Beispiel #1
0
void
dmz::JsExtV8Input::receive_switch_event (
      const Handle Channel,
      const InputEventSwitch &Value) {

   if (_v8Context.IsEmpty () == false) {

      v8::Context::Scope cscope(_v8Context);
      v8::HandleScope scope;

      V8Object event = v8::Object::New ();

      event->Set (_sourceStr, v8::Integer::New (Value.get_source_handle ()));
      event->Set (_idStr, v8::Integer::New (Value.get_switch_id ()));
      event->Set (_valueStr, v8::Integer::New (Value.get_switch_value ()));
      event->Set (_previousStr, v8::Integer::New (Value.get_switch_previous_value ()));

      const int Argc (3);
      V8Value argv[Argc];
      argv[0] = v8::Integer::New (Channel);
      argv[1] = event;

      _do_all_callbacks (Argc, argv, _leverTable);
   }
}
Beispiel #2
0
void
dmz::JsExtV8Input::receive_key_event (
      const Handle Channel,
      const InputEventKey &Value) {

   if (_v8Context.IsEmpty () == false) {

      v8::Context::Scope cscope(_v8Context);
      v8::HandleScope scope;

      V8Object event = v8::Object::New ();

      event->Set (_sourceStr, v8::Integer::New (Value.get_source_handle ()));
      event->Set (_keyStr, v8::Integer::New (Value.get_key ()));
      event->Set (_stateStr, v8::Boolean::New (Value.get_key_state ()));

      const int Argc (3);
      V8Value argv[Argc];
      argv[0] = v8::Integer::New (Channel);
      argv[1] = event;

      _do_all_callbacks (Argc, argv, _keyTable);
   }
}
dmz::V8Value
dmz::JsModuleUiV8QtBasic::_mouse_event_posf (const v8::Arguments &Args) {

   v8::HandleScope scope;
   V8Object result;

   JsModuleUiV8QtBasic *self = _to_self (Args);
   if (self) {

      QMouseEvent *event = (QMouseEvent *)self->_to_qevent (Args.This ());
      if (event) {

         QPointF pos = event->posF ();
         result = v8::Object::New ();
         result->Set(v8::String::NewSymbol ("x"), v8::Number::New (pos.x ()));
         result->Set(v8::String::NewSymbol ("y"), v8::Number::New (pos.y ()));
      }
   }

   return scope.Close (result);
}