Beispiel #1
0
/*! Notify change of image in \b fid: update icon and notify level change.
*/
void TTool::notifyImageChanged(const TFrameId &fid) {
  onImageChanged();

  if (!m_application) return;

  m_application->getCurrentScene()->setDirtyFlag(true);
  if (m_application->getCurrentFrame()->isEditingLevel()) {
    TXshLevel *xl = m_application->getCurrentLevel()->getLevel();
    if (!xl) return;
    TXshSimpleLevel *sl = xl->getSimpleLevel();
    if (!sl) return;
    sl->setDirtyFlag(true);
    IconGenerator::instance()->invalidate(sl, fid);
    IconGenerator::instance()->invalidateSceneIcon();
  } else {
    int row = m_application->getCurrentFrame()->getFrame();
    int col = m_application->getCurrentColumn()->getColumnIndex();
    if (col < 0) return;
    TXsheet *xsh = m_application->getCurrentXsheet()->getXsheet();
    if (!xsh) return;
    TXshCell cell       = xsh->getCell(row, col);
    TXshSimpleLevel *sl = cell.getSimpleLevel();
    if (sl) {
      IconGenerator::instance()->invalidate(sl, fid);
      IconGenerator::instance()->invalidateSceneIcon();
      sl->setDirtyFlag(true);
    }
  }
  m_application->getCurrentLevel()->notifyLevelChange();
}
Beispiel #2
0
void CellsMover::emptyColumns(int c) const {
  std::set<int> ii;
  for (int i = 0; i < m_colCount; i++) ii.insert(c + i);
  ColumnCmd::deleteColumns(ii, false, true);
  TXsheet *xsh = getXsheet();
  for (int i = 0; i < m_colCount; i++) xsh->insertColumn(c);
}
Beispiel #3
0
void Stage::visit(Visitor &visitor, const VisitArgs &args) {
  ToonzScene *scene        = args.m_scene;
  TXsheet *xsh             = args.m_xsh;
  int row                  = args.m_row;
  int col                  = args.m_col;
  const OnionSkinMask *osm = args.m_osm;
  bool camera3d            = args.m_camera3d;
  int xsheetLevel          = args.m_xsheetLevel;
  bool isPlaying           = args.m_isPlaying;

  StageBuilder sb;
  sb.m_vs                 = &visitor.m_vs;
  TStageObjectId cameraId = xsh->getStageObjectTree()->getCurrentCameraId();
  TStageObject *camera    = xsh->getStageObject(cameraId);
  TAffine cameraAff       = camera->getPlacement(row);
  double z                = camera->getZ(row);
  sb.m_cameraPlacement    = ZPlacement(cameraAff, z);
  sb.m_camera3d           = camera3d;
  sb.m_currentColumnIndex = col;
  sb.m_xsheetLevel        = xsheetLevel;
  sb.m_onionSkinMask      = *osm;
  Player::m_onionSkinFrontSize = 0;
  Player::m_onionSkinBackSize  = 0;
  sb.addFrame(sb.m_players, scene, xsh, row, 0, args.m_onlyVisible,
              args.m_checkPreviewVisibility);

  updateOnionSkinSize(sb.m_players);

  sb.visit(sb.m_players, visitor, isPlaying);
}
Beispiel #4
0
bool CellsMover::canMoveCells(const TPoint &pos) {
  TXsheet *xsh = getXsheet();
  if (pos.x < 0) return false;
  if (pos.x != m_startPos.x) {
    int count = 0;
    // controlla il tipo
    int i = 0;
    while (i < m_rowCount * m_colCount) {
      TXshColumn::ColumnType srcType = getColumnTypeFromCell(i);
      int dstIndex                   = pos.x + i;
      TXshColumn *dstColumn          = xsh->getColumn(dstIndex);
      if (srcType == TXshColumn::eZeraryFxType) return false;
      if (dstColumn && !dstColumn->isEmpty() &&
          dstColumn->getColumnType() != srcType)
        return false;
      if (!dstColumn || dstColumn->isLocked() == false) count++;
      i += m_rowCount;
    }
    if (count == 0) return false;
  }
  if ((m_qualifiers & CellsMover::eInsertCells) ||
      (m_qualifiers & CellsMover::eOverwriteCells))
    return true;
  int count = 0;
  for (int i = 0; i < m_colCount; i++) {
    for (int j = 0; j < m_rowCount; j++) {
      if (!xsh->getCell(pos.y + j, pos.x + i).isEmpty()) return false;
      count++;
    }
  }
  if (count == 0) return false;
  return true;
}
Beispiel #5
0
bool LevelMoverTool::canMoveColumns(const TPoint &pos) {
  TXsheet *xsh = getViewer()->getXsheet();
  if (pos.x < 0) return false;
  if (pos.x != m_lastPos.x) {
    int count = 0;
    // controlla il tipo
    for (int i = 0; i < m_range.lx; i++) {
      int srcIndex          = m_lastPos.x + i;
      int dstIndex          = pos.x + i;
      TXshColumn *srcColumn = xsh->getColumn(srcIndex);
      if (srcColumn && srcColumn->isLocked()) continue;
      TXshColumn *dstColumn          = xsh->getColumn(dstIndex);
      TXshColumn::ColumnType srcType = TXshColumn::eLevelType;
      if (srcColumn) srcType         = srcColumn->getColumnType();
      if (srcType == TXshColumn::eZeraryFxType) return false;
      /*
qDebug() << "check: " << srcIndex << ":" <<
(srcColumn ? QString::number(srcType) : "empty") <<
" => " << dstIndex << ":" <<
(dstColumn ? QString::number(dstColumn->getColumnType()) : "empty");
*/

      if (dstColumn && !dstColumn->isEmpty() &&
          dstColumn->getColumnType() != srcType) {
        return false;
      }
      if (!dstColumn || dstColumn->isLocked() == false) {
        count++;
      }
    }
    if (count == 0) return false;
  }
  return true;
}
Beispiel #6
0
void SkeletonTool::magicLink(int index)
{
	if (index < 0 || index >= (int)m_magicLinks.size())
		return;
	HookData h0 = m_magicLinks[index].m_h0;
	HookData h1 = m_magicLinks[index].m_h1;
	TTool::Application *app = TTool::getApplication();
	TXsheet *xsh = app->getCurrentXsheet()->getXsheet();
	int columnIndex = app->getCurrentColumn()->getColumnIndex();
	TStageObjectId id = TStageObjectId::ColumnId(columnIndex);
	TStageObject *obj = xsh->getStageObject(id);

	int parentColumnIndex = h1.m_columnIndex;
	TStageObjectId parentId = TStageObjectId::ColumnId(parentColumnIndex);
	std::string parentHandle = h1.getHandle();

	std::string handle = "";
	if (h0.m_columnIndex < 0) {
		handle = obj->getHandle();
	} else {
		handle = h0.getHandle();
	}

	//TUndoManager *undoManager = TUndoManager::manager();
	//undoManager->beginBlock();
	TStageObjectCmd::setHandle(id, handle, app->getCurrentXsheet());
	TStageObjectCmd::setParent(id, parentId, parentHandle, app->getCurrentXsheet());
	//undoManager->endBlock();
}
//!Build the scene fx for each node below the xsheet one.
//!Remember that left xsheet ports must not be expanded.
void MultimediaRenderer::Imp::scanSceneForLayers()
{
	//Retrieve the terminal fxs (ie, fxs which are implicitly
	//connected to the xsheet one)
	TXsheet *xsh = m_scene->getXsheet();
	TFxSet *fxs = xsh->getFxDag()->getTerminalFxs();

	//Examine all of them and - eventually - expand left xsheet
	//ports (ie fx nodes who allow implicit overlaying)
	for (int i = 0; i < fxs->getFxCount(); ++i) {
		TFx *fx = fxs->getFx(i);
		TFxPort *leftXSheetPort;

	retry:

		if (!fx)
			continue;
		leftXSheetPort = fx->getXsheetPort();

		if (!leftXSheetPort) {
			m_fxsToRender.addFx(fx);
			continue;
		}

		//If the leftXSheetPort is not connected, retry on port 0
		if (leftXSheetPort->isConnected())
			m_fxsToRender.addFx(fx);
		else {
			fx = fx->getInputPort(0)->getFx();
			goto retry;
		}
	}
}
void StudioPaletteCmd::updateAllLinkedStyles(TPaletteHandle *paletteHandle,
                                             TXsheetHandle *xsheetHandle) {
  if (!xsheetHandle) return;
  TXsheet *xsheet = xsheetHandle->getXsheet();
  if (!xsheet) return;
  ToonzScene *scene = xsheet->getScene();
  if (!scene) return;

  // emit signal only if something changed
  bool somethingChanged = false;

  StudioPalette *sp   = StudioPalette::instance();
  TLevelSet *levelSet = scene->getLevelSet();
  for (int i = 0; i < levelSet->getLevelCount(); i++) {
    TXshLevel *xl       = levelSet->getLevel(i);
    TXshSimpleLevel *sl = xl ? xl->getSimpleLevel() : 0;
    if (!sl) continue;
    TPalette *palette = sl->getPalette();
    if (palette) {
      somethingChanged = somethingChanged | sp->updateLinkedColors(palette);
      if (sl->getType() == TZP_XSHLEVEL) {
        std::vector<TFrameId> fids;
        sl->getFids(fids);
        std::vector<TFrameId>::iterator it;
        for (it = fids.begin(); it != fids.end(); ++it) {
          TFrameId fid   = *it;
          std::string id = sl->getImageId(fid);
        }
      }
    }
  }
  if (!paletteHandle || !paletteHandle->getPalette()) return;
  if (somethingChanged) paletteHandle->notifyColorStyleChanged();
}
void TKeyframeSelection::setKeyframes() {
  TApp *app                   = TApp::instance();
  TXsheetHandle *xsheetHandle = app->getCurrentXsheet();
  TXsheet *xsh                = xsheetHandle->getXsheet();
  TStageObjectId cameraId     = xsh->getStageObjectTree()->getCurrentCameraId();
  if (isEmpty()) return;
  Position pos         = *m_positions.begin();
  int row              = pos.first;
  int col              = pos.second;
  TStageObjectId id    = col < 0 ? cameraId : TStageObjectId::ColumnId(col);
  TStageObject *pegbar = xsh->getStageObject(id);
  if (!pegbar) return;
  if (pegbar->isKeyframe(row)) {
    TStageObject::Keyframe key = pegbar->getKeyframe(row);
    pegbar->removeKeyframeWithoutUndo(row);
    UndoRemoveKeyFrame *undo =
        new UndoRemoveKeyFrame(id, row, key, xsheetHandle);
    undo->setObjectHandle(app->getCurrentObject());
    TUndoManager::manager()->add(undo);
  } else {
    pegbar->setKeyframeWithoutUndo(row);
    UndoSetKeyFrame *undo = new UndoSetKeyFrame(id, row, xsheetHandle);
    undo->setObjectHandle(app->getCurrentObject());
    TUndoManager::manager()->add(undo);
  }
  TApp::instance()->getCurrentScene()->setDirtyFlag(true);
  TApp::instance()->getCurrentObject()->notifyObjectIdChanged(false);
}
void ShiftTraceTool::updateBox() {
  if (0 <= m_ghostIndex && m_ghostIndex < 2 && m_row[m_ghostIndex] >= 0) {
    int col      = TApp::instance()->getCurrentColumn()->getColumnIndex();
    int row      = m_row[m_ghostIndex];
    TXsheet *xsh = TApp::instance()->getCurrentXsheet()->getXsheet();

    TXshCell cell       = xsh->getCell(row, col);
    TXshSimpleLevel *sl = cell.getSimpleLevel();
    if (sl) {
      m_dpiAff    = getDpiAffine(sl, cell.m_frameId);
      TImageP img = cell.getImage(false);
      if (img) {
        if (TRasterImageP ri = img) {
          TRasterP ras = ri->getRaster();
          m_box        = (convert(ras->getBounds()) - ras->getCenterD()) *
                  ri->getSubsampling();
        } else if (TToonzImageP ti = img) {
          TRasterP ras = ti->getRaster();
          m_box        = (convert(ras->getBounds()) - ras->getCenterD()) *
                  ti->getSubsampling();
        } else if (TVectorImageP vi = img) {
          m_box = vi->getBBox();
        }
      }
    }
  }
}
Beispiel #11
0
void FilmstripFrames::onFrameSwitched() {
  // no. interferische con lo shift-click per la selezione.
  // m_selection->selectNone();
  TApp *app        = TApp::instance();
  TFrameHandle *fh = app->getCurrentFrame();
  TFrameId fid;
  if (fh->isEditingLevel())
    fid = fh->getFid();
  else {
    TXsheet *xsh = app->getCurrentXsheet()->getXsheet();
    int col      = app->getCurrentColumn()->getColumnIndex();
    int row      = fh->getFrame();
    if (row < 0 || col < 0) return;
    TXshCell cell = xsh->getCell(row, col);
    if (cell.isEmpty()) return;
    fid = cell.getFrameId();
  }
  int index = fid2index(fid);
  if (index >= 0) {
    exponeFrame(index);
    // clear selection and select only the destination frame
    select(index, ONLY_SELECT);
  }
  update();
}
Beispiel #12
0
void ColumnCmd::resequence(int index) {
  if (!canResequence(index)) return;
  TXsheet *xsh       = TApp::instance()->getCurrentXsheet()->getXsheet();
  TXshColumn *column = xsh->getColumn(index);
  assert(column);
  TXshLevelColumn *lcolumn = column->getLevelColumn();
  assert(lcolumn);
  int r0 = 0, r1 = -1;
  lcolumn->getRange(r0, r1);
  assert(r0 <= r1);
  TXshCell cell = lcolumn->getCell(r0);
  assert(!cell.isEmpty());
  TXshChildLevel *xl = cell.m_level->getChildLevel();
  assert(xl);
  TXsheet *childXsh              = xl->getXsheet();
  int frameCount                 = childXsh->getFrameCount();
  if (frameCount < 1) frameCount = 1;

  TUndoManager::manager()->add(new ResequenceUndo(index, frameCount));

  lcolumn->clearCells(r0, r1 - r0 + 1);
  for (int i = 0; i < frameCount; i++) {
    cell.m_frameId = TFrameId(i + 1);
    lcolumn->setCell(r0 + i, cell);
  }

  xsh->updateFrameCount();

  TApp::instance()->getCurrentScene()->setDirtyFlag(true);
  TApp::instance()->getCurrentXsheet()->notifyXsheetChanged();
}
Beispiel #13
0
void FunctionViewer::refreshModel() {
  TXsheet *xsh = m_xshHandle ? m_xshHandle->getXsheet() : 0;

  m_functionGraph->getModel()->refreshData(xsh);

  if (xsh) {
    int rowCount = xsh->getFrameCount();
    m_numericalColumns->setRowCount(rowCount);
    m_numericalColumns->updateAll();

    ToonzScene *scene = xsh->getScene();
    if (!scene)  // This seems wrong. It should rather be
      return;    // asserted - though I'm not touching it now...

    TFilePath scenePath = scene->getScenePath().getParentDir();
    if (scene->isUntitled())
      scenePath =
          TProjectManager::instance()->getCurrentProject()->getScenesPath();

    m_treeView->setCurrentScenePath(scenePath);

    int distance, offset;
    scene->getProperties()->getMarkers(distance, offset);
    m_numericalColumns->setMarkRow(distance, offset);
  }

  m_treeView->updateAll();
  m_toolbar->setCurve(0);
}
Beispiel #14
0
void FunctionViewer::showEvent(QShowEvent *) {
  refreshModel();

  // Connect handles
  bool ret = true;

  if (m_xshHandle) {
    ret = connect(m_xshHandle, SIGNAL(xsheetChanged()), this,
                  SLOT(refreshModel())) &&
          ret;
    ret = connect(m_xshHandle, SIGNAL(xsheetSwitched()), this,
                  SLOT(rebuildModel())) &&
          ret;
  }

  if (m_frameHandle)
    ret = connect(m_frameHandle, SIGNAL(frameSwitched()), this,
                  SLOT(propagateExternalSetFrame())) &&
          ret;

  if (m_objectHandle) {
    ret = connect(m_objectHandle, SIGNAL(objectSwitched()), this,
                  SLOT(onStageObjectSwitched())) &&
          ret;
    ret = connect(m_objectHandle, SIGNAL(objectChanged(bool)), this,
                  SLOT(onStageObjectChanged(bool))) &&
          ret;
  }

  if (m_fxHandle)
    ret =
        connect(m_fxHandle, SIGNAL(fxSwitched()), this, SLOT(onFxSwitched())) &&
        ret;

  // display animated channels when the scene is switched
  if (m_sceneHandle)
    ret = connect(m_sceneHandle, SIGNAL(sceneSwitched()), m_treeView,
                  SLOT(displayAnimatedChannels())) &&
          ret;

  assert(ret);

  m_treeView->setExpanded(m_treeView->model()->index(0, 0), true);
  m_treeView->setExpanded(m_treeView->model()->index(1, 0), true);

  FunctionTreeModel *ftm =
      static_cast<FunctionTreeModel *>(m_treeView->model());

  if (m_objectHandle) {
    assert(m_xshHandle);
    TXsheet *xsh = m_xshHandle->getXsheet();

    const TStageObjectId &objId = m_objectHandle->getObjectId();
    ftm->setCurrentStageObject((objId == TStageObjectId::NoneId)
                                   ? (TStageObject *)0
                                   : xsh->getStageObject(objId));
  }

  if (m_fxHandle) ftm->setCurrentFx(m_fxHandle->getFx());
}
Beispiel #15
0
void LayerHeaderPanel::mouseReleaseEvent(QMouseEvent *event) {
  TApp *app    = TApp::instance();
  TXsheet *xsh = m_viewer->getXsheet();
  int col, totcols = xsh->getColumnCount();
  bool sound_changed = false;

  if (m_doOnRelease != 0 && totcols > 0) {
    for (col = 0; col < totcols; col++) {
      if (!xsh->isColumnEmpty(col)) {
        TXshColumn *column = xsh->getColumn(col);

        if (m_doOnRelease == ToggleAllPreviewVisible) {
          column->setPreviewVisible(!column->isPreviewVisible());
        } else if (m_doOnRelease == ToggleAllTransparency) {
          column->setCamstandVisible(!column->isCamstandVisible());
          if (column->getSoundColumn()) sound_changed = true;
        } else if (m_doOnRelease == ToggleAllLock) {
          column->lock(!column->isLocked());
        }
      }
    }

    if (sound_changed) {
      app->getCurrentXsheet()->notifyXsheetSoundChanged();
    }

    app->getCurrentScene()->notifySceneChanged();
    app->getCurrentXsheet()->notifyXsheetChanged();
  }
  m_viewer->updateColumnArea();
  update();
  m_doOnRelease = 0;
}
Beispiel #16
0
  void redo() const override {
    int ca       = m_cellsMover.getStartPos().x;
    int cb       = m_cellsMover.getPos().x;
    int colCount = m_cellsMover.getColumnCount();

    if (ca != cb) {
      if (m_cellsMover.m_uffa & 1) m_cellsMover.emptyColumns(ca);
      if (m_cellsMover.m_uffa & 2) m_cellsMover.restoreColumns(cb);
    }

    if ((m_cellsMover.getQualifiers() & CellsMover::eCopyCells) == 0 &&
        (m_cellsMover.getQualifiers() & CellsMover::eOverwriteCells) == 0)
      m_cellsMover.undoMoveCells(m_cellsMover.getStartPos());
    if (m_cellsMover.getQualifiers() &
        CellsMover::eOverwriteCells) {  // rimuove le celle vecchie
      int c, ra = m_cellsMover.getStartPos().y,
             rowCount = m_cellsMover.getRowCount();
      TXsheet *xsh    = TApp::instance()->getCurrentXsheet()->getXsheet();
      for (c = ca; c < ca + colCount; c++) xsh->clearCells(ra, c, rowCount);
    }
    m_cellsMover.moveCells();

    TApp::instance()->getCurrentXsheet()->getXsheet()->updateFrameCount();
    TApp::instance()->getCurrentXsheet()->notifyXsheetChanged();
    if (m_cellsMover.getColumnTypeFromCell(0) == TXshColumn::eSoundType)
      TApp::instance()->getCurrentXsheet()->notifyXsheetSoundChanged();
  }
Beispiel #17
0
void TApp::onSplineChanged()
{
	if (m_currentObject->isSpline()) {
		TXsheet *xsh = m_currentXsheet->getXsheet();
		TStageObject *currentObject = xsh->getStageObject(m_currentObject->getObjectId());
		currentObject->setOffset(currentObject->getOffset()); //invalidate currentObject
	}
}
Beispiel #18
0
 void undo() const override {
   TXsheet *xsh = TApp::instance()->getCurrentXsheet()->getXsheet();
   for (int i = 0; i < (int)m_oldFrames.size(); i++) {
     xsh->setCell(m_r0 + i, m_col, m_oldFrames[i]);
   }
   xsh->updateFrameCount();
   TApp::instance()->getCurrentXsheet()->notifyXsheetChanged();
 }
Beispiel #19
0
void RowArea::mousePressEvent(QMouseEvent *event)
{
	m_viewer->setQtModifiers(event->modifiers());
	if (event->button() == Qt::LeftButton) {
		bool playRangeModifierisClicked = false;

		TApp *app = TApp::instance();
		TXsheet *xsh = app->getCurrentScene()->getScene()->getXsheet();
		TPoint pos(event->pos().x(), event->pos().y());

		int row = m_viewer->yToRow(pos.y);

		QRect visibleRect = visibleRegion().boundingRect();
		int playR0, playR1, step;
		XsheetGUI::getPlayRange(playR0, playR1, step);

		bool playRangeEnabled = playR0 <= playR1;
		if (!playRangeEnabled) {
			TXsheet *xsh = m_viewer->getXsheet();
			playR1 = xsh->getFrameCount() - 1;
			playR0 = 0;
		}

		if (playR1 == -1) { //getFrameCount = 0 i.e. xsheet is empty
			setDragTool(XsheetGUI::DragTool::makeCurrentFrameModifierTool(m_viewer));
		} else if (m_xa <= pos.x && pos.x <= m_xa + 10 && (row == playR0 || row == playR1)) {
			if (!playRangeEnabled)
				XsheetGUI::setPlayRange(playR0, playR1, step);
			setDragTool(XsheetGUI::DragTool::makePlayRangeModifierTool(m_viewer));
			playRangeModifierisClicked = true;
		} else
			setDragTool(XsheetGUI::DragTool::makeCurrentFrameModifierTool(m_viewer));

		//when shift+click the row area, select a single row region in the cell area
		if (!playRangeModifierisClicked && 0 != (event->modifiers() & Qt::ShiftModifier)) {
			int filledCol;
			for (filledCol = xsh->getColumnCount() - 1; filledCol >= 0; filledCol--) {
				TXshColumn *currentColumn = xsh->getColumn(filledCol);
				if (!currentColumn)
					continue;
				if (!currentColumn->isEmpty())
					break;
			}

			m_viewer->getCellSelection()->selectNone();
			m_viewer->getCellSelection()->selectCells(row, 0, row, tmax(0, filledCol));
			m_viewer->updateCellRowAree();
		}

		m_viewer->dragToolClick(event);
		event->accept();
	} // left-click
	// pan by middle-drag
	else if (event->button() == Qt::MidButton) {
		m_pos = event->pos();
		m_isPanning = true;
	}
}
void TCellKeyframeSelection::selectCellKeyframe(int row, int col) {
  m_cellSelection->selectCell(row, col);
  TXsheet *xsh = m_xsheetHandle->getXsheet();
  TStageObjectId id =
      col < 0 ? TStageObjectId::CameraId(0) : TStageObjectId::ColumnId(col);
  TStageObject *stObj = xsh->getStageObject(id);
  m_keyframeSelection->clear();
  if (stObj->isKeyframe(row)) m_keyframeSelection->select(row, col);
}
Beispiel #21
0
// return true iff column ancestorIndex is column descentIndex or its parent or the parent of the parent, etc.
bool isAncestorOf(int ancestorIndex, int descendentIndex)
{
	TStageObjectId ancestorId = TStageObjectId::ColumnId(ancestorIndex);
	TStageObjectId descendentId = TStageObjectId::ColumnId(descendentIndex);
	TXsheet *xsh = TTool::getApplication()->getCurrentXsheet()->getXsheet();
	while (descendentId != ancestorId && descendentId.isColumn())
		descendentId = xsh->getStageObjectParent(descendentId);
	return descendentId == ancestorId;
}
Beispiel #22
0
void CellsMover::getCells(std::vector<TXshCell> &cells, int r, int c) const {
  for (int i = 0; i < (int)cells.size(); i++) cells[i] = TXshCell();
  TXsheet *xsh                                         = getXsheet();
  for (int i = 0; i < m_colCount; i++) {
    TXshColumn *column = xsh->getColumn(c + i);
    if (column && column->isLocked()) continue;
    xsh->getCells(r, c + i, m_rowCount, &cells[m_rowCount * i]);
  }
}
Beispiel #23
0
//-----------------------------------------------------------------------------
// pasteColumnsAbove will insert columns after the last column in the selection
void TColumnSelection::pasteColumnsAbove() {
  std::set<int> indices;
  if (isEmpty()) {  // in case that no columns are selected
    TXsheet *xsh = TApp::instance()->getCurrentXsheet()->getXsheet();
    indices.insert(xsh->getFirstFreeColumnIndex());
  } else
    indices.insert(*m_indices.rbegin() + 1);
  ColumnCmd::pasteColumns(indices);
}
Beispiel #24
0
 void redo() const override {
   TXsheet *xsh = TApp::instance()->getCurrentXsheet()->getXsheet();
   xsh->insertColumn(m_columnIndex);
   int frameCount                 = m_childLevel->getXsheet()->getFrameCount();
   if (frameCount < 1) frameCount = 1;
   for (int r = 0; r < frameCount; r++)
     xsh->setCell(r, m_columnIndex,
                  TXshCell(m_childLevel.getPointer(), TFrameId(r + 1)));
   TApp::instance()->getCurrentXsheet()->notifyXsheetChanged();
 }
Beispiel #25
0
 void redo() const override {
   TXsheet *xsh = TApp::instance()->getCurrentXsheet()->getXsheet();
   int r0, r1;
   xsh->getCellRange(m_col, r0, r1);
   if (r0 <= r1) {
     xsh->clearCells(r0, m_col, r1 - r0 + 1);
     xsh->updateFrameCount();
     TApp::instance()->getCurrentXsheet()->notifyXsheetChanged();
   }
 }
Beispiel #26
0
 ClearColumnCellsUndo(int col) : m_col(col), m_r0(0) {
   TXsheet *xsh = TApp::instance()->getCurrentXsheet()->getXsheet();
   int r0, r1;
   xsh->getCellRange(col, r0, r1);
   m_r0 = r0;
   if (r0 > r1) return;
   for (int r = r0; r <= r1; r++) {
     m_oldFrames.push_back(xsh->getCell(r, col));
   }
 }
Beispiel #27
0
//
// xsheet <- cells
//
void CellsMover::setCells(const std::vector<TXshCell> &cells, int r,
                          int c) const {
  TXsheet *xsh = getXsheet();
  for (int i = 0; i < m_colCount; i++) {
    TXshColumn *column = xsh->getColumn(c + i);
    if (column)  // skip if columns is locked or doesn't support cells operation
      if (column->getCellColumn() == 0 || column->isLocked()) continue;
    xsh->setCells(r, c + i, m_rowCount, &cells[m_rowCount * i]);
  }
}
Beispiel #28
0
// isTotallyEmptyColumn == column empty, no fx
bool LevelMoverTool::isTotallyEmptyColumn(int col) const {
  if (col < 0) return false;
  TXsheet *xsh       = getViewer()->getXsheet();
  TXshColumn *column = xsh->getColumn(col);
  if (!column) return true;
  if (!column->isEmpty()) return false;
  if (column->getFx()->getOutputConnectionCount() != 0) return false;
  // bisogna controllare lo stage object
  return true;
}
bool changeFrameSkippingHolds(QKeyEvent *e) {
  if ((e->modifiers() & Qt::ShiftModifier) == 0 ||
      e->key() != Qt::Key_Down && e->key() != Qt::Key_Up)
    return false;
  TApp *app        = TApp::instance();
  TFrameHandle *fh = app->getCurrentFrame();
  if (!fh->isEditingScene()) return false;
  int row       = fh->getFrame();
  int col       = app->getCurrentColumn()->getColumnIndex();
  TXsheet *xsh  = app->getCurrentXsheet()->getXsheet();
  TXshCell cell = xsh->getCell(row, col);
  if (e->key() == Qt::Key_Down) {
    if (cell.isEmpty()) {
      int r0, r1;
      if (xsh->getCellRange(col, r0, r1)) {
        while (row <= r1 && xsh->getCell(row, col).isEmpty()) row++;
        if (xsh->getCell(row, col).isEmpty()) return false;
      } else
        return false;
    } else {
      while (xsh->getCell(row, col) == cell) row++;
    }
  } else {
    // Key_Up
    while (row >= 0 && xsh->getCell(row, col) == cell) row--;
    if (row < 0) return false;
    cell = xsh->getCell(row, col);
    while (row > 0 && xsh->getCell(row - 1, col) == cell) row--;
  }
  fh->setFrame(row);
  return true;
}
Beispiel #30
0
void CellsMover::undoMoveCells(const TPoint &pos) const {
  TXsheet *xsh = getXsheet();
  int r        = pos.y;
  int c        = pos.x;
  if (m_qualifiers & eInsertCells) {
    for (int i = 0; i < m_colCount; i++) xsh->removeCells(r, c + i, m_rowCount);
  } else {
    for (int i = 0; i < m_colCount; i++) xsh->clearCells(r, c + i, m_rowCount);
    if (m_qualifiers & eOverwriteCells) setCells(m_oldCells, r, c);
  }
}