void SongLoaderInserter::AudioCDTagsLoaded(bool success) {
  SongLoader* loader = qobject_cast<SongLoader*>(sender());
  if (!loader || !destination_) return;

  if (success)
    destination_->UpdateItems(loader->songs());
  else
    qLog(Error) << "Error while getting audio CD metadata from MusicBrainz";
  deleteLater();
}
gboolean SongLoader::BusCallback(GstBus*, GstMessage* msg, gpointer self) {
  SongLoader* instance = reinterpret_cast<SongLoader*>(self);

  switch (GST_MESSAGE_TYPE(msg)) {
    case GST_MESSAGE_ERROR:
      instance->ErrorMessageReceived(msg);
      break;

    default:
      break;
  }

  return TRUE;
}
GstBusSyncReply SongLoader::BusCallbackSync(GstBus*, GstMessage* msg,
                                            gpointer self) {
  SongLoader* instance = reinterpret_cast<SongLoader*>(self);

  switch (GST_MESSAGE_TYPE(msg)) {
    case GST_MESSAGE_EOS:
      instance->EndOfStreamReached();
      break;

    case GST_MESSAGE_ERROR:
      instance->ErrorMessageReceived(msg);
      break;

    default:
      break;
  }
  return GST_BUS_PASS;
}
gboolean SongLoader::DataReady(GstPad*, GstBuffer* buf, void* self) {
  SongLoader* instance = static_cast<SongLoader*>(self);

  if (instance->state_ == Finished) return true;

  // Append the data to the buffer
  instance->buffer_.append(reinterpret_cast<const char*>(GST_BUFFER_DATA(buf)),
                           GST_BUFFER_SIZE(buf));
  qLog(Debug) << "Received total" << instance->buffer_.size() << "bytes";

  if (instance->state_ == WaitingForMagic &&
      (instance->buffer_.size() >= PlaylistParser::kMagicSize ||
       !instance->IsPipelinePlaying())) {
    // Got enough that we can test the magic
    instance->MagicReady();
  }

  return true;
}
// Load audio CD tracks:
// First, we add tracks (without metadata) into the playlist
// In the meantime, MusicBrainz will be queried to get songs' metadata.
// AudioCDTagsLoaded will be called next, and playlist's items will be updated.
void SongLoaderInserter::LoadAudioCD(Playlist* destination, int row,
                                     bool play_now, bool enqueue) {
  destination_ = destination;
  row_ = row;
  play_now_ = play_now;
  enqueue_ = enqueue;

  SongLoader* loader = new SongLoader(library_, player_, this);
  connect(loader, SIGNAL(LoadAudioCDFinished(bool)), SLOT(AudioCDTagsLoaded(bool)));
  qLog(Info) << "Loading audio CD...";
  SongLoader::Result ret = loader->LoadAudioCD();
  if (ret == SongLoader::Error) {
    emit Error(tr("Error while loading audio CD"));
    delete loader;
  } else {
    songs_ = loader->songs();
    InsertSongs();
  }
}
void SongLoader::TypeFound(GstElement*, uint, GstCaps* caps, void* self) {
  SongLoader* instance = static_cast<SongLoader*>(self);

  if (instance->state_ != WaitingForType) return;

  // Check the mimetype
  instance->mime_type_ =
      gst_structure_get_name(gst_caps_get_structure(caps, 0));
  qLog(Debug) << "Mime type is" << instance->mime_type_;
  if (instance->mime_type_ == "text/plain" ||
      instance->mime_type_ == "text/uri-list" ||
      instance->podcast_parser_->supported_mime_types().contains(
          instance->mime_type_)) {
    // Yeah it might be a playlist, let's get some data and have a better look
    instance->state_ = WaitingForMagic;
    return;
  }

  // Nope, not a playlist - we're done
  instance->StopTypefindAsync(true);
}
Beispiel #7
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GstPadProbeReturn SongLoader::DataReady(GstPad*, GstPadProbeInfo* info,
                                        gpointer self) {
  SongLoader* instance = reinterpret_cast<SongLoader*>(self);

  if (instance->state_ == Finished) return GST_PAD_PROBE_OK;

  GstBuffer* buffer = gst_pad_probe_info_get_buffer(info);
  GstMapInfo map;
  gst_buffer_map(buffer, &map, GST_MAP_READ);

  // Append the data to the buffer
  instance->buffer_.append(reinterpret_cast<const char*>(map.data), map.size);
  qLog(Debug) << "Received total" << instance->buffer_.size() << "bytes";
  gst_buffer_unmap(buffer, &map);

  if (instance->state_ == WaitingForMagic &&
      (instance->buffer_.size() >= PlaylistParser::kMagicSize ||
       !instance->IsPipelinePlaying())) {
    // Got enough that we can test the magic
    instance->MagicReady();
  }

  return GST_PAD_PROBE_OK;
}
void SongLoaderInserter::Load(Playlist* destination, int row, bool play_now,
                              bool enqueue, const QList<QUrl>& urls) {
  destination_ = destination;
  row_ = row;
  play_now_ = play_now;
  enqueue_ = enqueue;

  connect(destination, SIGNAL(destroyed()), SLOT(DestinationDestroyed()));
  connect(this, SIGNAL(PreloadFinished()), SLOT(InsertSongs()));
  connect(this, SIGNAL(EffectiveLoadFinished(const SongList&)), destination,
          SLOT(UpdateItems(const SongList&)));

  for (const QUrl& url : urls) {
    SongLoader* loader = new SongLoader(library_, player_, this);

    SongLoader::Result ret = loader->Load(url);

    if (ret == SongLoader::BlockingLoadRequired) {
      pending_.append(loader);
      continue;
    }

    if (ret == SongLoader::Success)
      songs_ << loader->songs();
    else
      emit Error(tr("Error loading %1").arg(url.toString()));
    delete loader;
  }

  if (pending_.isEmpty()) {
    InsertSongs();
    deleteLater();
  } else {
    QtConcurrent::run(this, &SongLoaderInserter::AsyncLoad);
  }
}