void 
ListenerWorker::onMainReceived(TcpConnection* conn, StreamBuffer& istream, StreamBuffer& ostream)
{
#if 0
	if (istream.length() < sizeof(UInt32) + strlen(sClientConnectionStr))
	{
		return;
	}

	UInt32 connStrLen = 0;
	istream >> connStrLen;
	connStrLen = connStrLen ^ 2865;

	if (connStrLen != strlen(sClientConnectionStr))
	{
		LOG_WARN("Player Connection string length don't match.");
		conn->close();
		return;
	}

	String connStr;
	for (UInt32 i = 0; i < connStrLen; ++i)
	{
		unsigned char c;
		istream >> c;
		c = c ^ 103;
		connStr += c;
	}

	LOG_DEBUG("Received a Player connection string [%s]", connStr.c_str());

	if (connStr != sClientConnectionStr)
	{
		LOG_WARN("Player Connection string don't match.");
		conn->close();
		return;
	}
#endif
	//删除回调函数,绑定别的回调函数做准备 王戊辰
	LYNX_DEREGISTER_RECEIVED(conn, this, &ListenerWorker::onMainReceived);
	LYNX_DEREGISTER_CONNECT_BROKEN(conn, this, &ListenerWorker::onMainDisconnected);
	//从主链接上删除,绑定到network的连接上 王戊辰
	mMainConnectionSet.erase(conn);
	//内部删除了读写事件 王戊辰
	conn->pause();
	//把io服务断开 王戊辰
    conn->setService(NULL);

	ConnectionAcceptedNotify notify;
    notify.mType = 0;
	notify.mConnPointer = conn;
	postMsgToOutputQueue(notify, 0);
}
void 
ListenerWorker::onGMReceived(TcpConnection* conn, StreamBuffer& istream, StreamBuffer& ostream)
{
#if 0
	if (istream.length() < sizeof(UInt32) + strlen(sGMConnectionStr))
	{
		return;
	}

	UInt32 connStrLen = 0;
	istream >> connStrLen;
	connStrLen = connStrLen ^ 2865;

	if (connStrLen != strlen(sGMConnectionStr))
	{
		LOG_WARN("GMClient Connection string length don't match.");
		conn->close();
		return;
	}

	String connStr;
	for (UInt32 i = 0; i < connStrLen; ++i)
	{
		unsigned char c;
		istream >> c;
		c = c ^ 103;
		connStr += c;
	}

	LOG_DEBUG("Received a GMClient connection string [%s]", connStr.c_str());

	if (connStr != sGMConnectionStr)
	{
		LOG_WARN("GMClient Connection string don't match.");
		conn->close();
		return;
	}
#endif
	LYNX_DEREGISTER_RECEIVED(conn, this, &ListenerWorker::onGMReceived);
	LYNX_DEREGISTER_CONNECT_BROKEN(conn, this, &ListenerWorker::onGMDisconnected);
	mGMConnectionSet.erase(conn);
	conn->pause();
    conn->setService(NULL);

	ConnectionAcceptedNotify notify;
    notify.mType = 1;
	notify.mConnPointer = conn;
	postMsgToOutputQueue(notify, 0);
}