = (Network::Socket *)s;

	Serialiser ser(L"", Serialiser::WRITING, false);

	wstring api = L"";
	RDCDriver driver;
	RenderDoc::Inst().GetCurrentDriver(driver, api);

	ser.Rewind();

	wstring target = RenderDoc::Inst().GetCurrentTarget();
	ser.Serialise("", target);
	ser.Serialise("", api);

	if(!SendPacket(client, ePacket_Handshake, ser))
	{
		SAFE_DELETE(client);

		{
			SCOPED_LOCK(RenderDoc::Inst().m_SingleClientLock);
			RenderDoc::Inst().m_SingleClientName = L"";
		}

		return;
	}

	const int pingtime = 1000; // ping every 1000ms
	const int ticktime = 10; // tick every 10ms
	int curtime = 0;

	vector<wstring> captures;

	while(client)
	{
		if(RenderDoc::Inst().m_RemoteClientThreadShutdown || (client && !client->Connected()))
		{
			SAFE_DELETE(client);
			break;
		}

		ser.Rewind();

		Threading::Sleep(ticktime);
		curtime += ticktime;

		PacketType packetType = ePacket_Noop;

		wstring curapi;
		RenderDoc::Inst().GetCurrentDriver(driver, curapi);

		if(curapi != api)
		{
			api = curapi;

			ser.Serialise("", api);

			packetType = ePacket_RegisterAPI;
		}
		else
		{
			vector<wstring> caps = RenderDoc::Inst().GetCaptures();

			if(caps.size() != captures.size())
			{
				uint32_t idx = (uint32_t)captures.size();

				captures.push_back(caps[idx]);

				packetType = ePacket_NewCapture;

				uint64_t timestamp = FileIO::GetModifiedTimestamp(captures.back().c_str());
				ser.Serialise("", idx);
				ser.Serialise("", timestamp);

				ser.Serialise("", captures.back());

				uint32_t len = 128*1024;
				byte *thumb = new byte[len];
				RENDERDOC_GetThumbnail(captures.back().c_str(), thumb, len);

				size_t l = len;
				ser.Serialise("", len);
				ser.SerialiseBuffer("", thumb, l);
				delete[] thumb;
			}
		}

		if(curtime < pingtime && packetType == ePacket_Noop)
		{
			if(client->IsRecvDataWaiting())
			{
				PacketType type;
				Serialiser *recvser = NULL;

				if(!RecvPacket(client, type, &recvser))
					SAFE_DELETE(client);

				if(client == NULL)
				{
					SAFE_DELETE(recvser);
					continue;
				}
				else if(type == ePacket_TriggerCapture)
				{
					RenderDoc::Inst().TriggerCapture();
				}
				else if(type == ePacket_QueueCapture)
				{
					uint32_t frameNum = 0;
					recvser->Serialise("", frameNum);
					
					RenderDoc::Inst().QueueCapture(frameNum);
				}
				else if(type == ePacket_CopyCapture)
				{
					vector<wstring> caps = RenderDoc::Inst().GetCaptures();

					uint32_t id = 0;
					recvser->Serialise("", id);

					if(id < caps.size())
					{
						ser.Serialise("", id);

						if(!SendPacket(client, ePacket_CopyCapture, ser))
						{
							SAFE_DELETE(client);
							continue;
						}

						ser.Rewind();

						if(!SendChunkedFile(client, ePacket_CopyCapture, caps[id].c_str(), ser, NULL))
						{
							SAFE_DELETE(client);
							continue;
						}

						RenderDoc::Inst().MarkCaptureRetrieved(id);
					}
				}

				SAFE_DELETE(recvser);
			}

			continue;
		}

		curtime = 0;

		if(!SendPacket(client, packetType, ser))
		{
			SAFE_DELETE(client);
			continue;
		}
	}
	
	// give up our connection
	{
		SCOPED_LOCK(RenderDoc::Inst().m_SingleClientLock);
		RenderDoc::Inst().m_SingleClientName = L"";
	}
}