Beispiel #1
0
bool EffectPhaser::TransferParameters( Shuttle & shuttle )
{
   shuttle.TransferInt(wxT("Stages"),stages,2);
   shuttle.TransferInt(wxT("Wet"),drywet,128);
   shuttle.TransferFloat(wxT("Freq"),freq,0.4f);
   shuttle.TransferInt(wxT("Depth"),depth,100);
   shuttle.TransferFloat(wxT("Feedback"),fb,0.0f);
   return true;
}
Beispiel #2
0
bool EffectWahwah::TransferParameters( Shuttle & shuttle )
{  
   shuttle.TransferFloat(wxT("Freq"),freq,1.5f);
   shuttle.TransferFloat(wxT("Phase"),startphase,0.0f);
   shuttle.TransferFloat(wxT("Depth"),depth,0.7f);
   shuttle.TransferFloat(wxT("Resonance"),res,2.5f);
   shuttle.TransferFloat(wxT("Offset"),freqofs,0.3f);
   return true;
}
Beispiel #3
0
bool EffectAmplify::TransferParameters( Shuttle & shuttle )
{
   shuttle.TransferFloat( wxT("Ratio"), ratio, 0.9f );
   return true;
}
bool EffectPaulstretch::TransferParameters(Shuttle &shuttle){
   shuttle.TransferFloat(wxT("Stretch Factor"),amount,10.0);
   shuttle.TransferFloat(wxT("Time Resolution"),time_resolution,0.25);

   return true;
};
Beispiel #5
0
bool EffectBassBoost::TransferParameters( Shuttle & shuttle )
{  
   shuttle.TransferFloat(wxT("Boost"),dB_boost,0.0);
   shuttle.TransferFloat(wxT("Freq"),frequency,0.0);
   return true;
}
Beispiel #6
0
bool EffectEcho::TransferParameters( Shuttle & shuttle )
{  
   shuttle.TransferFloat(wxT("Delay"),delay,1.0);
   shuttle.TransferFloat(wxT("Decay"),decay,0.5);
   return true;
}