Beispiel #1
0
XMLNodePtr XMLDoc::Parse( Stream& source )
{
    uint32_t size = source.GetSize();
    mXMLSrc.resize(size + 1, 0);
    source.Read(&mXMLSrc[0], size);
    mXMLSrc[size] = '\0';

    mDocument.parse<0>(&mXMLSrc[0]);
    mRoot = std::make_shared<XMLNode>(mDocument.first_node());

    return mRoot;
}
Beispiel #2
0
static int64 sLZ4Compress(Stream& out, Stream& in, int64 size, Gate<int64, int64> progress, bool co)
{
	LZ4CompressStream outs(out);
#ifdef _MULTITHREADED
	if(co)
		outs.Co();
#endif
	sCompressStreamCopy_(outs, in, progress, in, size);
	outs.Close();
	if(!out.IsError() && !outs.IsError())
		return out.GetSize();
	return -1;
}
Beispiel #3
0
static int64 sZstdDecompress(Stream& out, Stream& in, int64 size, Gate<int64, int64> progress, bool co)
{
	ZstdDecompressStream ins(in);
#ifdef _MULTITHREADED
	if(co)
		ins.Co();
#endif
	sCompressStreamCopy_(out, ins, progress, in, size);
	ins.Close();
	if(!out.IsError() && !ins.IsError())
		return out.GetSize();
	return -1;
}
Beispiel #4
0
int32 Chunk::FindSubChunkOffset(std::string name)
{
    // Reverse the name
    name = std::string(name.rbegin(), name.rend());
    if (name.size() != 4)
        return -1;

    Stream* stream = GetStream();
    uint32 matched = 0;
    while (stream->GetPos() < stream->GetSize())
    {
        char b = stream->Read<char>();
        if (b != name[matched])
            matched = 0;
        else
            ++matched;

        if (matched == 4)
            return stream->GetPos() - 4;
    }
    return -1;
}
Beispiel #5
0
static bool ras_decode(Bitmap& target, Stream& stream)
{
	// reset stream
	stream.Seek(0,Stream::START);

	// streamsize - headersize
	int size = stream.GetSize() - 32;
	if ( size < 1 )
		return false;

	// read header
	uint32 magic		= ReadBigEndian<uint32>(stream);
	uint32 width		= ReadBigEndian<uint32>(stream);
	uint32 height		= ReadBigEndian<uint32>(stream);
	uint32 bits			= ReadBigEndian<uint32>(stream);
/*	uint32 length = */	  ReadBigEndian<uint32>(stream);
	uint32 type			= ReadBigEndian<uint32>(stream);
	uint32 maptype		= ReadBigEndian<uint32>(stream);
	uint32 maplength	= ReadBigEndian<uint32>(stream);

	// verify header
	if ( magic != 0x59a66a95 )
		return false;

	if ( bits != 1 && bits != 8 && bits != 24 && bits != 32 )
		return false;

	if ( type != 0 && type != 1 && type != 2 && type != 3 )
		return false;

	// create bitmap
	switch ( bits )
	{
		case 1:  target = Bitmap(width,height,PIXELFORMAT_INTENSITY8); break;
		case 8:  target = Bitmap(width,height,PIXELFORMAT_PALETTE8(NULL)); break;
		case 24: target = Bitmap(width,height,PIXELFORMAT_RGB888); break;
		case 32: target = Bitmap(width,height,PIXELFORMAT_ARGB8888); break;
		default: return false;
	}

	// read colormap
	switch ( maptype )
	{
		// "none" - no palette
		case 0:
		{
			stream.Seek(maplength,Stream::CURRENT);
			break;
		}

		// "equal rgb" -mode palette
		case 1:
		{
			if ( bits != 8 || maplength > 768 )
				return false;

			const PixelFormat& pxf = target.GetPixelFormat();
			Color32* palette = pxf.GetPalette();
			int count = static_cast<int>(maplength / 3);

			int i;
			for ( i=0; i<count; ++i ) palette[i].r = ReadBigEndian<uint8>(stream);
			for ( i=0; i<count; ++i ) palette[i].g = ReadBigEndian<uint8>(stream);
			for ( i=0; i<count; ++i ) palette[i].b = ReadBigEndian<uint8>(stream);
			for ( i=0; i<count; ++i ) palette[i].a = 0xff;

			break;
		}

		// "raw" -mode palette
		// TODO: this code has not been tested
		//       (couldn't find files to test with or specification)
		//       this is my best guess how the "raw" mode works!
		case 2:
		{
			if ( bits != 8 || maplength > 768 )
				return false;

			const PixelFormat& pxf = target.GetPixelFormat();
			Color32* palette = pxf.GetPalette();
			int count = static_cast<int>(maplength / 3);

			for ( int i=0; i<count; ++i )
			{
				palette[i].r = ReadBigEndian<uint8>(stream);
				palette[i].g = ReadBigEndian<uint8>(stream);
				palette[i].b = ReadBigEndian<uint8>(stream);
				palette[i].a = 0xff;
			}
		}

		// unknown fileformat
		default: return false;
	}

	// decode buffer
	int buffersize = stream.GetSize() - stream.GetOffset();
	uint8* buffer = new uint8[buffersize];
	stream.Read(buffer,buffersize);

	// read image
	uint8* image = target.GetImage();

	int numpixel = width * height;
	if ( numpixel < 1 )
		return false;

	switch ( bits )
	{
		case 1:
		{
			switch ( type )
			{
				case 0:
				case 1:
				case 3:
				{
					int ycount = static_cast<int>(height);
					while ( ycount-- )
					{
						int bitcount = -1;
						uint8 v = 0;
						int xcount = static_cast<int>(width);
						while ( xcount-- )
						{
							if ( bitcount < 0 )
							{
								bitcount = 7;
								v = *buffer++;
							}
							*image++ = (v >> (bitcount--)) & 1 ? 0 : 255;
						}
					}
					break;
				}
				case 2:
				{
					// TODO: RLE decoder
					// TODO: special handling of 1 bit stream
					break;
				}
			}
			break;
		}

		case 8:
		{
			switch ( type )
			{
				case 0:
				case 1:
				case 3:
				{
					memcpy(image,buffer,numpixel);
					break;
				}
				case 2:
				{
					// TODO: RLE decoder
					// TODO: RGB/BGR fix
					// TODO: test rasrle()
					rasrle(image,buffer,numpixel);
					break;
				}
			}
			break;
		}

		case 24:
		{
			switch ( type )
			{
				case 0:
				case 1:
				{
					memcpy(image,buffer,numpixel*3);
					break;
				}
				case 2:
				{
					// TODO: RLE decoder
					// TODO: RGB/BGR fix
					// TODO: test rasrle()
					rasrle(image,buffer,numpixel*3);
					break;
				}
				case 3:
				{
					while ( numpixel-- )
					{
						image[0] = buffer[2];
						image[1] = buffer[1];
						image[2] = buffer[0];
						buffer += 3;
						image += 3;
					}
					break;
				}
			}
			break;
		}

		case 32:
		{
			switch ( type )
			{
				case 0:
				case 1:
				{
					while ( numpixel-- )
					{
						image[0] = buffer[1];
						image[1] = buffer[2]; 
						image[2] = buffer[3];
						image[3] = buffer[0];
						buffer += 4;
						image += 4;
					}
					break;
				}
				case 2:
				{
					// TODO: RLE decoder
					// TODO: RGB/BGR fix
					// TODO: test rasrle()
					rasrle(image,buffer,numpixel*4);
					break;
				}
				case 3:
				{
					while ( numpixel-- )
					{
						image[0] = buffer[3];
						image[1] = buffer[2];
						image[2] = buffer[1];
						image[3] = buffer[0];
						buffer += 4;
						image += 4;
					}
					break;
				}
			}
			break;
		}
	}

	// free decode buffer
	delete[] buffer;

	return true;
}