Beispiel #1
0
double test2() {
	string t0[] = {"BWW",
 "BBB",
 "BWB"};
	vector <string> p0(t0, t0+sizeof(t0)/sizeof(string));
	TaroGrid * obj = new TaroGrid();
	clock_t start = clock();
	int my_answer = obj->getNumber(p0);
	clock_t end = clock();
	delete obj;
	cout <<"Time: " <<(double)(end-start)/CLOCKS_PER_SEC <<" seconds" <<endl;
	int p1 = 3;
	cout <<"Desired answer: " <<endl;
	cout <<"\t" << p1 <<endl;
	cout <<"Your answer: " <<endl;
	cout <<"\t" << my_answer <<endl;
	if (p1 != my_answer) {
		cout <<"DOESN'T MATCH!!!!" <<endl <<endl;
		return -1;
	}
	else {
		cout <<"Match :-)" <<endl <<endl;
		return (double)(end-start)/CLOCKS_PER_SEC;
	}
}
Beispiel #2
0
// BEGIN KAWIGIEDIT TESTING
// Generated by KawigiEdit 2.1.4 (beta) modified by pivanof
bool KawigiEdit_RunTest(int testNum, vector <string> p0, bool hasAnswer, int p1) {
	cout << "Test " << testNum << ": [" << "{";
	for (int i = 0; int(p0.size()) > i; ++i) {
		if (i > 0) {
			cout << ",";
		}
		cout << "\"" << p0[i] << "\"";
	}
	cout << "}";
	cout << "]" << endl;
	TaroGrid *obj;
	int answer;
	obj = new TaroGrid();
	clock_t startTime = clock();
	answer = obj->getNumber(p0);
	clock_t endTime = clock();
	delete obj;
	bool res;
	res = true;
	cout << "Time: " << double(endTime - startTime) / CLOCKS_PER_SEC << " seconds" << endl;
	if (hasAnswer) {
		cout << "Desired answer:" << endl;
		cout << "\t" << p1 << endl;
	}
	cout << "Your answer:" << endl;
	cout << "\t" << answer << endl;
	if (hasAnswer) {
		res = answer == p1;
	}
	if (!res) {
		cout << "DOESN'T MATCH!!!!" << endl;
	} else if (double(endTime - startTime) / CLOCKS_PER_SEC >= 2) {
		cout << "FAIL the timeout" << endl;
		res = false;
	} else if (hasAnswer) {
		cout << "Match :-)" << endl;
	} else {
		cout << "OK, but is it right?" << endl;
	}
	cout << "" << endl;
	return res;
}
Beispiel #3
0
int main( int argc, char* argv[] ) {
	{
		string gridARRAY[] = {"W"};
		vector <string> grid( gridARRAY, gridARRAY+ARRSIZE(gridARRAY) );
		TaroGrid theObject;
		eq(0, theObject.getNumber(grid),1);
	}
	{
		string gridARRAY[] = {"WB",
			"BW"};
		vector <string> grid( gridARRAY, gridARRAY+ARRSIZE(gridARRAY) );
		TaroGrid theObject;
		eq(1, theObject.getNumber(grid),1);
	}
	{
		string gridARRAY[] = {"BWW",
			"BBB",
			"BWB"};
		vector <string> grid( gridARRAY, gridARRAY+ARRSIZE(gridARRAY) );
		TaroGrid theObject;
		eq(2, theObject.getNumber(grid),3);
	}
	{
		string gridARRAY[] = {"BWBW",
			"BBWB",
			"WWWB",
			"BWWW"};
		vector <string> grid( gridARRAY, gridARRAY+ARRSIZE(gridARRAY) );
		TaroGrid theObject;
		eq(3, theObject.getNumber(grid),3);
	}
	{
		string gridARRAY[] = {"BWB",
			"BBW",
			"BWB"};
		vector <string> grid( gridARRAY, gridARRAY+ARRSIZE(gridARRAY) );
		TaroGrid theObject;
		eq(4, theObject.getNumber(grid),3);
	}
	{
		string gridARRAY[] = {"BBWWBBWW",
			"BBWWBBWW",
			"WWBBWWBB",
			"WWBBWWBB",
			"BBWWBBWW",
			"BBWWBBWW",
			"WWBBWWBB",
			"WWBBWWBB"};
		vector <string> grid( gridARRAY, gridARRAY+ARRSIZE(gridARRAY) );
		TaroGrid theObject;
		eq(5, theObject.getNumber(grid),2);
	}
	return 0;
}