Beispiel #1
0
static void test_self_assignment(skiatest::Reporter* reporter) {
    SkTArray<int> a;
    a.push_back(1);
    REPORTER_ASSERT(reporter, !a.empty());
    REPORTER_ASSERT(reporter, a.count() == 1);
    REPORTER_ASSERT(reporter, a[0] == 1);

    a = static_cast<decltype(a)&>(a);
    REPORTER_ASSERT(reporter, !a.empty());
    REPORTER_ASSERT(reporter, a.count() == 1);
    REPORTER_ASSERT(reporter, a[0] == 1);
}
Beispiel #2
0
static void TestTSet_basic(skiatest::Reporter* reporter) {
    SkTArray<int, MEM_MOVE> a;

    // Starts empty.
    REPORTER_ASSERT(reporter, a.empty());
    REPORTER_ASSERT(reporter, a.count() == 0);

    // { }, add a default constructed element
    a.push_back() = 0;
    REPORTER_ASSERT(reporter, !a.empty());
    REPORTER_ASSERT(reporter, a.count() == 1);

    // { 0 }, removeShuffle the only element.
    a.removeShuffle(0);
    REPORTER_ASSERT(reporter, a.empty());
    REPORTER_ASSERT(reporter, a.count() == 0);

    // { }, add a default, add a 1, remove first
    a.push_back() = 0;
    REPORTER_ASSERT(reporter, a.push_back() = 1);
    a.removeShuffle(0);
    REPORTER_ASSERT(reporter, !a.empty());
    REPORTER_ASSERT(reporter, a.count() == 1);
    REPORTER_ASSERT(reporter, a[0] == 1);

    // { 1 }, replace with new array
    int b[5] = { 0, 1, 2, 3, 4 };
    a.reset(b, SK_ARRAY_COUNT(b));
    REPORTER_ASSERT(reporter, a.count() == SK_ARRAY_COUNT(b));
    REPORTER_ASSERT(reporter, a[2] == 2);
    REPORTER_ASSERT(reporter, a[4] == 4);

    // { 0, 1, 2, 3, 4 }, removeShuffle the last
    a.removeShuffle(4);
    REPORTER_ASSERT(reporter, a.count() == SK_ARRAY_COUNT(b) - 1);
    REPORTER_ASSERT(reporter, a[3] == 3);

    // { 0, 1, 2, 3 }, remove a middle, note shuffle
    a.removeShuffle(1);
    REPORTER_ASSERT(reporter, a.count() == SK_ARRAY_COUNT(b) - 2);
    REPORTER_ASSERT(reporter, a[0] == 0);
    REPORTER_ASSERT(reporter, a[1] == 3);
    REPORTER_ASSERT(reporter, a[2] == 2);

    // {0, 3, 2 }
}
Beispiel #3
0
// finds the index of ext in strings or a negative result if ext is not found.
static int find_string(const SkTArray<SkString>& strings, const char ext[]) {
    if (strings.empty()) {
        return -1;
    }
    SkString extensionStr(ext);
    int idx = SkTSearch<SkString, extension_compare>(&strings.front(),
                                                     strings.count(),
                                                     extensionStr,
                                                     sizeof(SkString));
    return idx;
}
Beispiel #4
0
    void findDefaultStyleSet() {
        SkASSERT(!fStyleSets.empty());

        static const char* defaultNames[] = { "sans-serif" };
        for (const char* defaultName : defaultNames) {
            fDefaultStyleSet.reset(this->onMatchFamily(defaultName));
            if (fDefaultStyleSet) {
                break;
            }
        }
        if (nullptr == fDefaultStyleSet) {
            fDefaultStyleSet = fStyleSets[0];
        }
        SkASSERT(fDefaultStyleSet);
    }
// The SkiaCanvas::restore operation layers on the capability to preserve
// either (or both) the matrix and/or clip state after a SkCanvas::restore
// operation. It does this by explicitly saving off the clip & matrix state
// when requested and playing it back after the SkCanvas::restore.
void SkiaCanvas::restore() {
    const SaveRec* rec = (NULL == mSaveStack.get())
            ? NULL
            : static_cast<SaveRec*>(mSaveStack->back());
    int currentSaveCount = mCanvas->getSaveCount();
    SkASSERT(NULL == rec || currentSaveCount >= rec->saveCount);

    if (NULL == rec || rec->saveCount != currentSaveCount) {
        // Fast path - no record for this frame.
        mCanvas->restore();
        return;
    }

    bool preserveMatrix = !(rec->saveFlags & SaveFlags::Matrix);
    bool preserveClip   = !(rec->saveFlags & SaveFlags::Clip);

    SkMatrix savedMatrix;
    if (preserveMatrix) {
        savedMatrix = mCanvas->getTotalMatrix();
    }

    SkTArray<SkClipStack::Element> savedClips;
    int topClipStackFrame = mCanvas->getClipStack()->getSaveCount();
    if (preserveClip) {
        saveClipsForFrame(savedClips, topClipStackFrame);
    }

    mCanvas->restore();

    if (preserveMatrix) {
        mCanvas->setMatrix(savedMatrix);
    }

    if (preserveClip && !savedClips.empty() &&
        topClipStackFrame != mCanvas->getClipStack()->getSaveCount()) {
        // Only reapply the saved clips if the top clip stack frame was actually
        // popped by restore().  If it wasn't, it means it doesn't belong to the
        // restored canvas frame (SkCanvas lazy save/restore kicked in).
        applyClips(savedClips);
    }

    mSaveStack->pop_back();
}
    void findDefaultFont() {
        SkASSERT(!fFontStyleSets.empty());

        static const char* gDefaultNames[] = { "sans-serif" };
        for (size_t i = 0; i < SK_ARRAY_COUNT(gDefaultNames); ++i) {
            SkFontStyleSet* set = this->onMatchFamily(gDefaultNames[i]);
            if (NULL == set) {
                continue;
            }
            SkTypeface* tf = set->matchStyle(SkFontStyle());
            if (NULL == tf) {
                continue;
            }
            fDefaultFamily = set;
            fDefaultTypeface = tf;
            break;
        }
        if (NULL == fDefaultTypeface) {
            fDefaultFamily = fFontStyleSets[0];
            fDefaultTypeface = fDefaultFamily->createTypeface(0);
        }
        SkASSERT(fDefaultFamily);
        SkASSERT(fDefaultTypeface);
    }