Beispiel #1
0
static void testOne(skiatest::Reporter* reporter, const SortSetTests& test) {
    SkTDArray<SkOpAngle> angles;
    bool unsortable = false;
    bool unorderable = false;
    SkTArray<SkOpSegment> segs;
    for (size_t idx = 0; idx < test.count; ++idx) {
        int ts[2];
        const SortSet* set = test.set;
        SkOpSegment& seg = segs.push_back();
        setup(set, idx, &seg, ts, test.startPt);
        SkOpAngle* angle = angles.append();
        angle->set(&seg, ts[0], ts[1]);
#if DEBUG_ANGLE
        angle->setID(idx);
#endif
        if (angle->unsortable()) {
#if DEBUG_ANGLE
            SkDebugf("%s test[%s]:  angle[%d] unsortable\n", __FUNCTION__, test.name, idx);
#endif
            unsortable = true;
        }
        if (angle->unorderable()) {
#if DEBUG_ANGLE
            SkDebugf("%s test[%s]:  angle[%d] unorderable\n", __FUNCTION__, test.name, idx);
#endif
            unorderable = true;
        }
        reporter->bumpTestCount();
    }
    if (unsortable || unorderable) {
        return;
    }
#if DEBUG_ANGLE
    SkDebugf("%s test[%s]\n", __FUNCTION__, test.name);
#endif
    for (size_t idxL = 0; idxL < test.count; ++idxL) {
        const SkOpAngle& first = angles[idxL];
        for (size_t idxG = 0; idxG < test.count; ++idxG) {
            if (idxL == idxG) {
                continue;
            }
            const SkOpAngle& second = angles[idxG];
            bool compare = first < second;
            if (idxL < idxG) {
                if (!compare) {
                    SkDebugf("%s test[%s]:  first[%d] > second[%d]\n", __FUNCTION__,
                            test.name,  idxL,  idxG);
                    compare = first < second;
                }
                REPORTER_ASSERT(reporter, compare);
            } else {
                SkASSERT(idxL > idxG);
                if (compare) {
                    SkDebugf("%s test[%s]:  first[%d] < second[%d]\n", __FUNCTION__,
                            test.name,  idxL,  idxG);
                    compare = first < second;
                }
                REPORTER_ASSERT(reporter, !compare);
            }
            compare = second < first;
            if (idxL < idxG) {
                if (compare) {
                    SkDebugf("%s test[%s]:  second[%d] < first[%d]\n", __FUNCTION__,
                            test.name,  idxL,  idxG);
                    compare = second < first;
                }
                REPORTER_ASSERT(reporter, !compare);
            } else {
                SkASSERT(idxL > idxG);
                if (!compare) {
                    SkDebugf("%s test[%s]:  second[%d] > first[%d]\n", __FUNCTION__,
                            test.name,  idxL,  idxG);
                    compare = second < first;
                }
                REPORTER_ASSERT(reporter, compare);
            }
        }
    }
}
Beispiel #2
0
void* FlattenableHeap::allocThrow(size_t bytes) {
    void* ptr = sk_malloc_throw(bytes);
    *fPointers.append() = ptr;
    return ptr;
}
Beispiel #3
0
    void onDraw(SkCanvas* canvas) override {
        // We don't create pixels in an onOnceBeforeDraw() override because we want access to
        // GrContext.
        GrContext* context = canvas->getGrContext();
#if SK_SUPPORT_GPU
        // Workaround for SampleApp.
        if (GrTexture* tex = fBigTestPixels.fBitmap.getTexture()) {
            if (tex->wasDestroyed()) {
                fCreatedPixels = false;
            }
        }
#endif
        bool madePixels = fCreatedPixels;

        if (!madePixels) {
            madePixels =  gBleedRec[fBT].fPixelMaker(context, &fSmallTestPixels, kSmallTextureSize,
                                                     kSmallTextureSize);
            madePixels &= gBleedRec[fBT].fPixelMaker(context, &fBigTestPixels, 2 * kMaxTileSize,
                                                     2 * kMaxTileSize);
            fCreatedPixels = madePixels;
        }

        // Assume that if we coulnd't make the bitmap/image it's because it's a GPU test on a
        // non-GPU backend.
        if (!madePixels) {
            skiagm::GM::DrawGpuOnlyMessage(canvas);
            return;
        }

        fShader = gBleedRec[fBT].fShaderMaker();

        canvas->clear(SK_ColorGRAY);
        SkTDArray<SkMatrix> matrices;
        // Draw with identity
        *matrices.append() = SkMatrix::I();

        // Draw with rotation and scale down in x, up in y.
        SkMatrix m;
        static const SkScalar kBottom = SkIntToScalar(kRow4Y + kBlockSize + kBlockSpacing);
        m.setTranslate(0, kBottom);
        m.preRotate(15.f, 0, kBottom + kBlockSpacing);
        m.preScale(0.71f, 1.22f);
        *matrices.append() = m;

        // Align the next set with the middle of the previous in y, translated to the right in x.
        SkPoint corners[] = {{0, 0}, { 0, kBottom }, { kWidth, kBottom }, {kWidth, 0} };
        matrices[matrices.count()-1].mapPoints(corners, 4);
        SkScalar y = (corners[0].fY + corners[1].fY + corners[2].fY + corners[3].fY) / 4;
        SkScalar x = SkTMax(SkTMax(corners[0].fX, corners[1].fX),
                            SkTMax(corners[2].fX, corners[3].fX));
        m.setTranslate(x, y);
        m.preScale(0.2f, 0.2f);
        *matrices.append() = m;

        SkScalar maxX = 0;
        for (int antiAlias = 0; antiAlias < 2; ++antiAlias) {
            canvas->save();
            canvas->translate(maxX, 0);
            for (int m = 0; m < matrices.count(); ++m) {
                canvas->save();
                canvas->concat(matrices[m]);
                bool aa = SkToBool(antiAlias);

                // First draw a column with no bleeding and no filtering
                this->drawCase1(canvas, kCol0X, kRow0Y, aa, SkCanvas::kStrict_SrcRectConstraint, kNone_SkFilterQuality);
                this->drawCase2(canvas, kCol0X, kRow1Y, aa, SkCanvas::kStrict_SrcRectConstraint, kNone_SkFilterQuality);
                this->drawCase3(canvas, kCol0X, kRow2Y, aa, SkCanvas::kStrict_SrcRectConstraint, kNone_SkFilterQuality);
                this->drawCase4(canvas, kCol0X, kRow3Y, aa, SkCanvas::kStrict_SrcRectConstraint, kNone_SkFilterQuality);
                this->drawCase5(canvas, kCol0X, kRow4Y, aa, SkCanvas::kStrict_SrcRectConstraint, kNone_SkFilterQuality);

                // Then draw a column with no bleeding and low filtering
                this->drawCase1(canvas, kCol1X, kRow0Y, aa, SkCanvas::kStrict_SrcRectConstraint, kLow_SkFilterQuality);
                this->drawCase2(canvas, kCol1X, kRow1Y, aa, SkCanvas::kStrict_SrcRectConstraint, kLow_SkFilterQuality);
                this->drawCase3(canvas, kCol1X, kRow2Y, aa, SkCanvas::kStrict_SrcRectConstraint, kLow_SkFilterQuality);
                this->drawCase4(canvas, kCol1X, kRow3Y, aa, SkCanvas::kStrict_SrcRectConstraint, kLow_SkFilterQuality);
                this->drawCase5(canvas, kCol1X, kRow4Y, aa, SkCanvas::kStrict_SrcRectConstraint, kLow_SkFilterQuality);

                // Then draw a column with no bleeding and high filtering
                this->drawCase1(canvas, kCol2X, kRow0Y, aa, SkCanvas::kStrict_SrcRectConstraint, kHigh_SkFilterQuality);
                this->drawCase2(canvas, kCol2X, kRow1Y, aa, SkCanvas::kStrict_SrcRectConstraint, kHigh_SkFilterQuality);
                this->drawCase3(canvas, kCol2X, kRow2Y, aa, SkCanvas::kStrict_SrcRectConstraint, kHigh_SkFilterQuality);
                this->drawCase4(canvas, kCol2X, kRow3Y, aa, SkCanvas::kStrict_SrcRectConstraint, kHigh_SkFilterQuality);
                this->drawCase5(canvas, kCol2X, kRow4Y, aa, SkCanvas::kStrict_SrcRectConstraint, kHigh_SkFilterQuality);

                // Then draw a column with bleeding and no filtering (bleed should have no effect w/out blur)
                this->drawCase1(canvas, kCol3X, kRow0Y, aa, SkCanvas::kFast_SrcRectConstraint, kNone_SkFilterQuality);
                this->drawCase2(canvas, kCol3X, kRow1Y, aa, SkCanvas::kFast_SrcRectConstraint, kNone_SkFilterQuality);
                this->drawCase3(canvas, kCol3X, kRow2Y, aa, SkCanvas::kFast_SrcRectConstraint, kNone_SkFilterQuality);
                this->drawCase4(canvas, kCol3X, kRow3Y, aa, SkCanvas::kFast_SrcRectConstraint, kNone_SkFilterQuality);
                this->drawCase5(canvas, kCol3X, kRow4Y, aa, SkCanvas::kFast_SrcRectConstraint, kNone_SkFilterQuality);

                // Then draw a column with bleeding and low filtering
                this->drawCase1(canvas, kCol4X, kRow0Y, aa, SkCanvas::kFast_SrcRectConstraint, kLow_SkFilterQuality);
                this->drawCase2(canvas, kCol4X, kRow1Y, aa, SkCanvas::kFast_SrcRectConstraint, kLow_SkFilterQuality);
                this->drawCase3(canvas, kCol4X, kRow2Y, aa, SkCanvas::kFast_SrcRectConstraint, kLow_SkFilterQuality);
                this->drawCase4(canvas, kCol4X, kRow3Y, aa, SkCanvas::kFast_SrcRectConstraint, kLow_SkFilterQuality);
                this->drawCase5(canvas, kCol4X, kRow4Y, aa, SkCanvas::kFast_SrcRectConstraint, kLow_SkFilterQuality);

                // Finally draw a column with bleeding and high filtering
                this->drawCase1(canvas, kCol5X, kRow0Y, aa, SkCanvas::kFast_SrcRectConstraint, kHigh_SkFilterQuality);
                this->drawCase2(canvas, kCol5X, kRow1Y, aa, SkCanvas::kFast_SrcRectConstraint, kHigh_SkFilterQuality);
                this->drawCase3(canvas, kCol5X, kRow2Y, aa, SkCanvas::kFast_SrcRectConstraint, kHigh_SkFilterQuality);
                this->drawCase4(canvas, kCol5X, kRow3Y, aa, SkCanvas::kFast_SrcRectConstraint, kHigh_SkFilterQuality);
                this->drawCase5(canvas, kCol5X, kRow4Y, aa, SkCanvas::kFast_SrcRectConstraint, kHigh_SkFilterQuality);

                SkPoint corners[] = { { 0, 0 },{ 0, kBottom },{ kWidth, kBottom },{ kWidth, 0 } };
                matrices[m].mapPoints(corners, 4);
                SkScalar x = kBlockSize + SkTMax(SkTMax(corners[0].fX, corners[1].fX),
                                                 SkTMax(corners[2].fX, corners[3].fX));
                maxX = SkTMax(maxX, x);
                canvas->restore();
            }
            canvas->restore();
        }
    }
void SkCommandLineFlags::Parse(int argc, char** argv) {
    // Only allow calling this function once.
    static bool gOnce;
    if (gOnce) {
        SkDebugf("Parse should only be called once at the beginning of main!\n");
        SkASSERT(false);
        return;
    }
    gOnce = true;

    bool helpPrinted = false;
    bool flagsPrinted = false;
    // Loop over argv, starting with 1, since the first is just the name of the program.
    for (int i = 1; i < argc; i++) {
        if (0 == strcmp("-h", argv[i]) || 0 == strcmp("--help", argv[i])) {
            // Print help message.
            SkTDArray<const char*> helpFlags;
            for (int j = i + 1; j < argc; j++) {
                if (SkStrStartsWith(argv[j], '-')) {
                    break;
                }
                helpFlags.append(1, &argv[j]);
            }
            if (0 == helpFlags.count()) {
                // Only print general help message if help for specific flags is not requested.
                SkDebugf("%s\n%s\n", argv[0], gUsage.c_str());
            }
            if (!flagsPrinted) {
                SkDebugf("Flags:\n");
                flagsPrinted = true;
            }
            if (0 == helpFlags.count()) {
                // If no flags followed --help, print them all
                SkTDArray<SkFlagInfo*> allFlags;
                for (SkFlagInfo* flag = SkCommandLineFlags::gHead; flag;
                     flag = flag->next()) {
                    allFlags.push(flag);
                }
                SkTQSort(&allFlags[0], &allFlags[allFlags.count() - 1],
                         CompareFlagsByName());
                for (int i = 0; i < allFlags.count(); ++i) {
                    print_help_for_flag(allFlags[i]);
                    if (allFlags[i]->extendedHelp().size() > 0) {
                        SkDebugf("        Use '--help %s' for more information.\n",
                                 allFlags[i]->name().c_str());
                    }
                }
            } else {
                for (SkFlagInfo* flag = SkCommandLineFlags::gHead; flag;
                     flag = flag->next()) {
                    for (int k = 0; k < helpFlags.count(); k++) {
                        if (flag->name().equals(helpFlags[k]) ||
                            flag->shortName().equals(helpFlags[k])) {
                            print_extended_help_for_flag(flag);
                            helpFlags.remove(k);
                            break;
                        }
                    }
                }
            }
            if (helpFlags.count() > 0) {
                SkDebugf("Requested help for unrecognized flags:\n");
                for (int k = 0; k < helpFlags.count(); k++) {
                    SkDebugf("    --%s\n", helpFlags[k]);
                }
            }
            helpPrinted = true;
        }
        if (!helpPrinted) {
            SkFlagInfo* matchedFlag = nullptr;
            SkFlagInfo* flag = gHead;
            int startI = i;
            while (flag != nullptr) {
                if (flag->match(argv[startI])) {
                    i = startI;
                    if (matchedFlag) {
                        // Don't redefine the same flag with different types.
                        SkASSERT(matchedFlag->getFlagType() == flag->getFlagType());
                    } else {
                        matchedFlag = flag;
                    }
                    switch (flag->getFlagType()) {
                        case SkFlagInfo::kBool_FlagType:
                            // Can be handled by match, above, but can also be set by the next
                            // string.
                            if (i+1 < argc && !SkStrStartsWith(argv[i+1], '-')) {
                                i++;
                                bool value;
                                if (parse_bool_arg(argv[i], &value)) {
                                    flag->setBool(value);
                                }
                            }
                            break;
                        case SkFlagInfo::kString_FlagType:
                            flag->resetStrings();
                            // Add all arguments until another flag is reached.
                            while (i+1 < argc) {
                                char* end = nullptr;
                                // Negative numbers aren't flags.
                                ignore_result(strtod(argv[i+1], &end));
                                if (end == argv[i+1] && SkStrStartsWith(argv[i+1], '-')) {
                                    break;
                                }
                                i++;
                                flag->append(argv[i]);
                            }
                            break;
                        case SkFlagInfo::kInt_FlagType:
                            i++;
                            flag->setInt(atoi(argv[i]));
                            break;
                        case SkFlagInfo::kDouble_FlagType:
                            i++;
                            flag->setDouble(atof(argv[i]));
                            break;
                        default:
                            SkDEBUGFAIL("Invalid flag type");
                    }
                }
                flag = flag->next();
            }
            if (!matchedFlag) {
#if defined(SK_BUILD_FOR_MAC)
                if (SkStrStartsWith(argv[i], "NSDocumentRevisions")
                        || SkStrStartsWith(argv[i], "-NSDocumentRevisions")) {
                    i++;  // skip YES
                } else
#endif
                if (FLAGS_undefok) {
                    SkDebugf("FYI: ignoring unknown flag '%s'.\n", argv[i]);
                } else {
                    SkDebugf("Got unknown flag '%s'. Exiting.\n", argv[i]);
                    exit(-1);
                }
            }
        }
    }
    // Since all of the flags have been set, release the memory used by each
    // flag. FLAGS_x can still be used after this.
    SkFlagInfo* flag = gHead;
    gHead = nullptr;
    while (flag != nullptr) {
        SkFlagInfo* next = flag->next();
        delete flag;
        flag = next;
    }
    if (helpPrinted) {
        exit(0);
    }
}
Beispiel #5
0
    const SkTextBlob* makeBlob(unsigned blobIndex) {
        SkTextBlobBuilder builder;

        SkPaint font;
        font.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
        font.setAntiAlias(true);
        font.setSubpixelText(true);
        font.setTypeface(fTypeface);

        for (unsigned l = 0; l < SK_ARRAY_COUNT(blobConfigs[blobIndex]); ++l) {
            unsigned currentGlyph = 0;

            for (unsigned c = 0; c < SK_ARRAY_COUNT(blobConfigs[blobIndex][l]); ++c) {
                const BlobCfg* cfg = &blobConfigs[blobIndex][l][c];
                unsigned count = cfg->count;

                if (count > fGlyphs.count() - currentGlyph) {
                    count = fGlyphs.count() - currentGlyph;
                }
                if (0 == count) {
                    break;
                }

                font.setTextSize(kFontSize * cfg->scale);
                const SkScalar advanceX = font.getTextSize() * 0.85f;
                const SkScalar advanceY = font.getTextSize() * 1.5f;

                SkPoint offset = SkPoint::Make(currentGlyph * advanceX + c * advanceX,
                                               advanceY * l);
                switch (cfg->pos) {
                case kDefault_Pos: {
                    const SkTextBlobBuilder::RunBuffer& buf = builder.allocRun(font, count,
                                                                               offset.x(),
                                                                               offset.y());
                    memcpy(buf.glyphs, fGlyphs.begin() + currentGlyph, count * sizeof(uint16_t));
                } break;
                case kScalar_Pos: {
                    const SkTextBlobBuilder::RunBuffer& buf = builder.allocRunPosH(font, count,
                                                                                   offset.y());
                    SkTDArray<SkScalar> pos;
                    for (unsigned i = 0; i < count; ++i) {
                        *pos.append() = offset.x() + i * advanceX;
                    }

                    memcpy(buf.glyphs, fGlyphs.begin() + currentGlyph, count * sizeof(uint16_t));
                    memcpy(buf.pos, pos.begin(), count * sizeof(SkScalar));
                } break;
                case kPoint_Pos: {
                    const SkTextBlobBuilder::RunBuffer& buf = builder.allocRunPos(font, count);

                    SkTDArray<SkScalar> pos;
                    for (unsigned i = 0; i < count; ++i) {
                        *pos.append() = offset.x() + i * advanceX;
                        *pos.append() = offset.y() + i * (advanceY / count);
                    }

                    memcpy(buf.glyphs, fGlyphs.begin() + currentGlyph, count * sizeof(uint16_t));
                    memcpy(buf.pos, pos.begin(), count * sizeof(SkScalar) * 2);
                } break;
                default:
                    SkFAIL("unhandled pos value");
                }

                currentGlyph += count;
            }
        }

        return builder.build();
    }