Beispiel #1
0
void AppClient::onStatusMsg( const StatusMsg& statusMsg, const OmmConsumerEvent& )
{
	if ( statusMsg.hasMsgKey() )
		cout << endl << "Item Name: " << statusMsg.getName() << endl << "Service Name: " << statusMsg.getServiceName();

	if ( statusMsg.hasState() )
		cout << endl << "Item State: " << statusMsg.getState().toString() << endl;
}
Beispiel #2
0
void AppClient::onStatusMsg( const StatusMsg& statusMsg, const OmmConsumerEvent& ommEvent )
{
	cout << "Received Status. Item Handle: " << ommEvent.getHandle() << " Closure: " << ommEvent.getClosure() << endl;

	if ( statusMsg.hasMsgKey() )
		cout << endl << "Item Name: " << statusMsg.getName() << endl << "Service Name: " << statusMsg.getServiceName();
	
	if ( statusMsg.hasState() )
		cout << endl << "Item State: " << statusMsg.getState().toString() << endl;
}
void AppClient::onStatusMsg( const StatusMsg& statusMsg, const OmmConsumerEvent& ommEvent )
{
	cout << "Handle: " << ommEvent.getHandle() << " Closure: " << ommEvent.getClosure() << endl;

	if ( statusMsg.hasMsgKey() )
			cout << "Item Name: " << ( statusMsg.hasName() ? statusMsg.getName() : EmaString( "name not set" ) ) << endl 
		<< "Service Name: " << ( statusMsg.hasServiceName() ? statusMsg.getServiceName() : EmaString( "service name not set" ) ) << endl;

	if ( statusMsg.hasState() )
		cout << endl << "Item State: " << statusMsg.getState().toString() << endl;
}