Beispiel #1
0
inline StatusUpdate createStatusUpdate(
    const FrameworkID& frameworkId,
    const SlaveID& slaveId,
    const TaskID& taskId,
    const TaskState& state,
    const std::string& message = "",
    const Option<ExecutorID>& executorId = None())
{
  StatusUpdate update;

  update.set_timestamp(process::Clock::now().secs());
  update.set_uuid(UUID::random().toBytes());
  update.mutable_framework_id()->MergeFrom(frameworkId);
  update.mutable_slave_id()->MergeFrom(slaveId);

  if (executorId.isSome()) {
    update.mutable_executor_id()->MergeFrom(executorId.get());
  }

  TaskStatus* status = update.mutable_status();
  status->mutable_task_id()->MergeFrom(taskId);
  status->mutable_slave_id()->MergeFrom(slaveId);
  status->set_state(state);
  status->set_message(message);
  status->set_timestamp(update.timestamp());

  return update;
}
Beispiel #2
0
  void sendStatusUpdate(const TaskStatus& status)
  {
    StatusUpdateMessage message;
    StatusUpdate* update = message.mutable_update();
    update->mutable_framework_id()->MergeFrom(frameworkId);
    update->mutable_executor_id()->MergeFrom(executorId);
    update->mutable_slave_id()->MergeFrom(slaveId);
    update->mutable_status()->MergeFrom(status);
    update->set_timestamp(Clock::now().secs());
    update->mutable_status()->set_timestamp(update->timestamp());
    message.set_pid(self());

    // We overwrite the UUID for this status update, however with
    // the HTTP API, the executor will have to generate a UUID
    // (which needs to be validated to be RFC-4122 compliant).
    UUID uuid = UUID::random();
    update->set_uuid(uuid.toBytes());
    update->mutable_status()->set_uuid(uuid.toBytes());

    // We overwrite the SlaveID for this status update, however with
    // the HTTP API, this can be overwritten by the slave instead.
    update->mutable_status()->mutable_slave_id()->CopyFrom(slaveId);

    VLOG(1) << "Executor sending status update " << *update;

    // Capture the status update.
    updates[uuid] = *update;

    send(slave, message);
  }
// TODO(vinod): Make SlaveID optional because 'StatusUpdate.SlaveID'
// is optional.
StatusUpdate createStatusUpdate(
    const FrameworkID& frameworkId,
    const Option<SlaveID>& slaveId,
    const TaskID& taskId,
    const TaskState& state,
    const TaskStatus::Source& source,
    const string& message = "",
    const Option<TaskStatus::Reason>& reason = None(),
    const Option<ExecutorID>& executorId = None(),
    const Option<bool>& healthy = None())
{
  StatusUpdate update;

  update.set_timestamp(process::Clock::now().secs());
  update.set_uuid(UUID::random().toBytes());
  update.mutable_framework_id()->MergeFrom(frameworkId);

  if (slaveId.isSome()) {
    update.mutable_slave_id()->MergeFrom(slaveId.get());
  }

  if (executorId.isSome()) {
    update.mutable_executor_id()->MergeFrom(executorId.get());
  }

  TaskStatus* status = update.mutable_status();
  status->mutable_task_id()->MergeFrom(taskId);

  if (slaveId.isSome()) {
    status->mutable_slave_id()->MergeFrom(slaveId.get());
  }

  status->set_state(state);
  status->set_source(source);
  status->set_message(message);
  status->set_timestamp(update.timestamp());

  if (reason.isSome()) {
    status->set_reason(reason.get());
  }

  if (healthy.isSome()) {
    status->set_healthy(healthy.get());
  }

  return update;
}
Beispiel #4
0
  void sendStatusUpdate(const TaskStatus& status)
  {
    if (status.state() == TASK_STAGING) {
      VLOG(1) << "Executor is not allowed to send "
              << "TASK_STAGING status update. Aborting!";

      driver->abort();

      Stopwatch stopwatch;
      if (FLAGS_v >= 1) {
        stopwatch.start();
      }

      executor->error(driver, "Attempted to send TASK_STAGING status update");

      VLOG(1) << "Executor::error took " << stopwatch.elapsed();

      return;
    }

    StatusUpdateMessage message;
    StatusUpdate* update = message.mutable_update();
    update->mutable_framework_id()->MergeFrom(frameworkId);
    update->mutable_executor_id()->MergeFrom(executorId);
    update->mutable_slave_id()->MergeFrom(slaveId);
    update->mutable_status()->MergeFrom(status);
    update->set_timestamp(Clock::now().secs());
    update->set_uuid(UUID::random().toBytes());
    message.set_pid(self());

    VLOG(1) << "Executor sending status update " << *update;

    // Capture the status update.
    updates[UUID::fromBytes(update->uuid())] = *update;

    send(slave, message);
  }
Beispiel #5
0
  void sendStatusUpdate(const TaskStatus& status)
  {
    StatusUpdateMessage message;
    StatusUpdate* update = message.mutable_update();
    update->mutable_framework_id()->MergeFrom(frameworkId);
    update->mutable_executor_id()->MergeFrom(executorId);
    update->mutable_slave_id()->MergeFrom(slaveId);
    update->mutable_status()->MergeFrom(status);
    update->set_timestamp(Clock::now().secs());
    update->mutable_status()->set_timestamp(update->timestamp());
    update->set_uuid(UUID::random().toBytes());
    message.set_pid(self());

    // Incoming status update might come from an executor which has not set
    // slave id in TaskStatus. Set/overwrite slave id.
    update->mutable_status()->mutable_slave_id()->CopyFrom(slaveId);

    VLOG(1) << "Executor sending status update " << *update;

    // Capture the status update.
    updates[UUID::fromBytes(update->uuid())] = *update;

    send(slave, message);
  }
StatusUpdate createStatusUpdate(
    const FrameworkID& frameworkId,
    const Option<SlaveID>& slaveId,
    const TaskID& taskId,
    const TaskState& state,
    const TaskStatus::Source& source,
    const Option<UUID>& uuid,
    const string& message = "",
    const Option<TaskStatus::Reason>& reason = None(),
    const Option<ExecutorID>& executorId = None(),
    const Option<bool>& healthy = None())
{
  StatusUpdate update;

  update.set_timestamp(process::Clock::now().secs());
  update.mutable_framework_id()->MergeFrom(frameworkId);

  if (slaveId.isSome()) {
    update.mutable_slave_id()->MergeFrom(slaveId.get());
  }

  if (executorId.isSome()) {
    update.mutable_executor_id()->MergeFrom(executorId.get());
  }

  TaskStatus* status = update.mutable_status();
  status->mutable_task_id()->MergeFrom(taskId);

  if (slaveId.isSome()) {
    status->mutable_slave_id()->MergeFrom(slaveId.get());
  }

  status->set_state(state);
  status->set_source(source);
  status->set_message(message);
  status->set_timestamp(update.timestamp());

  if (uuid.isSome()) {
    update.set_uuid(uuid.get().toBytes());
    status->set_uuid(uuid.get().toBytes());
  } else {
    // Note that in 0.22.x, the StatusUpdate.uuid was required
    // even though the scheduler driver ignores it for master
    // and scheduler driver generated updates. So we continue
    // to "set" it here so that updates coming from a 0.23.x
    // master can be parsed by a 0.22.x scheduler driver.
    //
    // TODO(bmahler): In 0.24.x, leave the uuid unset.
    update.set_uuid("");
  }

  if (reason.isSome()) {
    status->set_reason(reason.get());
  }

  if (healthy.isSome()) {
    status->set_healthy(healthy.get());
  }

  return update;
}