// Generate TNodeEdgeNet TPt <TNodeEdgeNet<TInt, TInt> > GetTestTNodeEdgeNet() { TPt <TNodeEdgeNet<TInt, TInt> > Net; TPt <TNodeEdgeNet<TInt, TInt> > Net1; TPt <TNodeEdgeNet<TInt, TInt> > Net2; int n; Net = TNodeEdgeNet<TInt, TInt>::New(); for (int i = 0; i < 20; i++) { Net->AddNode(i); } for (int i = 0; i < 20; i++) { Net->AddEdge(i,(i+1) % 20); Net->AddEdge(i,(i+2) % 20); Net->AddEdge(i,(i+3) % 20); Net->AddEdge(i,(i+1) % 20); Net->AddEdge(i,(i+2) % 20); Net->AddEdge(i,(i+3) % 20); } n = 0; for (TNodeEdgeNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) { Net->SetEDat(EI.GetId(),n); n = (n+1) % 4; } return Net; }
void MakeSignEpinions() { TSsParser Ss("/u/ana/data/EpinionRatings/user_rating.txt", ssfTabSep); //PSignNet Net = TSignNet::New(); TPt<TNodeEDatNet<TInt, TInt> > Net = TNodeEDatNet<TInt, TInt>::New(); TStrHash<TInt> StrSet(Mega(1), true); while (Ss.Next()) { if ( ((TStr)Ss[0]).IsPrefix("#") ) continue; const int SrcNId = StrSet.AddKey(Ss[0]); const int DstNId = StrSet.AddKey(Ss[1]); if (! Net->IsNode(SrcNId)) { Net->AddNode(SrcNId); } if (! Net->IsNode(DstNId)) { Net->AddNode(DstNId); } const int Sign = ((TStr)Ss[2]).GetInt(); Net->AddEdge(SrcNId, DstNId, Sign); } // PrintGraphStatTable(Graph, OutFNm, Desc); TStr OutFNm = "soc-sign-epinions-user-ratings"; TStr Desc = "Epinions signed social network"; // copied from gio.h - line 111 FILE *F = fopen(OutFNm.CStr(), "wt"); fprintf(F, "# Directed graph: %s\n", OutFNm.CStr()); if (! Desc.Empty()) fprintf(F, "# %s\n", (Desc).CStr()); fprintf(F, "# Nodes: %d Edges: %d\n", Net->GetNodes(), Net->GetEdges()); fprintf(F, "# FromNodeId\tToNodeId\tSign\n"); for (TNodeEDatNet<TInt,TInt>::TEdgeI ei = Net->BegEI(); ei < Net->EndEI(); ei++) { fprintf(F, "%d\t%d\t%d\n", ei.GetSrcNId(), ei.GetDstNId(), ei()()); } fclose(F); PrintGraphStatTable(Net, OutFNm, Desc); }
//! Given pGraph with data about edge weights, computes the distance of the shortest paths from sourceNode //! and returns the result in the nodes of pDAGGraph. //! Updates the edges if bUpdateEdges is set to true. Default is false. In that case only the node data is updated with the shortest distance to sourceNode. //! @note Requires initial values for the nodes of pDAGGraph (edges are not needed) void Dijkstra(const TPt<TNodeEDatNet<TFlt, TFlt>>& pGraph, int sourceNode, double dThreshold, TPt<TNodeEDatNet<TFlt, TFlt>>& pDAGGraph, bool bUpdateEdges = false) { double logThreshold = log(dThreshold); if(dThreshold==0) logThreshold=-DBL_MAX; // List of visited nodes std::map<int, bool> visitedNodes; // Stores the edge vertices to build the final DAG std::map<int, int> mapPrevious; std::priority_queue<std::pair<int,double>, std::vector<std::pair<int,double>>, Order> nodesToVisit; // Distance from source node to itself is 0 pDAGGraph->SetNDat(sourceNode, 0); nodesToVisit.push(std::make_pair(sourceNode,0)); // Beginning of the loop of Dijkstra algorithm while(!nodesToVisit.empty()) { // Find the vertex in queue with the smallest distance and remove it int iParentID = -1; while (!nodesToVisit.empty() && visitedNodes[iParentID = nodesToVisit.top().first]) nodesToVisit.pop(); if (iParentID == -1) break; // mark the vertex with the shortest distance visitedNodes[iParentID]=true; auto parent = pGraph->GetNI(iParentID); int numChildren = parent.GetOutDeg(); for(int i = 0; i < numChildren; ++i) { int iChildID = parent.GetOutNId(i); // Accumulate the shortest distance from source double alt = pDAGGraph->GetNDat(iParentID) - log(parent.GetOutEDat(i).Val); if(alt >= logThreshold) { auto it = visitedNodes.find(iChildID); if (alt < pDAGGraph->GetNDat(iChildID) && it->second == false) { //1. update distance //2. update the predecessor //3. push new shortest rank of chidren nodes pDAGGraph->SetNDat(iChildID, alt); mapPrevious[iChildID]= iParentID; nodesToVisit.push(std::make_pair(iChildID,alt)); } } } } if(bUpdateEdges) for(auto it=mapPrevious.begin(); it!= mapPrevious.end(); ++it) { pDAGGraph->AddEdge(it->second, it->first); pDAGGraph->SetEDat(it->second,it->first, pGraph->GetEDat(it->second,it->first)); } }
// Test update node data TEST(TNodeEdgeNet, UpdateNodeData) { int NNodes = 10000; int NEdges = 100000; TPt <TNodeEdgeNet<TInt, TInt> > Net; TPt <TNodeEdgeNet<TInt, TInt> > Net1; TPt <TNodeEdgeNet<TInt, TInt> > Net2; int i; int n; int NCount; int x,y; Net = TNodeEdgeNet<TInt, TInt>::New(); EXPECT_EQ(1,Net->Empty()); // create the nodes for (i = 0; i < NNodes; i++) { Net->AddNode(i,i+5); } EXPECT_EQ(0,Net->Empty()); EXPECT_EQ(NNodes,Net->GetNodes()); // create random edges NCount = NEdges; while (NCount > 0) { x = (long) (drand48() * NNodes); y = (long) (drand48() * NNodes); n = Net->AddEdge(x, y); NCount--; } EXPECT_EQ(NEdges,Net->GetEdges()); EXPECT_EQ(0,Net->Empty()); EXPECT_EQ(1,Net->IsOk()); for (i = 0; i < NNodes; i++) { EXPECT_EQ(1,Net->IsNode(i)); } EXPECT_EQ(0,Net->IsNode(NNodes)); EXPECT_EQ(0,Net->IsNode(NNodes+1)); EXPECT_EQ(0,Net->IsNode(2*NNodes)); // test node data for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { EXPECT_EQ(NI.GetId()+5, Net->GetNDat(NI.GetId())); } // update node data, node ID + 10 for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { Net->SetNDat(NI.GetId(), NI.GetId()+10); } // test node data for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { EXPECT_EQ(NI.GetId()+10, Net->GetNDat(NI.GetId())); } }
// Test set node data void SetNodeData() { int NNodes = 10000; int NEdges = 100000; TPt <TNodeEDatNet<TInt, TInt> > Net; TPt <TNodeEDatNet<TInt, TInt> > Net1; TPt <TNodeEDatNet<TInt, TInt> > Net2; int i; int n; int NCount; int x,y; bool t; int NodeId; int NodeDat; int Value; bool ok; Net = TNodeEDatNet<TInt, TInt>::New(); t = Net->Empty(); // create the nodes for (i = 0; i < NNodes; i++) { Net->AddNode(i); } t = Net->Empty(); n = Net->GetNodes(); // create random edges NCount = NEdges; while (NCount > 0) { x = (long) (drand48() * NNodes); y = (long) (drand48() * NNodes); // Net->GetEdges() is not correct for the loops (x == y), // skip the loops in this test if (x != y && !Net->IsEdge(x,y)) { n = Net->AddEdge(x, y); NCount--; } } PrintNStats("SetNodeData:Net", Net); // set node data, square of node ID for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { NodeId = NI.GetId(); NodeDat = NI.GetId()*NI.GetId(); Net->SetNDat(NodeId, NodeDat); } // read and test node data ok = true; for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { NodeDat = Net->GetNDat(NI.GetId()); Value = NI.GetId()*NI.GetId(); if (NodeDat != Value) { ok = false; } } printf("network SetNodeData:Net, status %s\n", (ok == true) ? "ok" : "ERROR"); }
void MakeSlashdotSignNet(const TStr InFNm, TStr OutFNm, TStr Desc, THashSet<TChA> NIdSet) { //THashSet<TChA> NIdSet; TChA LnStr; TVec<char *> WrdV; int Sign; //PSignNet Net = TSignNet::New(); TPt<TNodeEDatNet<TInt, TInt> > Net = TNodeEDatNet<TInt, TInt>::New(); int i = 0; for (TFIn FIn(InFNm); FIn.GetNextLn(LnStr); ) { if (LnStr.Empty() || LnStr[0]=='#') { continue; } LnStr.ToLc(); TStrUtil::SplitOnCh(LnStr, WrdV, '\t', false); //NIdSet.AddKey(WrdV[0]); if (strcmp(WrdV[1], "friends")==0) { Sign = 1; } else if (strcmp(WrdV[1], "fans")==0) { continue; } // skip (fans are in-friends) else if (strcmp(WrdV[1], "foes")==0) { Sign = -1; } else { Fail; } const int SrcNId = NIdSet.AddKey(WrdV[0]); if (! Net->IsNode(SrcNId)) { Net->AddNode(SrcNId); } for (int e = 2; e < WrdV.Len(); e++) { const int DstNId = NIdSet.AddKey(WrdV[e]); i ++ ; if ((SrcNId != DstNId) && ! Net->IsEdge(SrcNId, DstNId)) { if (! Net->IsNode(DstNId)) Net->AddNode(DstNId); Net->AddEdge(SrcNId, DstNId, Sign); } } } TSnap::PrintInfo(Net, "Slashdot (" + TInt::GetStr(i) + ")"); // copied from gio.h - line 111 FILE *F = fopen(OutFNm.CStr(), "wt"); fprintf(F, "# Directed graph: %s\n", OutFNm.CStr()); if (! Desc.Empty()) fprintf(F, "# %s\n", (Desc).CStr()); fprintf(F, "# Nodes: %d Edges: %d\n", Net->GetNodes(), Net->GetEdges()); fprintf(F, "# UserId\tGroupId\tSign\n"); for (TNodeEDatNet<TInt,TInt>::TEdgeI ei = Net->BegEI(); ei < Net->EndEI(); ei++) { fprintf(F, "%d\t%d\t%d\n", ei.GetSrcNId(), ei.GetDstNId(), ei()()); } fclose(F); PrintGraphStatTable(Net, OutFNm, Desc); }
int main(int argc, char* argv[]) { // create a graph and save it { PNGraph Graph = TNGraph::New(); for (int i = 0; i < 10; i++) { Graph->AddNode(i); } for (int i = 0; i < 10; i++) { Graph->AddEdge(i, TInt::Rnd.GetUniDevInt(10)); } TSnap::SaveEdgeList(Graph, "graph.txt", "Edge list format"); } // load a graph PNGraph Graph; Graph = TSnap::LoadEdgeList<PNGraph>("graph.txt", 0, 1); // traverse nodes for (TNGraph::TNodeI NI = Graph->BegNI(); NI < Graph->EndNI(); NI++) { printf("NodeId: %d, InDegree: %d, OutDegree: %d\n", NI.GetId(), NI.GetInDeg(), NI.GetOutDeg()); printf("OutNodes: "); for (int e = 0; e < NI.GetOutDeg(); e++) { printf(" %d", NI.GetOutNId(e)); } printf("\nInNodes: "); for (int e = 0; e < NI.GetInDeg(); e++) { printf(" %d", NI.GetInNId(e)); } printf("\n\n"); } // graph statistic TSnap::PrintInfo(Graph, "Graph info"); PNGraph MxWcc = TSnap::GetMxWcc(Graph); TSnap::PrintInfo(MxWcc, "Largest Weakly connected component"); // random graph PNGraph RndGraph = TSnap::GenRndGnm<PNGraph>(100, 1000); TGStat GraphStat(RndGraph, TSecTm(1), TGStat::AllStat(), "Gnm graph"); GraphStat.PlotAll("RndGraph", "Random graph on 1000 nodes"); // Forest Fire graph { TFfGGen ForestFire(false, 1, 0.35, 0.30, 1.0, 0.0, 0.0); ForestFire.GenGraph(100); PNGraph FfGraph = ForestFire.GetGraph(); } // network TPt<TNodeEDatNet<TStr, TStr> > Net = TNodeEDatNet<TStr, TStr>::New(); Net->AddNode(0, "zero"); Net->AddNode(1, "one"); Net->AddEdge(0, 1, "zero to one"); return 0; }
// Test edge data sorting TEST(TNodeEdgeNet, SortEdgeData) { int NNodes = 10000; int NEdges = 100000; TPt <TNodeEdgeNet<TInt, TInt> > Net; TPt <TNodeEdgeNet<TInt, TInt> > Net1; TPt <TNodeEdgeNet<TInt, TInt> > Net2; int i; int n; int x,y; bool Sorted; int Min; int Value; Net = TNodeEdgeNet<TInt, TInt>::New(); EXPECT_EQ(1,Net->Empty()); // create the nodes with node data x*x % NNodes for (i = 0; i < NNodes; i++) { x = (i*13) % NNodes; Net->AddNode(x, (x*x) % NNodes); } EXPECT_EQ(0,Net->Empty()); EXPECT_EQ(NNodes,Net->GetNodes()); // create random edges with edge data x*y % NEdges for (i = 0; i < NEdges; i++) { x = (long) (drand48() * NNodes); y = (long) (drand48() * NNodes); n = Net->AddEdge(x, y, (i*37) % NEdges, (x*y) % NEdges); } EXPECT_EQ(NEdges,Net->GetEdges()); EXPECT_EQ(0,Net->Empty()); EXPECT_EQ(1,Net->IsOk()); for (i = 0; i < NNodes; i++) { EXPECT_EQ(1,Net->IsNode(i)); } EXPECT_EQ(0,Net->IsNode(NNodes)); EXPECT_EQ(0,Net->IsNode(NNodes+1)); EXPECT_EQ(0,Net->IsNode(2*NNodes)); // test node data for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { EXPECT_EQ((NI.GetId()*NI.GetId()) % NNodes, Net->GetNDat(NI.GetId())); } // test edge data for (TNodeEdgeNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) { EXPECT_EQ((EI.GetSrcNId()*EI.GetDstNId()) % NEdges, Net->GetEDat(EI.GetId())); } // test sorting of edge IDs (unsorted) Min = -1; Sorted = true; for (TNodeEdgeNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) { Value = EI.GetId(); if (Min > Value) { Sorted = false; } Min = Value; } EXPECT_EQ(false,Sorted); // sort the nodes by edge IDs (sorted) Net->SortEIdById(); // test sorting of edge IDs Min = -1; Sorted = true; for (TNodeEdgeNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) { Value = EI.GetId(); if (Min > Value) { Sorted = false; } Min = Value; } EXPECT_EQ(true,Sorted); // test sorting of edge data (unsorted) Min = -1; Sorted = true; for (TNodeEdgeNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) { Value = Net->GetEDat(EI.GetId()); if (Min > Value) { Sorted = false; } Min = Value; } EXPECT_EQ(false,Sorted); // sort the nodes by edge data Net->SortEIdByDat(); // test sorting of edge data (sorted) Min = -1; Sorted = true; for (TNodeEdgeNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) { Value = Net->GetEDat(EI.GetId()); if (Min > Value) { Sorted = false; } Min = Value; } EXPECT_EQ(true,Sorted); // test sorting of edge IDs (unsorted) Min = -1; Sorted = true; for (TNodeEdgeNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) { Value = EI.GetId(); if (Min > Value) { Sorted = false; } Min = Value; } EXPECT_EQ(false,Sorted); // test edge data for (TNodeEdgeNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) { EXPECT_EQ((EI.GetSrcNId()*EI.GetDstNId()) % NEdges, Net->GetEDat(EI.GetId())); } // test node data for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { EXPECT_EQ((NI.GetId()*NI.GetId()) % NNodes, Net->GetNDat(NI.GetId())); } }
// Test node data sorting TEST(TNodeEdgeNet, SortNodeData) { int NNodes = 10000; int NEdges = 100000; TPt <TNodeEdgeNet<TInt, TInt> > Net; TPt <TNodeEdgeNet<TInt, TInt> > Net1; TPt <TNodeEdgeNet<TInt, TInt> > Net2; int i; int n; int NCount; int x,y; bool Sorted; int Min; int Value; Net = TNodeEdgeNet<TInt, TInt>::New(); EXPECT_EQ(1,Net->Empty()); // create the nodes for (i = 0; i < NNodes; i++) { Net->AddNode((i*13) % NNodes); } EXPECT_EQ(0,Net->Empty()); EXPECT_EQ(NNodes,Net->GetNodes()); // create random edges NCount = NEdges; while (NCount > 0) { x = (long) (drand48() * NNodes); y = (long) (drand48() * NNodes); n = Net->AddEdge(x, y); NCount--; } EXPECT_EQ(NEdges,Net->GetEdges()); EXPECT_EQ(0,Net->Empty()); EXPECT_EQ(1,Net->IsOk()); for (i = 0; i < NNodes; i++) { EXPECT_EQ(1,Net->IsNode(i)); } EXPECT_EQ(0,Net->IsNode(NNodes)); EXPECT_EQ(0,Net->IsNode(NNodes+1)); EXPECT_EQ(0,Net->IsNode(2*NNodes)); // add data to nodes, square of node ID % NNodes for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { // Net->AddNode(NI.GetId(), (NI.GetId()*NI.GetId()) % NNodes); Net->SetNDat(NI.GetId(), NI.GetId()*NI.GetId() % NNodes); } // test node data for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { EXPECT_EQ((NI.GetId()*NI.GetId()) % NNodes, Net->GetNDat(NI.GetId())); } // test sorting of node IDs (unsorted) Min = -1; Sorted = true; for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { Value = NI.GetId(); if (Min > Value) { Sorted = false; } Min = Value; } EXPECT_EQ(false,Sorted); // sort the nodes by node IDs (sorted) Net->SortNIdById(); // test sorting of node IDs Min = -1; Sorted = true; for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { Value = NI.GetId(); if (Min > Value) { Sorted = false; } Min = Value; } EXPECT_EQ(true,Sorted); // test sorting of node data (unsorted) Min = -1; Sorted = true; for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { Value = Net->GetNDat(NI.GetId()); if (Min > Value) { Sorted = false; } Min = Value; } EXPECT_EQ(false,Sorted); // sort the nodes by node data Net->SortNIdByDat(); // test sorting of node data (sorted) Min = -1; Sorted = true; for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { Value = Net->GetNDat(NI.GetId()); if (Min > Value) { Sorted = false; } Min = Value; } EXPECT_EQ(true,Sorted); // test sorting of node IDs (unsorted) Min = -1; Sorted = true; for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { Value = NI.GetId(); if (Min > Value) { Sorted = false; } Min = Value; } EXPECT_EQ(false,Sorted); // test node data for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { EXPECT_EQ((NI.GetId()*NI.GetId()) % NNodes, Net->GetNDat(NI.GetId())); } }
// Test update edge data TEST(TNodeEdgeNet, UpdateEdgeData) { int NNodes = 10000; int NEdges = 100000; TPt <TNodeEdgeNet<TInt, TInt> > Net; TPt <TNodeEdgeNet<TInt, TInt> > Net1; TPt <TNodeEdgeNet<TInt, TInt> > Net2; int i; int n; int NCount; int x,y; Net = TNodeEdgeNet<TInt, TInt>::New(); EXPECT_EQ(1,Net->Empty()); // create the nodes for (i = 0; i < NNodes; i++) { Net->AddNode(i); } EXPECT_EQ(0,Net->Empty()); EXPECT_EQ(NNodes,Net->GetNodes()); // create random edges and edge data x+y+10 NCount = NEdges; while (NCount > 0) { x = (long) (drand48() * NNodes); y = (long) (drand48() * NNodes); n = Net->AddEdge(x, y, -1, x+y+10); // printf("0a %d %d %d\n",x,y,n); NCount--; } EXPECT_EQ(NEdges,Net->GetEdges()); EXPECT_EQ(0,Net->Empty()); EXPECT_EQ(1,Net->IsOk()); for (i = 0; i < NNodes; i++) { EXPECT_EQ(1,Net->IsNode(i)); } EXPECT_EQ(0,Net->IsNode(NNodes)); EXPECT_EQ(0,Net->IsNode(NNodes+1)); EXPECT_EQ(0,Net->IsNode(2*NNodes)); // add data to nodes, square of node ID for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { Net->SetNDat(NI.GetId(), NI.GetId()*NI.GetId()); } // test node data for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { EXPECT_EQ(NI.GetId()*NI.GetId(), Net->GetNDat(NI.GetId())); } // verify edge data, x+y+10 for (TNodeEdgeNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) { EXPECT_EQ(EI.GetSrcNId()+EI.GetDstNId()+10, Net->GetEDat(EI.GetId())); } // update edge data, x+y+5 for (TNodeEdgeNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) { Net->SetEDat(EI.GetId(),EI.GetSrcNId()+EI.GetDstNId()+5); } // verify edge data, x+y+5 for (TNodeEdgeNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) { EXPECT_EQ(EI.GetSrcNId()+EI.GetDstNId()+5, Net->GetEDat(EI.GetId())); } // test node data again for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { EXPECT_EQ(NI.GetId()*NI.GetId(), Net->GetNDat(NI.GetId())); } }
// Test node, edge creation TEST(TNodeEdgeNet, ManipulateNodesEdges) { int NNodes = 10000; int NEdges = 100000; const char *FName = "test.net"; TPt <TNodeEdgeNet<TInt, TInt> > Net; TPt <TNodeEdgeNet<TInt, TInt> > Net1; TPt <TNodeEdgeNet<TInt, TInt> > Net2; int i; int n; int NCount; int x,y; int Deg, InDeg, OutDeg; Net = TNodeEdgeNet<TInt, TInt>::New(); EXPECT_EQ(1,Net->Empty()); // create the nodes for (i = 0; i < NNodes; i++) { Net->AddNode(i); } EXPECT_EQ(0,Net->Empty()); EXPECT_EQ(NNodes,Net->GetNodes()); // create random edges NCount = NEdges; while (NCount > 0) { x = (long) (drand48() * NNodes); y = (long) (drand48() * NNodes); n = Net->AddEdge(x, y); NCount--; } EXPECT_EQ(NEdges,Net->GetEdges()); EXPECT_EQ(0,Net->Empty()); EXPECT_EQ(1,Net->IsOk()); for (i = 0; i < NNodes; i++) { EXPECT_EQ(1,Net->IsNode(i)); } EXPECT_EQ(0,Net->IsNode(NNodes)); EXPECT_EQ(0,Net->IsNode(NNodes+1)); EXPECT_EQ(0,Net->IsNode(2*NNodes)); // nodes iterator NCount = 0; for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { NCount++; } EXPECT_EQ(NNodes,NCount); // edges per node iterator NCount = 0; for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { for (int e = 0; e < NI.GetOutDeg(); e++) { NCount++; } } EXPECT_EQ(NEdges,NCount); // edges iterator NCount = 0; for (TNodeEdgeNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) { NCount++; } EXPECT_EQ(NEdges,NCount); // node degree for (TNodeEdgeNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { Deg = NI.GetDeg(); InDeg = NI.GetInDeg(); OutDeg = NI.GetOutDeg(); EXPECT_EQ(Deg,InDeg+OutDeg); } // assignment Net1 = TNodeEdgeNet<TInt, TInt>::New(); *Net1 = *Net; EXPECT_EQ(NNodes,Net1->GetNodes()); EXPECT_EQ(NEdges,Net1->GetEdges()); EXPECT_EQ(0,Net1->Empty()); EXPECT_EQ(1,Net1->IsOk()); // saving and loading { TFOut FOut(FName); Net->Save(FOut); FOut.Flush(); } { TFIn FIn(FName); Net2 = TNodeEdgeNet<TInt, TInt>::Load(FIn); } EXPECT_EQ(NNodes,Net2->GetNodes()); EXPECT_EQ(NEdges,Net2->GetEdges()); EXPECT_EQ(0,Net2->Empty()); EXPECT_EQ(1,Net2->IsOk()); // remove all the nodes and edges for (i = 0; i < NNodes; i++) { n = Net->GetRndNId(); Net->DelNode(n); } EXPECT_EQ(0,Net->GetNodes()); EXPECT_EQ(0,Net->GetEdges()); EXPECT_EQ(1,Net->IsOk()); EXPECT_EQ(1,Net->Empty()); Net1->Clr(); EXPECT_EQ(0,Net1->GetNodes()); EXPECT_EQ(0,Net1->GetEdges()); EXPECT_EQ(1,Net1->IsOk()); EXPECT_EQ(1,Net1->Empty()); }
// Test node data sorting void SortNodeData() { int NNodes = 10000; int NEdges = 100000; TPt <TNodeEDatNet<TInt, TInt> > Net; TPt <TNodeEDatNet<TInt, TInt> > Net1; TPt <TNodeEDatNet<TInt, TInt> > Net2; int i; int n; int NCount; int x,y; bool t; int NodeId; int NodeDat; bool ok; bool Sorted; int Min; int Value; Net = TNodeEDatNet<TInt, TInt>::New(); t = Net->Empty(); // create the nodes for (i = 0; i < NNodes; i++) { Net->AddNode((i*13) % NNodes); } t = Net->Empty(); n = Net->GetNodes(); // create random edges NCount = NEdges; while (NCount > 0) { x = (long) (drand48() * NNodes); y = (long) (drand48() * NNodes); // Net->GetEdges() is not correct for the loops (x == y), // skip the loops in this test if (x != y && !Net->IsEdge(x,y)) { n = Net->AddEdge(x, y); NCount--; } } PrintNStats("SortNodeData:Net", Net); // add data to nodes, square of node ID % NNodes for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { NodeId = NI.GetId(); NodeDat = (NI.GetId()*NI.GetId()) % NNodes; Net->SetNDat(NodeId, NodeDat); } // test node data ok = true; for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { NodeDat = Net->GetNDat(NI.GetId()); Value = (NI.GetId()*NI.GetId()) % NNodes; if (NodeDat != Value) { ok = false; } } printf("network SortNodeData:Net, status1 %s\n", (ok == true) ? "ok" : "ERROR"); // test sorting of node IDs (unsorted) Min = -1; Sorted = true; for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { Value = NI.GetId(); if (Min > Value) { Sorted = false; } Min = Value; } printf("network SortNodeData:Net, status2 %s\n", (Sorted == false) ? "ok" : "ERROR"); // sort the nodes by node IDs (sorted) Net->SortNIdById(); // test sorting of node IDs Min = -1; Sorted = true; for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { Value = NI.GetId(); if (Min > Value) { Sorted = false; } Min = Value; } printf("network SortNodeData:Net, status3 %s\n", (Sorted == true) ? "ok" : "ERROR"); // test sorting of node data (unsorted) Min = -1; Sorted = true; for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { Value = Net->GetNDat(NI.GetId()); if (Min > Value) { Sorted = false; } Min = Value; } printf("network SortNodeData:Net, status4 %s\n", (Sorted == false) ? "ok" : "ERROR"); // sort the nodes by node data Net->SortNIdByDat(); // test sorting of node data (sorted) Min = -1; Sorted = true; for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { Value = Net->GetNDat(NI.GetId()); if (Min > Value) { Sorted = false; } Min = Value; } printf("network SortNodeData:Net, status5 %s\n", (Sorted == true) ? "ok" : "ERROR"); // test sorting of node IDs (unsorted) Min = -1; Sorted = true; for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { Value = NI.GetId(); if (Min > Value) { Sorted = false; } Min = Value; } printf("network SortNodeData:Net, status6 %s\n", (Sorted == false) ? "ok" : "ERROR"); // test node data ok = true; for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { NodeDat = Net->GetNDat(NI.GetId()); Value = (NI.GetId()*NI.GetId()) % NNodes; if (NodeDat != Value) { ok = false; } } printf("network SortNodeData:Net, status7 %s\n", (ok == true) ? "ok" : "ERROR"); }
// Test update edge data void UpdateEdgeData() { int NNodes = 10000; int NEdges = 100000; TPt <TNodeEDatNet<TInt, TInt> > Net; TPt <TNodeEDatNet<TInt, TInt> > Net1; TPt <TNodeEDatNet<TInt, TInt> > Net2; int i; int n; int NCount; int x,y; bool t; int SrcNId; int DstNId; int EdgeDat; int Value; bool ok; Net = TNodeEDatNet<TInt, TInt>::New(); t = Net->Empty(); // create the nodes for (i = 0; i < NNodes; i++) { Net->AddNode(i); } t = Net->Empty(); n = Net->GetNodes(); // create random edges and edge data x+y+10 NCount = NEdges; while (NCount > 0) { x = (long) (drand48() * NNodes); y = (long) (drand48() * NNodes); // Net->GetEdges() is not correct for the loops (x == y), // skip the loops in this test if (x != y && !Net->IsEdge(x,y)) { n = Net->AddEdge(x, y, x+y+10); NCount--; } } PrintNStats("UpdateEdgeData:Net", Net); // verify edge data, x+y+10 ok = true; for (TNodeEDatNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) { SrcNId = EI.GetSrcNId(); DstNId = EI.GetDstNId(); EdgeDat = Net->GetEDat(SrcNId, DstNId); Value = SrcNId+DstNId+10; if (EdgeDat != Value) { ok = false; } } printf("network UpdateEdgeData:Net, status1 %s\n", (ok == true) ? "ok" : "ERROR"); // update edge data, x+y+5 for (TNodeEDatNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) { Net->SetEDat(EI.GetSrcNId(),EI.GetDstNId(),EI.GetSrcNId()+EI.GetDstNId()+5); } // verify edge data, x+y+5 ok = true; for (TNodeEDatNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) { SrcNId = EI.GetSrcNId(); DstNId = EI.GetDstNId(); EdgeDat = Net->GetEDat(SrcNId, DstNId); Value = SrcNId+DstNId+5; if (EdgeDat != Value) { ok = false; } } printf("network UpdateEdgeData:Net, status2 %s\n", (ok == true) ? "ok" : "ERROR"); }
// Test node, edge creation void ManipulateNodesEdges() { int NNodes = 10000; int NEdges = 100000; const char *FName = "demo.net.dat"; TPt <TNodeEDatNet<TInt, TInt> > Net; TPt <TNodeEDatNet<TInt, TInt> > Net1; TPt <TNodeEDatNet<TInt, TInt> > Net2; int i; int n; int NCount; int ECount1; int ECount2; int x,y; bool t; Net = TNodeEDatNet<TInt, TInt>::New(); t = Net->Empty(); // create the nodes for (i = 0; i < NNodes; i++) { Net->AddNode(i); } t = Net->Empty(); n = Net->GetNodes(); // create random edges NCount = NEdges; while (NCount > 0) { x = (long) (drand48() * NNodes); y = (long) (drand48() * NNodes); // Net->GetEdges() is not correct for the loops (x == y), // skip the loops in this test if (x != y && !Net->IsEdge(x,y)) { n = Net->AddEdge(x, y); NCount--; } } PrintNStats("ManipulateNodesEdges:Net", Net); // get all the nodes NCount = 0; for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { NCount++; } // get all the edges for all the nodes ECount1 = 0; for (TNodeEDatNet<TInt, TInt>::TNodeI NI = Net->BegNI(); NI < Net->EndNI(); NI++) { for (int e = 0; e < NI.GetOutDeg(); e++) { ECount1++; } } // get all the edges directly ECount2 = 0; for (TNodeEDatNet<TInt, TInt>::TEdgeI EI = Net->BegEI(); EI < Net->EndEI(); EI++) { ECount2++; } printf("network ManipulateNodesEdges:Net, nodes %d, edges1 %d, edges2 %d\n", NCount, ECount1, ECount2); // assignment Net1 = TNodeEDatNet<TInt, TInt>::New(); *Net1 = *Net; PrintNStats("ManipulateNodesEdges:Net1",Net1); // save the network { TFOut FOut(FName); Net->Save(FOut); FOut.Flush(); } // load the network { TFIn FIn(FName); Net2 = TNodeEDatNet<TInt, TInt>::Load(FIn); } PrintNStats("ManipulateNodesEdges:Net2",Net2); // remove all the nodes and edges for (i = 0; i < NNodes; i++) { n = Net->GetRndNId(); Net->DelNode(n); } PrintNStats("ManipulateNodesEdges:Net",Net); Net1->Clr(); PrintNStats("ManipulateNodesEdges:Net1",Net1); }