Beispiel #1
0
    void ShardManager::save(){
        ServerShardVersion a = getVersion();
        
        for ( vector<Shard*>::const_iterator i=_shards.begin(); i!=_shards.end(); i++ ){
            Shard* s = *i;
            if ( ! s->_modified )
                continue;
            s->save( true );
            _sequenceNumber = ++NextSequenceNumber;
        }
        
        massert( "how did version get smalled" , getVersion() >= a );

        ensureIndex(); // TODO: this is too aggressive - but not really sooo bad
    }