Beispiel #1
0
//----------------------------------------------------------------------------
void Object::RemoveController (Controller* pkController)
{
    // check if controller is in list
    TList<ControllerPtr>* pkList = m_pkControllerList;
    TList<ControllerPtr>* pkPrev = 0;
    for (/**/; pkList; pkPrev = pkList, pkList = pkList->Next())
    {
        if (pkList->Item() == pkController)
        {
            // unbind controller from object
            pkController->SetObject(0);

            // remove the controller
            if (pkPrev)
            {
                // controller not at front of list
                pkPrev->Next() = pkList->Next();
            }
            else
            {
                // controller at front of list
                assert(pkList == m_pkControllerList);
                m_pkControllerList = pkList->Next();
            }
            pkList->Next() = 0;
            WG_DELETE pkList;
            return;
        }
    }
}
Beispiel #2
0
//----------------------------------------------------------------------------
// controllers
//----------------------------------------------------------------------------
void Object::SetController (Controller* pkController)
{
    // Controllers may not be controlled.  This avoids arbitrarily complex
    // graphs of Objects.  It is possible to allowed controlled controllers,
    // but modify and proceed at your own risk...
    if (IsDerived(Controller::TYPE))
    {
        assert(false);
        return;
    }

    // controller must exist
    if (!pkController)
    {
        assert(pkController);
        return;
    }

    // check if controller is already in the list
    TList<ControllerPtr>* pkList;
    for (pkList = m_pkControllerList; pkList; pkList = pkList->Next())
    {
        if (pkList->Item() == pkController)
        {
            // controller already exists, nothing to do
            return;
        }
    }

    // bind controller to object
    pkController->SetObject(this);

    // controller not in current list, add it
    pkList = WG_NEW TList<ControllerPtr>;
    pkList->Item() = pkController;
    pkList->Next() = m_pkControllerList;
    m_pkControllerList = pkList;
}
Beispiel #3
0
//----------------------------------------------------------------------------
bool Object::UpdateControllers (double dAppTime)
{
    bool bSomeoneUpdated = false;
    TList<ControllerPtr>* pkList;
    for (pkList = m_pkControllerList; pkList!=NULL; pkList = pkList->Next())
    {
        Controller* pkController = pkList->Item();
        assert(pkController);
        if (pkController->Update(dAppTime))
        {
            bSomeoneUpdated = true;
        }
    }
    return bSomeoneUpdated;
}
Beispiel #4
0
//----------------------------------------------------------------------------
Controller* Object::GetController (int i) const
{
    assert(i >= 0);

    TList<ControllerPtr>* pkList = m_pkControllerList;
    for (int j = 0; j < i; j++, pkList = pkList->Next())
    {
        if (!pkList)
        {
            // i >= iControllerQuantity
            return 0;
        }
    }
    return (pkList ? pkList->Item() : 0);
}
Beispiel #5
0
//----------------------------------------------------------------------------
void Object::GetAllObjectsByName (const String& rkName,
    TArray<Object*>& rkObjects)
{
    if (rkName == m_kName)
    {
        rkObjects.Append(this);
    }

    TList<ControllerPtr>* pkList;
    for (pkList = m_pkControllerList; pkList!=NULL; pkList = pkList->Next())
    {
        Controller* pkController = pkList->Item();
        if (pkController)
        {
            pkController->GetAllObjectsByName(rkName,rkObjects);
        }
    }
}
Beispiel #6
0
//----------------------------------------------------------------------------
Object* Object::GetObjectByID (unsigned int uiID)
{
    if (uiID == m_uiID)
    {
        return this;
    }

    TList<ControllerPtr>* pkList;
    for (pkList = m_pkControllerList; pkList!=NULL; pkList = pkList->Next())
    {
        Controller* pkController = pkList->Item();
        if (pkController)
        {
            Object* pkFound = pkController->GetObjectByID(uiID);
            if (pkFound)
            {
                return pkFound;
            }
        }
    }

    return 0;
}
Beispiel #7
0
//----------------------------------------------------------------------------
// name and unique id
//----------------------------------------------------------------------------
Object* Object::GetObjectByName (const String& rkName)
{
    if (rkName == m_kName)
    {
        return this;
    }

    TList<ControllerPtr>* pkList;
    for (pkList = m_pkControllerList; pkList!=NULL; pkList = pkList->Next())
    {
        Controller* pkController = pkList->Item();
        if (pkController)
        {
            Object* pkFound = pkController->GetObjectByName(rkName);
            if (pkFound)
            {
                return pkFound;
            }
        }
    }

    return 0;
}