Beispiel #1
0
SpriteFrame* SpriteFrame::clone() const
{
	// no copy constructor	
    SpriteFrame *copy = new (std::nothrow) SpriteFrame();
    copy->initWithTexture(_texture, _rectInPixels, _rotated, _offsetInPixels, _originalSizeInPixels);
    copy->setPolygonInfo(_polygonInfo);
    copy->autorelease();
    return copy;
}
void SpriteFrameCache::addSpriteFramesWithDictionary(ValueMap& dictionary, Texture2D* texture)
{
    /*
    Supported Zwoptex Formats:

    ZWTCoordinatesFormatOptionXMLLegacy = 0, // Flash Version
    ZWTCoordinatesFormatOptionXML1_0 = 1, // Desktop Version 0.0 - 0.4b
    ZWTCoordinatesFormatOptionXML1_1 = 2, // Desktop Version 1.0.0 - 1.0.1
    ZWTCoordinatesFormatOptionXML1_2 = 3, // Desktop Version 1.0.2+

    Version 3 with TexturePacker 4.0 polygon mesh packing
    */

    if (dictionary["frames"].getType() != cocos2d::Value::Type::MAP)
        return;

    ValueMap& framesDict = dictionary["frames"].asValueMap();
    int format = 0;

    Size textureSize;

    // get the format
    if (dictionary.find("metadata") != dictionary.end())
    {
        ValueMap& metadataDict = dictionary["metadata"].asValueMap();
        format = metadataDict["format"].asInt();

        if(metadataDict.find("size") != metadataDict.end())
        {
            textureSize = SizeFromString(metadataDict["size"].asString());
        }
    }

    // check the format
    CCASSERT(format >=0 && format <= 3, "format is not supported for SpriteFrameCache addSpriteFramesWithDictionary:textureFilename:");

    auto textureFileName = Director::getInstance()->getTextureCache()->getTextureFilePath(texture);
    Image* image = nullptr;
    NinePatchImageParser parser;
    for (auto iter = framesDict.begin(); iter != framesDict.end(); ++iter)
    {
        ValueMap& frameDict = iter->second.asValueMap();
        std::string spriteFrameName = iter->first;
        SpriteFrame* spriteFrame = _spriteFrames.at(spriteFrameName);
        if (spriteFrame)
        {
            continue;
        }
        
        if(format == 0) 
        {
            float x = frameDict["x"].asFloat();
            float y = frameDict["y"].asFloat();
            float w = frameDict["width"].asFloat();
            float h = frameDict["height"].asFloat();
            float ox = frameDict["offsetX"].asFloat();
            float oy = frameDict["offsetY"].asFloat();
            int ow = frameDict["originalWidth"].asInt();
            int oh = frameDict["originalHeight"].asInt();
            // check ow/oh
            if(!ow || !oh)
            {
                CCLOGWARN("cocos2d: WARNING: originalWidth/Height not found on the SpriteFrame. AnchorPoint won't work as expected. Regenerate the .plist");
            }
            // abs ow/oh
            ow = abs(ow);
            oh = abs(oh);
            // create frame
            spriteFrame = SpriteFrame::createWithTexture(texture,
                                                         Rect(x, y, w, h),
                                                         false,
                                                         Vec2(ox, oy),
                                                         Size((float)ow, (float)oh)
                                                         );
        } 
        else if(format == 1 || format == 2) 
        {
            Rect frame = RectFromString(frameDict["frame"].asString());
            bool rotated = false;

            // rotation
            if (format == 2)
            {
                rotated = frameDict["rotated"].asBool();
            }

            Vec2 offset = PointFromString(frameDict["offset"].asString());
            Size sourceSize = SizeFromString(frameDict["sourceSize"].asString());

            // create frame
            spriteFrame = SpriteFrame::createWithTexture(texture,
                                                         frame,
                                                         rotated,
                                                         offset,
                                                         sourceSize
                                                         );
        } 
        else if (format == 3)
        {
            // get values
            Size spriteSize = SizeFromString(frameDict["spriteSize"].asString());
            Vec2 spriteOffset = PointFromString(frameDict["spriteOffset"].asString());
            Size spriteSourceSize = SizeFromString(frameDict["spriteSourceSize"].asString());
            Rect textureRect = RectFromString(frameDict["textureRect"].asString());
            bool textureRotated = frameDict["textureRotated"].asBool();

            // get aliases
            ValueVector& aliases = frameDict["aliases"].asValueVector();

            for(const auto &value : aliases) {
                std::string oneAlias = value.asString();
                if (_spriteFramesAliases.find(oneAlias) != _spriteFramesAliases.end())
                {
                    CCLOGWARN("cocos2d: WARNING: an alias with name %s already exists", oneAlias.c_str());
                }

                _spriteFramesAliases[oneAlias] = Value(spriteFrameName);
            }

            // create frame
            spriteFrame = SpriteFrame::createWithTexture(texture,
                                                         Rect(textureRect.origin.x, textureRect.origin.y, spriteSize.width, spriteSize.height),
                                                         textureRotated,
                                                         spriteOffset,
                                                         spriteSourceSize);

            if(frameDict.find("vertices") != frameDict.end())
            {
                std::vector<int> vertices;
                parseIntegerList(frameDict["vertices"].asString(), vertices);
                std::vector<int> verticesUV;
                parseIntegerList(frameDict["verticesUV"].asString(), verticesUV);
                std::vector<int> indices;
                parseIntegerList(frameDict["triangles"].asString(), indices);

                PolygonInfo info;
                initializePolygonInfo(textureSize, spriteSourceSize, vertices, verticesUV, indices, info);
                spriteFrame->setPolygonInfo(info);
            }
            if (frameDict.find("anchor") != frameDict.end())
            {
                spriteFrame->setAnchorPoint(PointFromString(frameDict["anchor"].asString()));
            }
        }

        bool flag = NinePatchImageParser::isNinePatchImage(spriteFrameName);
        if(flag)
        {
            if (image == nullptr) {
                image = new (std::nothrow) Image();
                image->initWithImageFile(textureFileName);
            }
            parser.setSpriteFrameInfo(image, spriteFrame->getRectInPixels(), spriteFrame->isRotated());
            texture->addSpriteFrameCapInset(spriteFrame, parser.parseCapInset());
        }
        // add sprite frame
        _spriteFrames.insert(spriteFrameName, spriteFrame);
    }
    CC_SAFE_DELETE(image);
}