Beispiel #1
0
bool ToHoudiniPolygonsConverter::doConversion( const VisibleRenderable *renderable, GU_Detail *geo ) const
{
	const MeshPrimitive *mesh = static_cast<const MeshPrimitive *>( renderable );
	if ( !mesh )
	{
		return false;
	}
	
	GA_Range newPoints = appendPoints( geo, mesh->variableSize( PrimitiveVariable::Vertex ) );
	if ( !newPoints.isValid() || newPoints.empty() )
	{
		return false;
	}
	
	GA_OffsetList pointOffsets;
	pointOffsets.reserve( newPoints.getEntries() );
	for ( GA_Iterator it=newPoints.begin(); !it.atEnd(); ++it )
	{
		pointOffsets.append( it.getOffset() );
	}
	
	const std::vector<int> &vertexIds = mesh->vertexIds()->readable();
	const std::vector<int> &verticesPerFace = mesh->verticesPerFace()->readable();
	
	GA_OffsetList offsets;
	offsets.reserve( verticesPerFace.size() );
	
	size_t vertCount = 0;
	size_t numPrims = geo->getNumPrimitives();
	for ( size_t f=0; f < verticesPerFace.size(); f++ )
	{
		GU_PrimPoly *poly = GU_PrimPoly::build( geo, 0, GU_POLY_CLOSED, 0 );
		offsets.append( geo->primitiveOffset( numPrims + f ) );
		
		for ( size_t v=0; v < (size_t)verticesPerFace[f]; v++ )
		{
			poly->appendVertex( pointOffsets.get( vertexIds[ vertCount + verticesPerFace[f] - 1 - v ] ) );
		}
		
		vertCount += verticesPerFace[f];
	}
	
	GA_Range newPrims( geo->getPrimitiveMap(), offsets );
	transferAttribs( geo, newPoints, newPrims );
	
	// add the interpolation type
	if ( newPrims.isValid() )
	{
		std::string interpolation = ( mesh->interpolation() == "catmullClark" ) ? "subdiv" : "poly";
		StringVectorDataPtr interpolationVectorData = new StringVectorData();
		interpolationVectorData->writable().push_back( interpolation );
		std::vector<int> indexValues( newPrims.getEntries(), 0 );
		IntVectorDataPtr indexData = new IntVectorData( indexValues );
		ToHoudiniStringVectorAttribConverterPtr converter = new ToHoudiniStringVectorAttribConverter( interpolationVectorData );
		converter->indicesParameter()->setValidatedValue( indexData );
		converter->convert( "ieMeshInterpolation", geo, newPrims );
	}
	
	return true;
}
void ToHoudiniGeometryConverter::transferAttribValues(
	const Primitive *primitive, GU_Detail *geo,
	const GA_Range &points, const GA_Range &prims,
	PrimitiveVariable::Interpolation vertexInterpolation,
	PrimitiveVariable::Interpolation primitiveInterpolation,
	PrimitiveVariable::Interpolation pointInterpolation,
	PrimitiveVariable::Interpolation detailInterpolation
) const
{
	GA_OffsetList offsets;
	if ( prims.isValid() )
	{
		const GA_PrimitiveList &primitives = geo->getPrimitiveList();
		for ( GA_Iterator it=prims.begin(); !it.atEnd(); ++it )
		{
			const GA_Primitive *prim = primitives.get( it.getOffset() );
			size_t numPrimVerts = prim->getVertexCount();
			for ( size_t v=0; v < numPrimVerts; v++ )
			{
				if ( prim->getTypeId() == GEO_PRIMPOLY )
				{
					offsets.append( prim->getVertexOffset( numPrimVerts - 1 - v ) );
				}
				else
				{
					offsets.append( prim->getVertexOffset( v ) );
				}
			}
		}
	}

	GA_Range vertRange( geo->getVertexMap(), offsets );
	
	UT_String filter( attributeFilterParameter()->getTypedValue() );
	
	// match all the string variables to each associated indices variable
	/// \todo: replace all this logic with IECore::IndexedData once it exists...
	PrimitiveVariableMap stringsToIndices;
	for ( PrimitiveVariableMap::const_iterator it=primitive->variables.begin() ; it != primitive->variables.end(); it++ )
	{
		if ( !primitive->isPrimitiveVariableValid( it->second ) )
		{
			IECore::msg( IECore::MessageHandler::Warning, "ToHoudiniGeometryConverter", "PrimitiveVariable " + it->first + " is invalid. Ignoring." );
			filter += UT_String( " ^" + it->first );
			continue;
		}

		ToHoudiniAttribConverterPtr converter = ToHoudiniAttribConverter::create( it->second.data );
		if ( !converter )
		{
			continue;
		}
		
		if ( it->second.data->isInstanceOf( StringVectorDataTypeId ) )
		{
			std::string indicesVariableName = it->first + "Indices";
			PrimitiveVariableMap::const_iterator indices = primitive->variables.find( indicesVariableName );
			if ( indices != primitive->variables.end() && indices->second.data->isInstanceOf( IntVectorDataTypeId ) && primitive->isPrimitiveVariableValid( indices->second ) )
			{
				stringsToIndices[it->first] = indices->second;
				filter += UT_String( " ^" + indicesVariableName );
			}
		}
	}
	
	bool convertStandardAttributes = m_convertStandardAttributesParameter->getTypedValue();
	if ( convertStandardAttributes && UT_String( "s" ).multiMatch( filter ) && UT_String( "t" ).multiMatch( filter ) )
	{
		// convert s and t to uv
		PrimitiveVariableMap::const_iterator sPrimVar = primitive->variables.find( "s" );
		PrimitiveVariableMap::const_iterator tPrimVar = primitive->variables.find( "t" );
		if ( sPrimVar != primitive->variables.end() && tPrimVar != primitive->variables.end() )
		{
			if ( sPrimVar->second.interpolation == tPrimVar->second.interpolation )
			{
				const FloatVectorData *sData = runTimeCast<const FloatVectorData>( sPrimVar->second.data );
				const FloatVectorData *tData = runTimeCast<const FloatVectorData>( tPrimVar->second.data );
				if ( sData && tData )
				{
					const std::vector<float> &s = sData->readable();
					const std::vector<float> &t = tData->readable();
					
					std::vector<Imath::V3f> uvw;
					uvw.reserve( s.size() );
					for ( size_t i=0; i < s.size(); ++i )
					{
						uvw.push_back( Imath::V3f( s[i], 1 - t[i], 0 ) );
					}
					
					GA_Range range = vertRange;
					if ( sPrimVar->second.interpolation == pointInterpolation )
					{
						range = points;
					}
					
					ToHoudiniAttribConverterPtr converter = ToHoudiniAttribConverter::create( new V3fVectorData( uvw ) );
					converter->convert( "uv", geo, range );
					filter += " ^s ^t";
				}
			}
		}
	}
	
 	UT_StringMMPattern attribFilter;
	attribFilter.compile( filter );
	
	// add the primitive variables to the various GEO_AttribDicts based on interpolation type
	for ( PrimitiveVariableMap::const_iterator it=primitive->variables.begin() ; it != primitive->variables.end(); it++ )
	{
		UT_String varName( it->first );
		if ( !varName.multiMatch( attribFilter ) )
		{
			continue;
		}
		
		PrimitiveVariable primVar = processPrimitiveVariable( primitive, it->second );
		ToHoudiniAttribConverterPtr converter = ToHoudiniAttribConverter::create( primVar.data );
		if ( !converter )
		{
			continue;
		}
		
		PrimitiveVariable::Interpolation interpolation = primVar.interpolation;
		
		if ( converter->isInstanceOf( (IECore::TypeId)ToHoudiniStringVectorAttribConverterTypeId ) )
		{
			PrimitiveVariableMap::const_iterator indices = stringsToIndices.find( it->first );
			if ( indices != stringsToIndices.end() )
			{
				ToHoudiniStringVectorAttribConverter *stringVectorConverter = IECore::runTimeCast<ToHoudiniStringVectorAttribConverter>( converter );
				PrimitiveVariable indicesPrimVar = processPrimitiveVariable( primitive, indices->second );
				stringVectorConverter->indicesParameter()->setValidatedValue( indicesPrimVar.data );
				interpolation = indices->second.interpolation;
			}
		}
		
		const std::string name = ( convertStandardAttributes ) ? processPrimitiveVariableName( it->first ) : it->first;
		
		if ( interpolation == detailInterpolation )
 		{
			// add detail attribs
			converter->convert( name, geo );
	 	}
		else if ( interpolation == pointInterpolation )
		{
			// add point attribs
			if ( name == "P" )
			{
				// special case for P
				transferP( runTimeCast<const V3fVectorData>( primVar.data ), geo, points );
			}
			else
			{
 				converter->convert( name, geo, points );
			}
		}
		else if ( interpolation == primitiveInterpolation )
		{
			// add primitive attribs
			converter->convert( name, geo, prims );
		}
		else if ( interpolation == vertexInterpolation )
		{
			// add vertex attribs
			converter->convert( name, geo, vertRange );
		}
	}
	
	// add the name attribute based on blindData
	const StringData *nameData = primitive->blindData()->member<StringData>( "name" );
	if ( nameData )
	{
		if ( prims.isValid() )
		{
			StringVectorDataPtr nameVectorData = new StringVectorData();
			nameVectorData->writable().push_back( nameData->readable() );
			std::vector<int> indexValues( prims.getEntries(), 0 );
			IntVectorDataPtr indexData = new IntVectorData( indexValues );
			ToHoudiniStringVectorAttribConverterPtr converter = new ToHoudiniStringVectorAttribConverter( nameVectorData );
			converter->indicesParameter()->setValidatedValue( indexData );
			converter->convert( "name", geo, prims );
		}
	}
}