Beispiel #1
0
void StreamChecker::checkDeadSymbols(SymbolReaper &SymReaper,
                                     CheckerContext &C) const {
  // TODO: Clean up the state.
  for (SymbolReaper::dead_iterator I = SymReaper.dead_begin(),
         E = SymReaper.dead_end(); I != E; ++I) {
    SymbolRef Sym = *I;
    ProgramStateRef state = C.getState();
    const StreamState *SS = state->get<StreamMap>(Sym);
    // TODO: Shouldn't we have a continue here?
    if (!SS)
      return;

    if (SS->isOpened()) {
      ExplodedNode *N = C.generateSink();
      if (N) {
        if (!BT_ResourceLeak)
          BT_ResourceLeak.reset(new BuiltinBug("Resource Leak", 
                         "Opened File never closed. Potential Resource leak."));
        BugReport *R = new BugReport(*BT_ResourceLeak, 
                                     BT_ResourceLeak->getDescription(), N);
        C.emitReport(R);
      }
    }
  }
}
Beispiel #2
0
void StreamChecker::checkDeadSymbols(SymbolReaper &SymReaper,
                                     CheckerContext &C) const {
  // TODO: Clean up the state.
  for (SymbolReaper::dead_iterator I = SymReaper.dead_begin(),
         E = SymReaper.dead_end(); I != E; ++I) {
    SymbolRef Sym = *I;
    ProgramStateRef state = C.getState();
    const StreamState *SS = state->get<StreamMap>(Sym);
    if (!SS)
      continue;

    if (SS->isOpened()) {
      ExplodedNode *N = C.generateErrorNode();
      if (N) {
        if (!BT_ResourceLeak)
          BT_ResourceLeak.reset(new BuiltinBug(
              this, "Resource Leak",
              "Opened File never closed. Potential Resource leak."));
        C.emitReport(llvm::make_unique<BugReport>(
            *BT_ResourceLeak, BT_ResourceLeak->getDescription(), N));
      }
    }
  }
}