void SkLine2DPathEffect::flatten(SkFlattenableWriteBuffer &buffer) const { this->INHERITED::flatten(buffer); buffer.writeScalar(fWidth); }
void SkXfermodeImageFilter::flatten(SkFlattenableWriteBuffer& buffer) const { this->INHERITED::flatten(buffer); buffer.writeFlattenable(fMode); }
void SkLinearGradient::flatten(SkFlattenableWriteBuffer& buffer) const { this->INHERITED::flatten(buffer); buffer.writePoint(fStart); buffer.writePoint(fEnd); }
void SkMorphologyImageFilter::flatten(SkFlattenableWriteBuffer& buffer) const { this->INHERITED::flatten(buffer); buffer.writeInt(fRadius.fWidth); buffer.writeInt(fRadius.fHeight); }
void SkBicubicImageFilter::flatten(SkFlattenableWriteBuffer& buffer) const { this->INHERITED::flatten(buffer); buffer.writeScalarArray(fCoefficients, 16); buffer.writeScalar(fScale.fWidth); buffer.writeScalar(fScale.fHeight); }
void SkPixelRef::flatten(SkFlattenableWriteBuffer& buffer) const { buffer.writeBool(fIsImmutable); }
void SkDownSampleImageFilter::flatten(SkFlattenableWriteBuffer& buffer) { this->INHERITED::flatten(buffer); buffer.writeScalar(fScale); }
void SkLumaMaskXfermode::flatten(SkFlattenableWriteBuffer& buffer) const { INHERITED::flatten(buffer); buffer.writeUInt(fMode); }
void SkDisplacementMapEffect::flatten(SkFlattenableWriteBuffer& buffer) const { this->INHERITED::flatten(buffer); buffer.writeInt((int) fXChannelSelector); buffer.writeInt((int) fYChannelSelector); buffer.writeScalar(fScale); }
virtual void flatten(SkFlattenableWriteBuffer& buffer) { this->INHERITED::flatten(buffer); buffer.write32(fMul); buffer.write32(fAdd); }
virtual void flatten(SkFlattenableWriteBuffer& buffer) { this->INHERITED::flatten(buffer); buffer.write32(fColor); buffer.write32(fMode); }
virtual void flatten(SkFlattenableWriteBuffer& buffer) { this->INHERITED::flatten(buffer); buffer.writeFunctionPtr((void*)fProc); buffer.writeFunctionPtr((void*)fProc16); }
void Sk2DPathEffect::flatten(SkFlattenableWriteBuffer& buffer) const { this->INHERITED::flatten(buffer); buffer.writeMatrix(fMatrix); }
void SkPath2DPathEffect::flatten(SkFlattenableWriteBuffer& buffer) const { this->INHERITED::flatten(buffer); buffer.writePath(fPath); }
void SkBlendImageFilter::flatten(SkFlattenableWriteBuffer& buffer) const { this->INHERITED::flatten(buffer); buffer.writeInt((int) fMode); }
void SkPixelXorXfermode::flatten(SkFlattenableWriteBuffer& wb) const { this->INHERITED::flatten(wb); wb.write32(fOpColor); }
void SkAnnotation::flatten(SkFlattenableWriteBuffer& buffer) const { buffer.writeUInt(fFlags); buffer.writeFlattenable(fDataSet); }
void SkDataPixelRef::flatten(SkFlattenableWriteBuffer& buffer) const { this->INHERITED::flatten(buffer); buffer.writeFlattenable(fData); }
void SkOffsetImageFilter::flatten(SkFlattenableWriteBuffer& buffer) { this->INHERITED::flatten(buffer); buffer.writeScalar(fOffset.x()); buffer.writeScalar(fOffset.y()); }
virtual void flatten(SkFlattenableWriteBuffer& buffer) const { this->SkImageFilter::flatten(buffer); buffer.writeInt((int) m_mode); }
void SkComposeImageFilter::flatten(SkFlattenableWriteBuffer& buffer) { this->INHERITED::flatten(buffer); buffer.writeFlattenable(fOuter); buffer.writeFlattenable(fInner); }
/* Format: [oe0-factory][pe1-factory][pe0-size][pe0-data][pe1-data] */ void SkPairPathEffect::flatten(SkFlattenableWriteBuffer& buffer) const { this->INHERITED::flatten(buffer); buffer.writeFlattenable(fPE0); buffer.writeFlattenable(fPE1); }
void SkColorFilterImageFilter::flatten(SkFlattenableWriteBuffer& buffer) const { this->INHERITED::flatten(buffer); buffer.writeFlattenable(fColorFilter); }
void SkComposeShader::flatten(SkFlattenableWriteBuffer& buffer) const { this->INHERITED::flatten(buffer); buffer.writeFlattenable(fShaderA); buffer.writeFlattenable(fShaderB); buffer.writeFlattenable(fMode); }
void SkImageRef_ashmem::flatten(SkFlattenableWriteBuffer& buffer) const { this->INHERITED::flatten(buffer); buffer.writeString(getURI()); }
void SkOffsetImageFilter::flatten(SkFlattenableWriteBuffer& buffer) const { this->INHERITED::flatten(buffer); buffer.writePoint(fOffset); }
void SkBlurImageFilter::flatten(SkFlattenableWriteBuffer& buffer) const { this->INHERITED::flatten(buffer); buffer.writeScalar(fSigma.fWidth); buffer.writeScalar(fSigma.fHeight); }
void SkTableMaskFilter::flatten(SkFlattenableWriteBuffer& wb) const { this->INHERITED::flatten(wb); wb.writeByteArray(fTable, 256); }
virtual void flatten(SkFlattenableWriteBuffer& buffer) { this->INHERITED::flatten(buffer); buffer.writeScalar(fWidth); }
virtual void flatten(SkFlattenableWriteBuffer& b) { // this->INHERITED::flatten(b); How can we know if this is legal???? b.write32(SkScalarToFixed(fExp)); }