void SphereNEDSSphereNEDSR::computeh(double time, BlockVector& q0, SiconosVector& y)
{


  double q_0 = q0(0);
  double q_1 = q0(1);
  double q_2 = q0(2);
  double q_7 = q0(7);
  double q_8 = q0(8);
  double q_9 = q0(9);

  y.setValue(0, distance(q_0, q_1, q_2, r1, q_7, q_8, q_9, r2));
  //Approximation _Pc1=_Pc2
  _Pc1->setValue(0, (r1 * q_0 + r2 * q_7) / (r1 + r2));
  _Pc1->setValue(1, (r1 * q_1 + r2 * q_8) / (r1 + r2));
  _Pc1->setValue(2, (r1 * q_2 + r2 * q_9) / (r1 + r2));
  _Pc2->setValue(0, (r1 * q_0 + r2 * q_7) / (r1 + r2));
  _Pc2->setValue(1, (r1 * q_1 + r2 * q_8) / (r1 + r2));
  _Pc2->setValue(2, (r1 * q_2 + r2 * q_9) / (r1 + r2));
  _Nc->setValue(0, (q_0 - q_7) / (y.getValue(0) + r1pr2));
  _Nc->setValue(1, (q_1 - q_8) / (y.getValue(0) + r1pr2));
  _Nc->setValue(2, (q_2 - q_9) / (y.getValue(0) + r1pr2));
  //std::cout<<" SphereNEDSSphereNEDSR::computeh dist:"<<y->getValue(0)<<"\n";
  //std::cout<<"_Pc:\n";
  //_Pc->display();
  //std::cout<<"_Nc:\n";
  //_Nc->display();
}
Beispiel #2
0
static
void normalize(SiconosVector& q, unsigned int i)
{
  q.setValue(i, fmod(q.getValue(i), _2PI));

  assert(fabs(q.getValue(i)) - std::numeric_limits<double>::epsilon() >= 0.);
  assert(fabs(q.getValue(i)) < _2PI);
}
Beispiel #3
0
void BulletR::computeh(double time, BlockVector& q0, SiconosVector& y)
{
  DEBUG_BEGIN("BulletR::computeh(...)\n");

  NewtonEulerR::computeh(time, q0, y);

  DEBUG_PRINT("start of computeh\n");

  btVector3 posa = _contactPoints->getPositionWorldOnA();
  btVector3 posb = _contactPoints->getPositionWorldOnB();
  if (_flip) {
      posa = _contactPoints->getPositionWorldOnB();
      posb = _contactPoints->getPositionWorldOnA();
  }

  (*pc1())(0) = posa[0];
  (*pc1())(1) = posa[1];
  (*pc1())(2) = posa[2];
  (*pc2())(0) = posb[0];
  (*pc2())(1) = posb[1];
  (*pc2())(2) = posb[2];

  {
    y.setValue(0, _contactPoints->getDistance());

    (*nc())(0) = _contactPoints->m_normalWorldOnB[0] * (_flip ? -1 : 1);
    (*nc())(1) = _contactPoints->m_normalWorldOnB[1] * (_flip ? -1 : 1);
    (*nc())(2) = _contactPoints->m_normalWorldOnB[2] * (_flip ? -1 : 1);
  }

  DEBUG_PRINTF("distance : %g\n",  y.getValue(0));


  DEBUG_PRINTF("position on A : %g,%g,%g\n", posa[0], posa[1], posa[2]);
  DEBUG_PRINTF("position on B : %g,%g,%g\n", posb[0], posb[1], posb[2]);
  DEBUG_PRINTF("normal on B   : %g,%g,%g\n", (*nc())(0), (*nc())(1), (*nc())(2));

  DEBUG_END("BulletR::computeh(...)\n");


}