bool StylePickerTool::startOrganizePalette() {
  /* Check if the organizing operation is available */
  TXshLevel *level = getApplication()->getCurrentLevel()->getLevel();
  if (!level) {
    DVGui::error(tr("No current level."));
    return false;
  }
  if (level->getType() != PLI_XSHLEVEL && level->getType() != TZP_XSHLEVEL &&
      level->getType() != PLT_XSHLEVEL) {
    DVGui::error(tr("Current level has no available palette."));
    return false;
  }
  /* palette should have more than one page to organize */
  TPalette *pal = NULL;
  if (level->getType() == PLT_XSHLEVEL)
    pal = level->getPaletteLevel()->getPalette();
  else
    pal = level->getSimpleLevel()->getPalette();
  if (!pal || pal->getPageCount() < 2) {
    DVGui::error(
        tr("Palette must have more than one palette to be organized."));
    return false;
  }

  m_paletteToBeOrganized = pal;

  std::cout << "Start Organize Palette" << std::endl;

  return true;
}
Beispiel #2
0
bool TXsheet::setCell(int row, int col, const TXshCell &cell) {
  if (row < 0 || col < 0) return false;

  bool wasColumnEmpty = isColumnEmpty(col);
  TXshCellColumn *cellColumn;

  if (!cell.isEmpty()) {
    TXshLevel *level = cell.m_level.getPointer();
    assert(level);

    int levelType               = level->getType();
    TXshColumn::ColumnType type = TXshColumn::eLevelType;

    if (levelType == SND_XSHLEVEL)
      type = TXshColumn::eSoundType;
    else if (levelType == SND_TXT_XSHLEVEL)
      type = TXshColumn::eSoundTextType;
    else if (levelType == PLT_XSHLEVEL)
      type = TXshColumn::ePaletteType;
    else if (levelType == ZERARYFX_XSHLEVEL)
      type = TXshColumn::eZeraryFxType;
    else if (levelType == MESH_XSHLEVEL)
      type = TXshColumn::eMeshType;

    cellColumn = touchColumn(col, type)->getCellColumn();
  } else {
    TXshColumn *column = getColumn(col);
    cellColumn         = column ? column->getCellColumn() : 0;
  }

  if (!cellColumn || cellColumn->isLocked()) return false;

  cellColumn->setXsheet(this);

  if (!cellColumn->setCell(row, cell)) {
    if (wasColumnEmpty) {
      removeColumn(col);
      insertColumn(col);
    }

    return false;
  }

  TFx *fx = cellColumn->getFx();
  if (wasColumnEmpty && fx && fx->getOutputConnectionCount() == 0 &&
      cellColumn->getPaletteColumn() == 0)
    getFxDag()->addToXsheet(fx);

  if (cell.isEmpty())
    updateFrameCount();
  else if (row >= m_imp->m_frameCount)
    m_imp->m_frameCount = row + 1;

  TNotifier::instance()->notify(TXsheetChange());

  return true;
}
void MeshifyPopup::onCellSwitched()
{
	// In case current cell level is not of the suitable type, disable the
	// rasterization parameter
	{
		TXshLevel *level = ::levelToMeshify();

		int type = level ? level->getType() : UNKNOWN_XSHLEVEL;
		m_rasterizationDpi->setEnabled(type == PLI_XSHLEVEL || type == CHILD_XSHLEVEL);
	}

	acquirePreview();
}
Beispiel #4
0
void TApp::updateXshLevel() {
  TXshLevel *xl = 0;
  if (m_currentFrame->isEditingScene()) {
    int frame       = m_currentFrame->getFrame();
    int column      = m_currentColumn->getColumnIndex();
    TXsheet *xsheet = m_currentXsheet->getXsheet();

    if (xsheet && column >= 0 && frame >= 0 && !xsheet->isColumnEmpty(column)) {
      TXshCell cell = xsheet->getCell(frame, column);
      xl            = cell.m_level.getPointer();

      // Se sono su una cella vuota successiva a celle di un certo livello
      // prendo questo come livello corrente.
      if (!xl && frame > 0) {
        TXshCell cell = xsheet->getCell(frame - 1, column);
        xl            = cell.m_level.getPointer();
      }
    }

    m_currentLevel->setLevel(xl);

    // level could be the same, but palette could have changed
    if (xl && xl->getSimpleLevel()) {
      TPalette *currentPalette =
          m_paletteController->getCurrentPalette()->getPalette();
      int styleIndex =
          m_paletteController->getCurrentLevelPalette()->getStyleIndex();

      m_paletteController->getCurrentLevelPalette()->setPalette(
          xl->getSimpleLevel()->getPalette(), styleIndex);

      // Se il nuovo livello selezionato e' un ovl,
      // la paletta corrente e' una cleanup palette
      //  => setto come handle corrente quello della paletta di cleanup.

      if (xl->getType() == OVL_XSHLEVEL && currentPalette &&
          currentPalette->isCleanupPalette())

        m_paletteController->editCleanupPalette();
    } else if (xl && xl->getPaletteLevel()) {
      int styleIndex =
          m_paletteController->getCurrentLevelPalette()->getStyleIndex();
      m_paletteController->getCurrentLevelPalette()->setPalette(
          xl->getPaletteLevel()->getPalette(), styleIndex);
    } else
      m_paletteController->getCurrentLevelPalette()->setPalette(0);
  }
}
/*
  If the working palette is changed, then deactivate the "organize palette"
  toggle.
*/
void StylePickerTool::onImageChanged() {
  std::cout << "StylePickerTool::onImageChanged" << std::endl;
  if (!m_organizePalette.getValue() || !m_paletteToBeOrganized) return;

  TXshLevel *level = getApplication()->getCurrentLevel()->getLevel();
  if (!level) {
    m_organizePalette.setValue(false);
    getApplication()->getCurrentTool()->notifyToolChanged();
    return;
  }
  TPalette *pal = NULL;
  if (level->getType() == PLT_XSHLEVEL)
    pal = level->getPaletteLevel()->getPalette();
  else if (level->getSimpleLevel()) {
    pal = level->getSimpleLevel()->getPalette();
  }
  if (!pal || pal != m_paletteToBeOrganized) {
    m_organizePalette.setValue(false);
    getApplication()->getCurrentTool()->notifyToolChanged();
    return;
  }
}
Beispiel #6
0
bool TXsheet::setCells(int row, int col, int rowCount, const TXshCell cells[]) {
  static const TXshCell emptyCell;
  int i = 0;
  while (i < rowCount && cells[i].isEmpty()) i++;

  // inserito da Elisa verso novembre 2009.
  // cosi' ha il difetto che se assegno celle vuote non fa nulla
  // per ora lo commento. bisogna indagare se questo rompe qualcosa

  // ho modificato il seguito per gestire il caso in cui i>=rowCount
  // => niente livelli dentro cells

  // if(i>=rowCount)
  //  return false;

  TXshColumn::ColumnType type = TXshColumn::eLevelType;
  if (i < rowCount) {
    TXshLevel *level = cells[i].m_level.getPointer();
    int levelType    = level->getType();

    if (levelType == SND_XSHLEVEL)
      type = TXshColumn::eSoundType;
    else if (levelType == SND_TXT_XSHLEVEL)
      type = TXshColumn::eSoundTextType;
    else if (levelType == PLT_XSHLEVEL)
      type = TXshColumn::ePaletteType;
    else if (levelType == ZERARYFX_XSHLEVEL)
      type = TXshColumn::eZeraryFxType;
    else if (levelType == MESH_XSHLEVEL)
      type = TXshColumn::eMeshType;
  }
  bool wasColumnEmpty    = isColumnEmpty(col);
  TXshCellColumn *column = touchColumn(col, type)->getCellColumn();
  if (!column) return false;

  int oldColRowCount = column->getMaxFrame() + 1;
  bool ret           = column->setCells(row, rowCount, cells);
  if (!ret || column->isLocked()) {
    if (wasColumnEmpty) {
      removeColumn(col);
      insertColumn(col);
    }
    return false;
  }
  int newColRowCount = column->getMaxFrame() + 1;

  TFx *fx = column->getFx();
  if (wasColumnEmpty && fx && fx->getOutputConnectionCount() == 0)
    getFxDag()->addToXsheet(fx);
  column->setXsheet(this);

  if (newColRowCount > m_imp->m_frameCount)
    m_imp->m_frameCount = newColRowCount;
  else {
    if (oldColRowCount == m_imp->m_frameCount &&
        newColRowCount < m_imp->m_frameCount)
      updateFrameCount();
  }

  return true;
}