// -----------------------------------------------------------------------------
// CSdpConnectionField::IsValidAddress
// Checks if the given address is valid
// -----------------------------------------------------------------------------
//
TInt CSdpConnectionField::IsValidAddress(
    const TInetAddr& aAddress,
    TInt aTTL,
    TUint aNumOfAddress ) const
    {
    TInt err( KErrSdpCodecConnectionField );
    // 0 <= TTL <= 255 or KErrNotFound if not defined
    // Number of addresses > 0
    if ( ( aTTL == KErrNotFound || ( aTTL >= 0 && aTTL <= 255 ) ) &&
           aNumOfAddress > 0 )
        {
        TBuf16 <KMaxAddressLength> output;
        aAddress.Output(output);

        // Address has to be either of type IP4 or IP6
        // If IP4 and multicast then it must contain TTL attribute
        // If IP4 and unicast then it must NOT contain TTL and must have 1 address
        // If IP6 and multicast then it must NOT contain TTL
        // If IP6 and unicast then it must NOT contain TTL and must have 1 address
        if ( ( aAddress.Address() && 
               ( ( aAddress.IsMulticast() && aTTL != KErrNotFound ) ||
                 ( aAddress.IsUnicast() && aTTL == KErrNotFound &&
                   aNumOfAddress == 1 ) ) ) ||
             ( !aAddress.Address() &&
               ( ( aAddress.IsMulticast() && aTTL == KErrNotFound ) ||
                 ( aAddress.IsUnicast() && aTTL == KErrNotFound &&
                   aNumOfAddress == 1 ) )   ||
               ( aAddress.IsWildAddr() && 
               ( output.Match(KWildAddr) == 0||
               	 output.Match(KWildAddrIPv6) == 0 )) ) )
           {
           err = KErrNone;
           }
        }

    return err;
    }