void TFrame::draw()
{
    ushort cFrame, cTitle;
    short  f, i, l, width;
    TDrawBuffer b;

    if( (state & sfActive) == 0 )
        {
        cFrame = 0x0101;
        cTitle = 0x0002;
        f = 0;
        }
    else
        if( (state & sfDragging) != 0 )
            {
            cFrame = 0x0505;
            cTitle = 0x0005;
            f = 0;
            }
        else
            {
            cFrame = 0x0503;
            cTitle = 0x0004;
            f = 9;
            }

    cFrame = getColor(cFrame);
    cTitle = getColor(cTitle);

    width = size.x;
    l = width - 10;

    if( ( ((TWindow *)owner)->flags & (wfClose | wfZoom) ) != 0 )
        l -= 6;
    frameLine( b, 0, f, uchar(cFrame) );
    if( ((TWindow *)owner)->number != wnNoNumber &&
        ((TWindow *)owner)->number < 10
      )
        {
        l -= 4;
        if( ( ((TWindow *)owner)->flags & wfZoom ) != 0 )
            i = 7;
        else
            i = 3;
        b.putChar( width-i, ((TWindow *)owner)->number + '0' );
        }

    if( owner != 0 )
        {
        const char *title = ((TWindow *)owner)->getTitle(l);
        if( title != 0 )
            {
            l = min( cstrlen(title), width - 10 );
            l = max( l, 0 );
            i = (width - l) >> 1;
            b.putChar( i-1, ' ' );
            b.moveBuf( i, title, cTitle, l );
            b.putChar( i+l, ' ' );
            }
        }
Beispiel #2
0
void TStaticText::draw()
{
    uchar color;
    Boolean center;
    int i, j, l, p, y;
    TDrawBuffer b;
    char s[256];

    color = getColor(1);
    getText(s);
    l = strlen(s);
    p = 0;
    y = 0;
    center = False;
    while (y < size.y)
        {
        b.moveChar(0, ' ', color, size.x);
        if (p < l)
            {
            if (s[p] == 3)
                {
                center = True;
                ++p;
                }
            i = p;
            do {
               j = p;
               while ((p < l) && (s[p] == ' '))
                   ++p;
               while ((p < l) && (s[p] != ' ') && (s[p] != '\n'))
                   ++p;
               } while ((p < l) && (p < i + size.x) && (s[p] != '\n'));
            if (p > i + size.x)
                if (j > i)
                    p = j;
                else
                    p = i + size.x;
            if (center == True)
               j = (size.x - p + i) / 2 ;
            else
               j = 0;
            b.moveBuf(j, &s[i], color, (p - i));
            while ((p < l) && (s[p] == ' '))
                p++;
            if ((p < l) && (s[p] == '\n'))
                {
                center = False;
                p++;
                if ((p < l) && (s[p] == 10))
                    p++;
                }
            }
        writeLine(0, y++, size.x, 1, b);
        }
}