void LayoutEditorCanvasOptions::UnserializeFrom(const SerializerElement & element) { grid = element.GetBoolAttribute("grid"); snap = element.GetBoolAttribute("snap"); windowMask = element.GetBoolAttribute("windowMask"); gridWidth = element.GetIntAttribute("gridWidth", 32); gridHeight = element.GetIntAttribute("gridHeight", 32); gridOffsetX = element.GetIntAttribute("gridOffsetX", 0); gridOffsetY = element.GetIntAttribute("gridOffsetY", 0); gridR = element.GetIntAttribute("gridR", 158); gridG = element.GetIntAttribute("gridG", 180); gridB = element.GetIntAttribute("gridB", 255); zoomFactor = element.GetDoubleAttribute("zoomFactor", 1.0); associatedLayout = element.GetStringAttribute("associatedLayout"); }
void Layout::UnserializeFrom(gd::Project & project, const SerializerElement & element) { SetBackgroundColor(element.GetIntAttribute( "r" ), element.GetIntAttribute( "v" ), element.GetIntAttribute( "b" )); SetWindowDefaultTitle( element.GetStringAttribute("title", "(No title)", "titre") ); oglFOV = element.GetDoubleAttribute("oglFOV"); oglZNear = element.GetDoubleAttribute("oglZNear"); oglZFar = element.GetDoubleAttribute("oglZFar"); standardSortMethod = element.GetBoolAttribute( "standardSortMethod" ); stopSoundsOnStartup = element.GetBoolAttribute( "stopSoundsOnStartup" ); disableInputWhenNotFocused = element.GetBoolAttribute( "disableInputWhenNotFocused" ); #if defined(GD_IDE_ONLY) && !defined(GD_NO_WX_GUI) associatedSettings.UnserializeFrom(element.GetChild("uiSettings", 0, "UISettings")); #endif #if defined(GD_IDE_ONLY) gd::ObjectGroup::UnserializeFrom(objectGroups, element.GetChild( "objectsGroups", 0, "GroupesObjets" )); gd::EventsListSerialization::UnserializeEventsFrom(project, GetEvents(), element.GetChild("events", 0, "Events")); #endif UnserializeObjectsFrom(project, element.GetChild("objects", 0, "Objets")); initialInstances.UnserializeFrom(element.GetChild("instances", 0, "Positions")); variables.UnserializeFrom(element.GetChild("variables", 0, "Variables")); initialLayers.clear(); SerializerElement & layersElement = element.GetChild("layers", 0, "Layers"); layersElement.ConsiderAsArrayOf("layer", "Layer"); for (std::size_t i = 0; i < layersElement.GetChildrenCount(); ++i) { gd::Layer layer; layer.UnserializeFrom(layersElement.GetChild(i)); initialLayers.push_back(layer); } //Compatibility with GD <= 4 gd::String deprecatedTag1 = "automatismsSharedData"; gd::String deprecatedTag2 = "automatismSharedData"; if (!element.HasChild(deprecatedTag1)) { deprecatedTag1 = "AutomatismsSharedDatas"; deprecatedTag2 = "AutomatismSharedDatas"; } //end of compatibility code SerializerElement & behaviorsDataElement = element.GetChild("behaviorsSharedData", 0, deprecatedTag1); behaviorsDataElement.ConsiderAsArrayOf("behaviorSharedData", deprecatedTag2); for (unsigned int i = 0; i < behaviorsDataElement.GetChildrenCount(); ++i) { SerializerElement & behaviorDataElement = behaviorsDataElement.GetChild(i); gd::String type = behaviorDataElement.GetStringAttribute("type", "", "Type") .FindAndReplace("Automatism", "Behavior"); //Compatibility with GD <= 4 std::shared_ptr<gd::BehaviorsSharedData> sharedData = project.CreateBehaviorSharedDatas(type); if ( sharedData != std::shared_ptr<gd::BehaviorsSharedData>() ) { sharedData->SetName( behaviorDataElement.GetStringAttribute("name", "", "Name") ); sharedData->UnserializeFrom(behaviorDataElement); behaviorsInitialSharedDatas[sharedData->GetName()] = sharedData; } } }