int trapapp::run()
{ 
   if ( snmp_.valid() != SNMP_CLASS_SUCCESS) {
      cout << "\nASNMP:ERROR:Create session failed: "<< 
          snmp_.error_string()<< "\n";
      return 1;
   }

   if (address_.get_port() == 0)
     address_.set_port(DEF_TRAP_PORT);
   target_.set_address( address_);         // make a target using the address

   //-------[ issue the request, blocked mode ]-----------------------------
   cout << "\nASNMP:INFO:SNMP Version " << (target_.get_version()+ 1) << \
       " TRAP GENERATOR SAMPLE PROGRAM \nOID: " << oid_.to_string() << "\n";
   target_.get_address(address_); // target updates port used
   int rc;
   const char *name = address_.resolve_hostname(rc);

   cout << "Device: " << address_ << " ";
   cout << (rc ? "<< did not resolve via gethostbyname() >>" : name) << "\n"; 
   cout << "[ Community=" <<  community_.to_string() << " ]"<< endl;

   if (snmp_.trap( pdu_, target_) == SNMP_CLASS_SUCCESS) {
     cout << "Trap was written to network...\n";
   }
   else {
    const char *ptr = snmp_.error_string();
    cout << "ASNMP:ERROR: trap command failed reason: " << ptr << endl;
  }

  cout << "ASNMP:INFO:command completed normally.\n"<< endl;
  return 0;
} 
Beispiel #2
0
void Snmp::check_default_port(UdpTarget& target, unsigned short port)
{
  UdpAddress tmp;
  target.get_address(tmp);
  if (tmp.get_port() == 0) {
    tmp.set_port(port);
    target.set_address(tmp);
  }
}
Beispiel #3
0
int getapp::run()
{

   //----------[ create a ASNMP session ]-----------------------------------
   if ( snmp_.valid() != SNMP_CLASS_SUCCESS) {
      cout << "\nASNMP:ERROR:Create session failed: "<<
          snmp_.error_string()<< "\n";
      return 1;
   }

   //--------[ build up ASNMP object needed ]-------------------------------
   if (address_.get_port() == 0)
     address_.set_port(DEF_AGENT_PORT);
   target_.set_address( address_);         // make a target using the address

   //-------[ issue the request, blocked mode ]-----------------------------
   cout << "\nASNMP:INFO:SNMP Version " << (target_.get_version()+ 1) << \
       " GET SAMPLE PROGRAM \nOID: " << oid_.to_string() << "\n";
   target_.get_address(address_); // target updates port used
   int rc;
   const char *name = address_.resolve_hostname(rc);

   cout << "Device: " << address_ << " ";

   //FUZZ: disable check_for_lack_ACE_OS
   cout << (rc ? "<< did not resolve via gethostbyname() >>" : name) << "\n";
   //FUZZ: enable check_for_lack_ACE_OS

   cout << "[ Retries=" << target_.get_retry() << " \
        Timeout=" << target_.get_timeout() <<" ms " << "Community=" << \
         community_.to_string() << " ]"<< endl;

   if (snmp_.get( pdu_, target_) == SNMP_CLASS_SUCCESS) {
       Vb vb;
      // check to see if there are any errors
      if (pdu_.get_error_status()) {
        cout << "ERROR: agent replied as follows\n";
        cout << pdu_.agent_error_reason() << endl;
      }
      else {
        VbIter iter(pdu_);
        while (iter.next(vb)) {
 	  cout << "\tOid = " << vb.to_string_oid() << "\n";
 	  cout << "\tValue = " << vb.to_string_value() << "\n";
       }
     }
   }
   else {
    const char *ptr = snmp_.error_string();
    cout << "ASNMP:ERROR: get command failed reason: " << ptr << endl;
  }

  cout << "\nASNMP:INFO: command completed normally.\n"<< endl;
  return 0;
}
Beispiel #4
0
int walkapp::run()
{

   //----------[ create a ASNMP session ]-----------------------------------
   if ( snmp_.valid() != SNMP_CLASS_SUCCESS) {
      cout << "\nASNMP:ERROR:Create session failed: "<<
          snmp_.error_string()<< "\n";
      return 1;
   }

   //--------[ build up ASNMP object needed ]-------------------------------
   if (address_.get_port() == 0)
     address_.set_port(DEF_AGENT_PORT);
   target_.set_address( address_);         // make a target using the address

   //-------[ issue the request, blocked mode ]-----------------------------
   cout << "\nASNMP:INFO:SNMP Version " << (target_.get_version()+ 1) << \
       " WALK SAMPLE PROGRAM \nOID: " << oid_.to_string() << "\n";
   target_.get_address(address_); // target updates port used
   int rc;
   const char *name = address_.resolve_hostname(rc);

   cout << "Device: " << address_ << " ";

   //FUZZ: disable check_for_lack_ACE_OS
   cout << (rc ? "<< did not resolve via gethostbyname() >>" : name) << "\n";
   //FUZZ: enable check_for_lack_ACE_OS

   cout << "[ Retries=" << target_.get_retry() << " \
        Timeout=" << target_.get_timeout() <<" ms " << "Community=" << \
         community_.to_string() << " ]"<< endl;

   MibIter iter(&snmp_, pdu_, &target_);
   char *err_str = 0;
   Vb vb;
   unsigned ctr = 0;
   while (iter.next(vb, err_str))  {
     cout << "\tOid = " << vb.to_string_oid() << "\n";
     cout << "\tValue = " << vb.to_string_value() << "\n";
     ctr++;
   }

   if (!err_str) {
     cout << "ERROR: walk: " << err_str << endl;
     return 0;
   }

  cout << "ASNMP:INFO:command completed normally. ACE Rocks...\n"<< endl;
  return 0;
}
Beispiel #5
0
int getapp::run()
{

   //----------[ create a ASNMP session ]-----------------------------------
   if ( snmp_.valid() != SNMP_CLASS_SUCCESS) {
      cout << "\nASNMP:ERROR:Create session failed: "<<
          snmp_.error_string()<< "\n";
      return 1;
   }

   //--------[ build up ASNMP object needed ]-------------------------------
   if (address_.get_port() == 0)
     address_.set_port(DEF_AGENT_PORT);
   target_.set_address( address_);         // make a target using the address

   //-------[ issue the request, blocked mode ]-----------------------------
   cout << "\nASNMP:INFO:SNMP Version " << (target_.get_version()+ 1) << \
       " GET SAMPLE PROGRAM \nOID: " << oid_.to_string() << "\n";
   target_.get_address(address_); // target updates port used
   int rc;
   const char *name = address_.resolve_hostname(rc);

   cout << "Device: " << address_ << " ";

   //FUZZ: disable check_for_lack_ACE_OS
   cout << (rc ? "<< did not resolve via gethostbyname() >>" : name) << "\n";
   //FUZZ: enable check_for_lack_ACE_OS

   cout << "[ Retries=" << target_.get_retry() << " \
        Timeout=" << target_.get_timeout() <<" ms " << "Community=" << \
         community_.to_string() << " ]"<< endl;

   if (snmp_.get( pdu_, target_, this) != SNMP_CLASS_SUCCESS) {
    const char *ptr = snmp_.error_string();
    cout << "ASNMP:ERROR: get command failed reason: " << ptr << endl;
   } else {
       ACE_Reactor::instance()->run_reactor_event_loop();
   }
   return 0;
}