Beispiel #1
0
void CMyService::ConstructL()
	{
	User::LeaveIfError(iSocketServ.Connect());
	iSCOConnection = new(ELeave) CMySCOService(iSocketServ);
	iSCOConnection->ConstructL();
	User::LeaveIfError(iSdpSession.Connect());
	TBTServiceSecurity sec;
	sec.SetAuthentication(EMitmNotRequired);
	sec.SetAuthorisation(EFalse);
	sec.SetEncryption(EFalse);
	sec.SetDenied(EFalse);
	iBtService = CBtService::NewL(TUUID(KSerialPortUUID), //register as a serial port so we can be easily seen
								iSdpSession,
								iSocketServ,
								*this,
								KRFCOMM,
								&sec);
	iConnection = CBluetoothSocket::NewL(*this, iSocketServ);
	iBtService->AcceptConnection(*iConnection);
	}
Beispiel #2
0
bool QRfcommServer::listen(const QBluetoothAddress &address, quint16 port)
{
    Q_D(QRfcommServer);
    // listen has already been called before
    if(d->socket)
        return true;
    
    d->socket = new QBluetoothSocket(QBluetoothSocket::RfcommSocket,this);
    
    if(!d->socket)
        {
        return false;
        }
    
    d->ds = d->socket->d_ptr;
    
    if(!d->ds)
        {
        delete d->socket;
        d->socket = 0;
        return false;
        }
    
    d->ds->ensureNativeSocket(QBluetoothSocket::RfcommSocket);
    
    TRfcommSockAddr addr;
    if(!address.isNull())
        {
        // TBTDevAddr constructor may panic
        TRAPD(err,addr.SetBTAddr(TBTDevAddr(address.toUInt64())));
        if(err != KErrNone)
            {
            delete d->socket;
            d->socket = 0;
            return false;
            }
        }

    if (port == 0)
        addr.SetPort(KRfcommPassiveAutoBind);
    else
        addr.SetPort(port);

    TBTServiceSecurity security;
    switch (d->securityFlags) {
        case QBluetooth::Authentication:
            security.SetAuthentication(EMitmDesired);
            break;
        case QBluetooth::Authorization:
            security.SetAuthorisation(ETrue);
            break;
        case QBluetooth::Encryption:
        // "Secure" is BlueZ specific we just make sure the code remain compatible
        case QBluetooth::Secure:
            // authentication required
            security.SetAuthentication(EMitmDesired);
            security.SetEncryption(ETrue);
            break;
        case QBluetooth::NoSecurity:
        default:
            break;
    }
    if(d->ds->iSocket->Bind(addr) == KErrNone)
        {
        d->socket->setSocketState(QBluetoothSocket::BoundState);
        }
    else
        {
        delete d->socket;
        d->socket = 0;
        return false;
        }

    if(d->ds->iSocket->Listen(d->maxPendingConnections) != KErrNone)
        {
        delete d->socket;
        d->socket = 0;
        return false;
        }

    QBluetoothSocket *pendingSocket = new QBluetoothSocket(QBluetoothSocket::UnknownSocketType, this);
    if(!pendingSocket)
        {
        delete d->socket;
        d->socket = 0;
        return false;
        }
    QBluetoothSocketPrivate *pd = pendingSocket->d_ptr;
    pd->ensureBlankNativeSocket(QBluetoothSocket::RfcommSocket);
    connect(d->socket, SIGNAL(disconnected()), this, SLOT(_q_disconnected()));
    connect(d->socket, SIGNAL(connected()), this, SLOT(_q_connected()));
    connect(d->socket, SIGNAL(error(QBluetoothSocket::SocketError)), this, SLOT(_q_socketError(QBluetoothSocket::SocketError)));
    if (d->ds->iSocket->Accept(*pd->iSocket) == KErrNone)
        {
        d->socket->setSocketState(QBluetoothSocket::ListeningState);
        d->activeSockets.append(pendingSocket);
        return true;
        }
    else
        {
        delete d->socket, pendingSocket;
        d->socket = 0;
        return false;
        }
}
Beispiel #3
0
// ----------------------------------------------------------------------------
// CChatBt::SetSecurityWithChannelL( )
// Sets the security on the channel port and returns the available port.
// ----------------------------------------------------------------------------
//
void CChatBt::SetSecurityWithChannelL( 
    TBool aAuthentication,
    TBool aEncryption,
    TBool aAuthorisation,
    TBool aDenied,
    TInt& aChannel )

    {

    // Local variable to channel to listen to.
    TInt channel;


    User::LeaveIfError( iSocket.GetOpt( 
        KRFCOMMGetAvailableServerChannel, 
        KSolBtRFCOMM, 
        channel ) );

    TBTSockAddr listeningAddress;
    // Set the Port to listen to.
    listeningAddress.SetPort( channel );

    // Write Log events
    HBufC* strGetPort = StringLoader::LoadLC ( R_CHAT_STR_GET_PORT );

    iLog.LogL( *strGetPort, channel );
    CleanupStack::PopAndDestroy( strGetPort );


    User::LeaveIfError( iSocket.Bind( listeningAddress ) );
    User::LeaveIfError( iSocket.Listen( KListeningQueSize ) );

     // close old connection - if any
    iAcceptedSocket.Close();

    // Open abstract socket
    User::LeaveIfError( iAcceptedSocket.Open( iSocketServer ) );  

    // Set the Active Object's State to Connecting indicated.
    SetState( EConnecting );

    iSocket.Accept( iAcceptedSocket, iStatus );
  
    iActiveSocket = &iAcceptedSocket;
  
    // Set the Active Object Active again,
    SetActive();

    // Write Log events
    HBufC* acceptNextConn = StringLoader::LoadLC ( 
        R_CHAT_ACCEPT_NEXT_CONN );
    iLog.LogL( *acceptNextConn );
    CleanupStack::PopAndDestroy( acceptNextConn );

 
    // Set the security according to.
    TBTServiceSecurity serviceSecurity;
    serviceSecurity.SetUid ( KUidChatApp );
    serviceSecurity.SetAuthentication ( aAuthentication );
    serviceSecurity.SetEncryption ( aEncryption );
    serviceSecurity.SetAuthorisation ( aAuthorisation );
    serviceSecurity.SetDenied( aDenied );

    // Attach the security settings.
    listeningAddress.SetSecurity(serviceSecurity);

    // Return the port to listen to.
    aChannel = channel;
  
    }