/**
	*	This function calls any script timers which have expired by now
	*/
	void tick( double timeNow )
	{
		const int MAX_TIMER_CALLS_PER_FRAME = 1000;

		Timers  timersToCall;
		Timers::iterator iter = gTimers.begin();
		while ( iter != gTimers.end() ) 
		{
			if ( iter->time <= timeNow )
			{
				timersToCall.push_back( *iter );
				iter = gTimers.erase( iter );
			}
			else
			{
				++iter;
			}
		}

		// Using a reverse iterator, since the TimerRecord comparison operator causes
		// the sorted list to be in reverse order (earlier timers are later in the list).
		stable_sort( timersToCall.begin(), timersToCall.end() );
		int numExpired = 0;
		Timers::reverse_iterator revIter = timersToCall.rbegin();
		for ( ; revIter != timersToCall.rend() && numExpired < MAX_TIMER_CALLS_PER_FRAME; ++revIter )
		{
			TimerRecord& timer = *revIter;

			gFreeTimerHandles.push( timer.handle );

			Script::call( timer.function, timer.arguments, timer.source );
			// Script::call decrefs timer.function and timer.arguments for us

			numExpired++;
		}


		if (numExpired >= MAX_TIMER_CALLS_PER_FRAME)
		{
			// If there are too many to run this frame, put the remainder back into the main list.
			for ( ; revIter != timersToCall.rend(); ++revIter )
			{
				TimerRecord& timer = *revIter;
				gTimers.push_back( timer );
			}

			//ERROR_MSG( "BigWorldClientScript::tick: Loop interrupted because"
			//	" too many timers (> %d) wanted to expire this frame!",
			//	numExpired );
		}
	}
Beispiel #2
0
void Timer::pollTimers()
{
  // Generate messages for timers
  if (!timers.empty()) {
    int t = ji_clock;
    int count;

    for (Timers::iterator it=timers.begin(), end=timers.end(); it != end; ++it) {
      Timer* timer = *it;
      if (timer && timer->m_lastTime >= 0) {
        count = 0;
        while (t - timer->m_lastTime > timer->m_interval) {
          timer->m_lastTime += timer->m_interval;
          ++count;

          /* we spend too much time here */
          if (ji_clock - t > timer->m_interval) {
            timer->m_lastTime = ji_clock;
            break;
          }
        }

        if (count > 0) {
          ASSERT(timer->m_owner != NULL);

          Message* msg = new TimerMessage(count, timer);
          msg->addRecipient(timer->m_owner);
          Manager::getDefault()->enqueueMessage(msg);
        }
      }
    }
  }
}
Beispiel #3
0
Timer::~Timer()
{
  Timers::iterator it = std::find(timers.begin(), timers.end(), this);
  ASSERT(it != timers.end());
  timers.erase(it);

  // Remove messages of this timer in the queue
  Manager::getDefault()->removeMessagesForTimer(this);
}
	/**
	*	Clears and releases all existing timers.
	*/
	void clearTimers()
	{
		// this has to be called at a different time
		// than fini, that's why it's a separate method
		for( Timers::iterator iTimer = gTimers.begin(); iTimer != gTimers.end(); iTimer++ )
		{
			Py_DECREF( iTimer->function );
			Py_DECREF( iTimer->arguments );
		}
		gTimers.clear();
	}
Beispiel #5
0
Timer::~Timer()
{
  assert_ui_thread();

  auto it = std::find(timers.begin(), timers.end(), this);
  ASSERT(it != timers.end());
  if (it != timers.end())
    timers.erase(it);

  // Stop the timer and remove it from the message queue.
  stop();
}