Beispiel #1
0
void JS_FASTCALL
stubs::ScriptDebugPrologue(VMFrame &f)
{
    Probes::enterJSFun(f.cx, f.fp()->maybeFun(), f.fp()->script());
    JSTrapStatus status = js::ScriptDebugPrologue(f.cx, f.fp());
    switch (status) {
      case JSTRAP_CONTINUE:
        break;
      case JSTRAP_RETURN:
        *f.returnAddressLocation() = f.cx->jaegerRuntime().forceReturnFromFastCall();
        return;
      case JSTRAP_ERROR:
      case JSTRAP_THROW:
        THROW();
      default:
        JS_NOT_REACHED("bad ScriptDebugPrologue status");
    }
}
Beispiel #2
0
void JS_FASTCALL
stubs::CrossChunkShim(VMFrame &f, void *edge_)
{
    DebugOnly<CrossChunkEdge*> edge = (CrossChunkEdge *) edge_;

    mjit::ExpandInlineFrames(f.cx->compartment);

    JSScript *script = f.script();
    JS_ASSERT(edge->target < script->length);
    JS_ASSERT(script->code + edge->target == f.pc());

    CompileStatus status = CanMethodJIT(f.cx, script, f.pc(), f.fp()->isConstructing(),
                                        CompileRequest_Interpreter);
    if (status == Compile_Error)
        THROW();

    void **addr = f.returnAddressLocation();
    *addr = JS_FUNC_TO_DATA_PTR(void *, JaegerInterpoline);

    f.fp()->setRejoin(StubRejoin(REJOIN_RESUME));
}
Beispiel #3
0
/*
 * The strategy for this goes as follows:
 *
 * 1) Scan the stack, looking at all return addresses that could go into JIT
 *    code.
 * 2) If an address corresponds to a call site registered by |callSite| during
 *    the last compilation, remember it.
 * 3) Purge the old compiled state and return if there were no active frames of
 *    this script on the stack.
 * 4) Fix up the stack by replacing all saved addresses with the addresses the
 *    new compiler gives us for the call sites.
 */
bool
Recompiler::recompile()
{
    JS_ASSERT(script->hasJITCode());

    Vector<PatchableAddress> normalPatches(cx);
    Vector<PatchableAddress> ctorPatches(cx);

    JSStackFrame *firstCtorFrame = NULL;
    JSStackFrame *firstNormalFrame = NULL;

    // Find all JIT'd stack frames to account for return addresses that will
    // need to be patched after recompilation.
    for (VMFrame *f = script->compartment->jaegerCompartment->activeFrame();
            f != NULL;
            f = f->previous) {

        // Scan all frames owned by this VMFrame.
        JSStackFrame *end = f->entryfp->prev();
        for (JSStackFrame *fp = f->fp(); fp != end; fp = fp->prev()) {
            // Remember the latest frame for each type of JIT'd code, so the
            // compiler will have a frame to re-JIT from.
            if (!firstCtorFrame && fp->script() == script && fp->isConstructing())
                firstCtorFrame = fp;
            else if (!firstNormalFrame && fp->script() == script && !fp->isConstructing())
                firstNormalFrame = fp;

            void **addr = fp->addressOfNativeReturnAddress();
            if (script->jitCtor && script->jitCtor->isValidCode(*addr)) {
                if (!ctorPatches.append(findPatch(script->jitCtor, addr)))
                    return false;
            } else if (script->jitNormal && script->jitNormal->isValidCode(*addr)) {
                if (!normalPatches.append(findPatch(script->jitNormal, addr)))
                    return false;
            }
        }

        void **addr = f->returnAddressLocation();
        if (script->jitCtor && script->jitCtor->isValidCode(*addr)) {
            if (!ctorPatches.append(findPatch(script->jitCtor, addr)))
                return false;
        } else if (script->jitNormal && script->jitNormal->isValidCode(*addr)) {
            if (!normalPatches.append(findPatch(script->jitNormal, addr)))
                return false;
        }
    }

    Vector<CallSite> normalSites(cx);
    Vector<CallSite> ctorSites(cx);

    if (script->jitNormal && !saveTraps(script->jitNormal, &normalSites))
        return false;
    if (script->jitCtor && !saveTraps(script->jitCtor, &ctorSites))
        return false;

    ReleaseScriptCode(cx, script);

    if (normalPatches.length() &&
            !recompile(firstNormalFrame, normalPatches, normalSites)) {
        return false;
    }

    if (ctorPatches.length() &&
            !recompile(firstCtorFrame, ctorPatches, ctorSites)) {
        return false;
    }

    return true;
}