Beispiel #1
0
//_______________________________________________________________________________________
static void AddGrid()
{ 
  TVirtualPad *thisPad = qPad();

  if (thisPad) {
 
    TView *view = thisPad->GetView(); 
    if (!view) return;
    Double_t min[3],max[3];
    view->GetRange(min,max);

    TList *list      = thisPad->GetListOfPrimitives();
    TString histName = thisPad->GetName();
    TH2F *m_DummyHist = 0; 
    const Char_t *dummyName = "Axis3D";
    histName += dummyName;
    m_DummyHist = list->FindObject(histName.Data());
    if (!m_DummyHist) { 
      m_DummyHist = new TH2F(histName.Data(),"",1,min[0],max[0],1,min[1],max[1]);
      m_DummyHist->SetDirectory(0);
      m_DummyHist->Draw("surf,same");
    }
    m_DummyHist->GetXaxis()->SetLimits(min[0],max[0]);
    m_DummyHist->GetYaxis()->SetLimits(min[1],max[1]);
    m_DummyHist->GetZaxis()->SetLimits(min[2],max[2]);
 
    thisPad->Modified();
    thisPad->Update();
  }
}
Beispiel #2
0
//_______________________________________________________________________________________
void MakeFourView(TVirtualPad *pad=0)
{
//  Creates 4 pads view of the pad (or qPad)
//   ------------------------------
//   |              |             |
//   |              |             |
//   |              |             |
//   |    Front     |   Top       |
//   |    view      |   view      |
//   |              |             |
//   |              |             |
//   |              |             |
//   ---------------+-------------
//   |              |             |
//   |              |             |
//   |              |             |
//   |    Side      |  Spacial    |
//   |    view      |   view      |
//   |              |             |
//   |              |             |
//   |              |             |
//   ------------------------------
// begin_html  <P ALIGN=CENTER> <IMG SRC="gif/FourStarView.gif" ></P> end_html
//
  TVirtualPad *thisPad = pad;
  if (!thisPad) thisPad = qPad();
  TView *view = 0; 
  TList *thisPrimitives = 0; 
  if (thisPad && (thisPrimitives = thisPad->GetListOfPrimitives()) && (view =  thisPad->GetView()) ) 
  {
    Double_t min[3],max[3];
    view->GetRange(min,max);
    Int_t system = view->GetSystem();
    TCanvas *c = new TCanvas(" 4 views", thisPad->GetTitle(),600,600);
    c->Divide(2,2);
    TIter *next=  new TIter(thisPrimitives);
    for (int i =1; i <= 4; i++) {
      c->cd(i);
      TList *newPrimitives = qPad()->GetListOfPrimitives();
      TObject *obj = 0;
      while (obj = next->Next()) newPrimitives->Add(obj);
      TView *newView = new TView(system);
      newView->SetRange(min,max);
      next->Reset();
   }
   delete next;
   // set separate view;
   // Fron view
    Int_t j = 1;
    c->cd(j++); FrontView();
    c->cd(j++); TopView();
    c->cd(j++); SideView();
    c->cd(j++); RotateView(-30.0,60.0,0);
    c->Modified();
    c->Update();
  }
}
Beispiel #3
0
//_______________________________________________________________________________________
static void Inscrease3DScale()
{
  TVirtualPad *thisPad = qPad();
  if (thisPad) {
    TView *view = thisPad->GetView(); 
    if (!view) return;
    Double_t min[3],max[3];
    view->GetRange(min,max);
    int i;
    for (i=0;i<3; i++) {max[i] *= 0.8; min[i]=max[i]*0.1;}
    view->SetRange(min,max);
    thisPad->Modified();
    thisPad->Update();
  }
}
Beispiel #4
0
//_______________________________________________________________________________________
static void Centered3DImages()
{
  // This macro prints out the sizes of the sekected 3d pad
  TVirtualPad *thisPad = qPad();
  if (thisPad) {
    TView *view = thisPad->GetView(); 
    if (!view) return;
    Double_t min[3],max[3];
    view->GetRange(min,max);
    int i;
    for (i=0;i<3; i++) min[i]=-max[i];
    view->SetRange(min,max);
    thisPad->Modified();
    thisPad->Update();
 }
}
Beispiel #5
0
//_______________________________________________________________________________________
static void RotateView(Float_t phi, Float_t theta, TVirtualPad *pad=0)
{
  TVirtualPad *thisPad = pad;
  if (!thisPad) thisPad = qPad();
  if (thisPad) {
    TView *view = thisPad->GetView(); 
    if (view) {
      Int_t iret;
      Float_t p = phi;
      Float_t t = theta;
      view->SetView(p, t, 0, iret);
      thisPad->SetPhi(-90-p);
      thisPad->SetTheta(90-t);
      thisPad->Modified();
      thisPad->Update();
    }
  }
}
Beispiel #6
0
//_______________________________________________________________________________________
static void AdjustScales()
{
  TVirtualPad *thisPad = qPad();
  if (thisPad) {
    TView *view = thisPad->GetView(); 
    if (!view) return;
    Double_t min[3],max[3];
    view->GetRange(min,max);
    int i;
    Double_t maxSide = 0;
    // Find the largest side
    for (i=0;i<3; i++) maxSide = TMath::Max(maxSide,max[i]-min[i]);
    //Adjust scales:
    for (i=0;i<3; i++) max[i] += maxSide - (max[i]-min[i]);
    view->SetRange(min,max);
    thisPad->Modified();
    thisPad->Update();
 }
}
Beispiel #7
0
void xtruSamples()
{
// Draw a sample of TXTRU shapes some convex, concave (and possibly malformed)
// Change Bool_t's to test alternative specifications
// Author: Robert Hatcher ([email protected]) 2000.09.06

// One normally specifies the x-y points in counter-clockwise order;
// flip this to TRUE to test that it doesn't matter.
  Bool_t makecw      = kFALSE;

// One normally specifies the z points in increasing z order;
// flip this to TRUE to test that it doesn't matter.
  Bool_t reversez    = kFALSE;

// One shouldn't be creating malformed polygons
// but to test what happens when one does here's a flag.
// The effect will be only apparent in solid rendering mode
  Bool_t domalformed = kFALSE;
//  domalformed = kTRUE;

  c1 = new TCanvas("c1","sample TXTRU Shapes",200,10,640,640);

// Create a new geometry
  TGeometry* geom = new TGeometry("sample","sample");
  geom->cd();

// Define the complexity of the drawing
  Float_t zseg   = 6;  // either 2 or 6
  Int_t extravis = 0;  // make extra z "arrow" visible

  Float_t unit = 1;

// Create a large BRIK to embed things into
  Float_t bigdim = 12.5*unit;
  TBRIK* world = new TBRIK("world","world","void",bigdim,bigdim,bigdim);

  // Create the main node, make it invisible
  TNode* worldnode = new TNode("worldnode","world node",world);
  worldnode->SetVisibility(0);
  worldnode->cd();

// Canonical shape ... gets further modified by scale factors
// to create convex (and malformed) versions
  Float_t x[] = { -0.50, -1.20,  1.20,  0.50,  0.50,  1.20, -1.20, -0.50 };
  Float_t y[] = { -0.75, -2.00, -2.00, -0.75,  0.75,  2.00,  2.00,  0.75 };
  Float_t z[] = { -0.50, -1.50, -1.50,  1.50,  1.50,  0.50 };
  Float_t s[] = {  0.50,  1.00,  1.50,  1.50,  1.00,  0.50 };
  Int_t   nxy = sizeof(x)/sizeof(Float_t);
  Float_t convexscale[] = { 7.0, -1.0, 1.5 };

  Int_t icolor[] = { 1, 2, 3, 2, 2, 2, 4, 2, 6 };

// xycase and zcase:  0=convex, 1=malformed, 2=concave
// this will either create a 2x2 matrix of shapes
// or a 3x3 array (if displaying malformed versions)
  for (Int_t zcase = 0; zcase<3; zcase++) {
     if (zcase == 1 && !domalformed) continue;
     for (Int_t xycase = 0; xycase<3; xycase++) {
        if (xycase == 1 && !domalformed) continue;

        Char_t *name = "txtruXYZ";
        sprintf(name,"txtru%1d%1d%1d",xycase,zcase,zseg);
        TXTRU* mytxtru = new TXTRU(name,name,"void",8,2);

        Int_t i, j;
        Float_t xsign = (makecw) ? -1 : 1;
        Float_t zsign = (reversez) ? -1 : 1;

        // set the vertex points
        for (i=0; i<nxy; i++) {
           Float_t xtmp = x[i]*xsign;
           Float_t ytmp = y[i];
           if (i==0||i==3||i==4||i==7) xtmp *= convexscale[xycase];
           if (xycase==2) xtmp *=2;
           mytxtru->DefineVertex(i,xtmp,ytmp);
        }
        // set the z segment positions and scales
        for (i=0, j=0; i<zseg; i++) {
           Float_t ztmp = z[i]*zsign;
           if (i==0||i==5) ztmp *= convexscale[zcase];
           if (zcase==2) ztmp *= 2.5;
           if (zseg>2 && zcase!=2 && (i==1||i==4)) continue;
           mytxtru->DefineSection(j,ztmp,s[i]);
           j++;
        }

        TNode* txtrunode = new TNode(name,name,mytxtru);
        txtrunode->SetLineColor(icolor[3*zcase+xycase]);
        Float_t pos_scale = (domalformed) ? 10 : 6;
        Float_t xpos = (xycase-1)*pos_scale*unit;
        Float_t ypos = (zcase-1)*pos_scale*unit;
        txtrunode->SetPosition(xpos,ypos,0.);
     }
  }


// Some extra shapes to show the direction of "z"
  Float_t zhalf = 0.5*bigdim;
  Float_t rmax = 0.03*bigdim;
  TCONE* zcone = new TCONE("zcone","zcone","void",zhalf,0.,rmax,0.,0.);
  zcone->SetVisibility(extravis);
  TNode* zconenode = new TNode("zconenode","zconenode",zcone);
  zconenode->SetLineColor(3);

  Float_t dzstub = 2*rmax; 
  TBRIK* zbrik = new TBRIK("zbrik","zbrik","void",rmax,rmax,dzstub);
  zbrik->SetVisibility(extravis);
  TNode* zbriknode = new TNode("zbriknode","zbriknode",zbrik);
  zbriknode->SetPosition(0.,0.,zhalf+dzstub);
  zbriknode->SetLineColor(3);

//  geom->ls();

  geom->Draw();

// Tweak the pad so that it displays the entire geometry undistorted
  TVirtualPad *thisPad = gPad;
  if (thisPad) {
    TView *view = thisPad->GetView(); 
    if (!view) return;
    Double_t min[3],max[3],center[3];
    view->GetRange(min,max);
    int i;
    // Find the boxed center
    for (i=0;i<3; i++) center[i] = 0.5*(max[i]+min[i]);
    Double_t maxSide = 0;
    // Find the largest side
    for (i=0;i<3; i++) maxSide = TMath::Max(maxSide,max[i]-center[i]);
    file://Adjust scales:
    for (i=0;i<3; i++) {
       max[i] = center[i] + maxSide;
       min[i] = center[i] - maxSide;
    }
    view->SetRange(min,max);
    thisPad->Modified();
    thisPad->Update();
  }

}