Beispiel #1
0
void initScreen()
{
    screen.setWidthHeight(SCREEN_WIDE_SIZE, SCREEN_WIDE_SIZE*SCREEN_HEIGHT/SCREEN_WIDTH);
    screen.setFocalDistance(focalDistance);
    cam.init(screen);
    cam.setNearFarPlanes(0.2,1000);
}
Beispiel #2
0
void initRendering()
{
    glEnable(GL_DEPTH_TEST);
    glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
    glEnable (GL_BLEND);
    glEnable(GL_LIGHTING);
    glEnable(GL_LIGHT0);
    glEnable(GL_NORMALIZE);
    glEnable(GL_COLOR_MATERIAL);
    glClearColor(0.0,0.0,0.0,1.0);
    glMatrixMode(GL_MODELVIEW);
    glLoadIdentity();
    cam.init(Screen(20,20,0,0,focalDistance));
    cam.setNearFarPlanes(1.0,200.0);
    cam.setOrthoGraphicProjection(true);
}