static void
_canvas_device_region(SkCanvas *canvas, SkRegion *region) {
    SkDevice *device;
    int w, h;

    device = canvas->getDevice();
    w = device->width();
    h = device->height();
    region->setRect(0, 0, w, h);
}
bool SkGpuCanvas::getViewport(SkIPoint* size) const {
    if (size) {
        SkDevice* device = this->getDevice();
        if (device) {
            size->set(device->width(), device->height());
        } else {
            size->set(0, 0);
        }
    }
    return true;
}
String ImageBuffer::toDataURL(const String& mimeType, const double* quality) const
{
    SkDevice* device = context()->platformContext()->canvas()->getDevice();
    SkBitmap bitmap = device->accessBitmap(false);

    // if we can't see the pixels directly, call readPixels() to get a copy.
    // this could happen if the device is backed by a GPU.
    bitmap.lockPixels(); // balanced by our destructor, or explicitly if getPixels() fails
    if (!bitmap.getPixels()) {
        bitmap.unlockPixels();
        SkIRect bounds = SkIRect::MakeWH(device->width(), device->height());
        if (!device->readPixels(bounds, &bitmap))
            return "data:,";
    }

    return ImageToDataURL(bitmap, mimeType, quality);
}
Beispiel #4
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    void updateMC(const SkMatrix& totalMatrix, const SkRegion& totalClip,
                  const SkClipStack& clipStack, SkRegion* updateClip) {
        int x = fDevice->getOrigin().x();
        int y = fDevice->getOrigin().y();
        int width = fDevice->width();
        int height = fDevice->height();

        if ((x | y) == 0) {
            fMatrix = &totalMatrix;
            fClip = totalClip;
        } else {
            fMatrixStorage = totalMatrix;
            fMatrixStorage.postTranslate(SkIntToScalar(-x),
                                         SkIntToScalar(-y));
            fMatrix = &fMatrixStorage;

            totalClip.translate(-x, -y, &fClip);
        }

        fClip.op(0, 0, width, height, SkRegion::kIntersect_Op);

        // intersect clip, but don't translate it (yet)

        if (updateClip) {
            updateClip->op(x, y, x + width, y + height,
                           SkRegion::kDifference_Op);
        }

        fDevice->setMatrixClip(*fMatrix, fClip, clipStack);

#ifdef SK_DEBUG
        if (!fClip.isEmpty()) {
            SkIRect deviceR;
            deviceR.set(0, 0, width, height);
            SkASSERT(deviceR.contains(fClip.getBounds()));
        }
#endif
        // default is to assume no external matrix
        fMVMatrix = NULL;
        fExtMatrix = NULL;
    }
Beispiel #5
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CGContextRef BitLockerSkia::cgContext()
{
    SkDevice* device = m_canvas->getDevice();
    ASSERT(device);
    if (!device)
        return 0;
    releaseIfNeeded();
    const SkBitmap& bitmap = device->accessBitmap(true);
    bitmap.lockPixels();
    void* pixels = bitmap.getPixels();
    m_cgContext = CGBitmapContextCreate(pixels, device->width(),
        device->height(), 8, bitmap.rowBytes(), CGColorSpaceCreateDeviceRGB(), 
        kCGBitmapByteOrder32Host | kCGImageAlphaPremultipliedFirst);

    // Apply device matrix.
    CGAffineTransform contentsTransform = CGAffineTransformMakeScale(1, -1);
    contentsTransform = CGAffineTransformTranslate(contentsTransform, 0, -device->height());
    CGContextConcatCTM(m_cgContext, contentsTransform);

    // Apply clip in device coordinates.
    CGMutablePathRef clipPath = CGPathCreateMutable();
    SkRegion::Iterator iter(m_canvas->getTotalClip());
    for (; !iter.done(); iter.next()) {
        IntRect rect = iter.rect();
        CGPathAddRect(clipPath, 0, rect);
    }
    CGContextAddPath(m_cgContext, clipPath);
    CGContextClip(m_cgContext);
    CGPathRelease(clipPath);

    // Apply content matrix.
    const SkMatrix& skMatrix = m_canvas->getTotalMatrix();
    CGAffineTransform affine = SkMatrixToCGAffineTransform(skMatrix);
    CGContextConcatCTM(m_cgContext, affine);

    return m_cgContext;
}
Beispiel #6
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String ImageBuffer::toDataURL(const String& mimeType, const double* quality) const
{
    ASSERT(context() && context()->platformContext());

    // Request for canvas bitmap; conversion required.
    if (context()->platformContext()->isRecording())
        context()->platformContext()->convertToNonRecording();
// CAPPFIX_WEB_WEBGL
     SkCanvas* canvas = imageBufferCanvas(this);
// CAPPFIX_WEB_WEBGL_END
     SkDevice* device = canvas->getDevice();
     SkBitmap bitmap = device->accessBitmap(false);
     // if we can't see the pixels directly, call readPixels() to get a copy.
     // this could happen if the device is backed by a GPU.
     bitmap.lockPixels(); // balanced by our destructor, or explicitly if getPixels() fails
     if (!bitmap.getPixels()) {
         bitmap.unlockPixels();
         SkIRect bounds = SkIRect::MakeWH(device->width(), device->height());
         if (!canvas->readPixels(bounds, &bitmap))
             return "data:,";
     }

     return ImageToDataURL(bitmap, mimeType, quality);
}