Beispiel #1
0
void ReadCell::addChannelMessage( Id chan )
{
	/*
	* Get child objects of type Mstring, named addmsg1, 2, etc.
	* These define extra messages to be assembled at setup.
	* Similar to what was done with GENESIS.
	*/
	vector< Id > kids;
	Neutral::children( chan.eref(), kids );
	Shell *shell = reinterpret_cast< Shell* >( Id().eref().data() );
	Id cwe = shell->getCwe();
	shell->setCwe( chan );
	for ( vector< Id >::iterator i = kids.begin(); i != kids.end(); ++i )
	{
		// Ignore kid if its name does not begin with "addmsg"..
		const string& name = i->element()->getName();
		if ( name.find( "addmsg", 0 ) != 0 )
			continue;

		string s = Field< string >::get( *i, "value" );
		vector< string > token;
		tokenize( s, " 	", token );
		assert( token.size() == 4 );
		ObjId src = shell->doFind( token[0] );
		ObjId dest = shell->doFind( token[2] );

		// I would like to assert, or warn here, but there are legitimate 
		// cases where not all possible messages are actually available 
		// to set up. So I just bail.
		if ( src.bad() || dest.bad()) {
#ifndef NDEBUG
				/*
			cout << "ReadCell::addChannelMessage( " << chan.path() << 
				"): " << name << " " << s << 
				": Bad src " << src << " or dest " << dest << endl;
				*/
#endif
			continue; 
		}
		ObjId mid = 
			shell->doAddMsg( "single", src, token[1], dest, token[3] );
		assert( !mid.bad());
	}
	shell->setCwe( cwe );
}
Beispiel #2
0
Id::Id( const string& path, const string& separator )
{
	Shell* shell = reinterpret_cast< Shell* >( Id().eref().data() );
	assert( shell );
	id_ = shell->doFind( path ).id.id_;
}