Beispiel #1
0
  VariableScope* VariableScope::synthesize(STATE, CompiledMethod* method,
                                           Module* module, Object* parent,
                                           Object* self, Object* block,
                                           Tuple* locals)
  {
    VariableScope* scope = state->new_object<VariableScope>(G(variable_scope));

    scope->block(state, block);
    scope->module(state, module);
    scope->method(state, method);

    if(VariableScope* vs = try_as<VariableScope>(parent)) {
      scope->parent(state, vs);
    } else {
      scope->parent(state, nil<VariableScope>());
    }

    scope->heap_locals(state, locals);
    scope->last_match(state, cNil);

    scope->self(state, self);
    scope->number_of_locals_ = locals->num_fields();
    scope->isolated_ = true;
    scope->locals_ = 0;
    scope->block_as_method_ = 0;

    return scope;
  }
Beispiel #2
0
  VariableScope* StackVariables::create_heap_alias(STATE,
      CallFrame* call_frame, bool full)
  {
    if(on_heap_) return on_heap_;

    VMMethod* vmm = call_frame->cm->backend_method();
    VariableScope* scope = state->new_struct<VariableScope>(
        G(variable_scope), vmm->number_of_locals * sizeof(Object*));

    if(parent_) {
      scope->parent(state, parent_);
    } else {
      scope->parent(state, (VariableScope*)Qnil);
    }

    scope->self(state, self_);
    scope->block(state, block_);
    scope->module(state, module_);
    scope->method(state, call_frame->cm);

    scope->number_of_locals_ = vmm->number_of_locals;

    if(full) {
      scope->isolated_ = false;
      scope->point_locals_to(locals_);
    } else {
      scope->isolated_ = true;
      scope->point_locals_to(scope->heap_locals_);
    }

    on_heap_ = scope;

    return scope;
  }
Beispiel #3
0
    Symbol* original_name() {
      if(multiple_scopes_p()) {
        if(block_as_method_p()) return cm->name();
        return top_scope_->method()->name();
      }

      return cm->name();
    }
Beispiel #4
0
  VariableScope* StackVariables::create_heap_alias(STATE, CallFrame* call_frame,
                                                   bool full)
  {
    if(on_heap_) return on_heap_;

    MachineCode* mcode = call_frame->compiled_code->machine_code();
    VariableScope* scope =
      state->memory()->new_object<VariableScope>(state, G(variable_scope));

    if(parent_) {
      scope->parent(state, parent_);
    } else {
      scope->parent(state, nil<VariableScope>());
    }

    scope->self(state, self_);
    scope->block(state, block_);
    scope->module(state, module_);
    scope->method(state, call_frame->compiled_code);
    scope->heap_locals(state, nil<Tuple>());
    scope->last_match(state, last_match_);
    scope->fiber(state, state->vm()->thread()->current_fiber());

    scope->number_of_locals(mcode->number_of_locals);
    scope->isolated(0);
    scope->flags(call_frame->flags);
    scope->_lock_.init();

    if(!full) {
      scope->isolated(1);
      scope->heap_locals(state, Tuple::create(state, mcode->number_of_locals));
      for(int i = 0; i < scope->number_of_locals(); i++) {
        scope->set_local(state, i, locals_[i]);
      }
    }

    scope->locals(locals_);
    scope->dynamic_locals(state, nil<LookupTable>());

    on_heap_ = scope;

    return scope;
  }
Beispiel #5
0
  Object* rbx_zsuper_send(STATE, CallFrame* call_frame, Symbol* name, Object* block) {
    Object* const recv = call_frame->self();

    VariableScope* scope = call_frame->method_scope(state);
    assert(scope);

    VMMethod* v = scope->method()->backend_method();
    Object* splat_obj = 0;
    Array* splat = 0;

    size_t arg_count = v->total_args;

    if(v->splat_position >= 0) {
      splat_obj = scope->get_local(state, v->splat_position);
      splat = try_as<Array>(splat_obj);
      if(splat) {
        arg_count += splat->size();
      } else {
        arg_count++;
      }
    }

    Tuple* tup = Tuple::create(state, arg_count);
    for(int i = 0; i < v->total_args; i++) {
      tup->put(state, i, scope->get_local(state, i));
    }

    if(splat) {
      for(size_t i = 0; i < splat->size(); i++) {
        tup->put(state, i + v->total_args, splat->get(state, i));
      }
    } else if(splat_obj) {
      tup->put(state, v->total_args, splat_obj);
    }

    Arguments out_args(name, recv, block, arg_count, 0);
    out_args.use_tuple(tup, arg_count);

    LookupData lookup(recv, call_frame->module()->superclass(), G(sym_private));
    Dispatch dis(name);

    return dis.send(state, call_frame, lookup, out_args, eSuper);
  }
Beispiel #6
0
  Object* rbx_zsuper_send(STATE, CallFrame* call_frame, CallSite* call_site, Object* block) {
    Object* const recv = call_frame->self();

    VariableScope* scope = call_frame->method_scope(state);
    assert(scope);

    MachineCode* v = scope->method()->machine_code();
    Object* splat_obj = 0;
    Array* splat = 0;

    size_t arg_count = v->total_args;

    if(v->splat_position >= 0) {
      splat_obj = scope->get_local(state, v->splat_position);
      splat = try_as<Array>(splat_obj);
      if(splat) {
        arg_count += splat->size();
      } else {
        arg_count++;
      }
    }

    Tuple* tup = Tuple::create_dirty(state, arg_count);
    for(int i = 0; i < v->total_args; i++) {
      tup->put(state, i, scope->get_local(state, i));
    }

    if(splat) {
      for(native_int i = 0; i < splat->size(); i++) {
        tup->put(state, i + v->total_args, splat->get(state, i));
      }
    } else if(splat_obj) {
      tup->put(state, v->total_args, splat_obj);
    }

    Arguments out_args(call_site->name(), recv, block, arg_count, 0);
    out_args.use_tuple(tup, arg_count);

    return call_site->execute(state, call_frame, out_args);
  }
Beispiel #7
0
  VariableScope* StackVariables::create_heap_alias(STATE, CallFrame* call_frame,
                                                   bool full)
  {
    if(on_heap_) return on_heap_;

    MachineCode* mcode = call_frame->compiled_code->machine_code();
    VariableScope* scope = state->new_object_dirty<VariableScope>(G(variable_scope));

    if(parent_) {
      scope->parent(state, parent_);
    } else {
      scope->parent(state, nil<VariableScope>());
    }

    scope->self(state, self_);
    scope->block(state, block_);
    scope->module(state, module_);
    scope->method(state, call_frame->compiled_code);
    scope->heap_locals(state, Tuple::create(state, mcode->number_of_locals));
    scope->last_match(state, last_match_);
    scope->fiber(state, state->vm()->current_fiber.get());

    scope->number_of_locals_ = mcode->number_of_locals;

    if(full) {
      scope->isolated_ = false;
    } else {
      scope->isolated_ = true;
    }

    scope->locals_ = locals_;
    scope->dynamic_locals(state, nil<LookupTable>());

    scope->set_block_as_method(call_frame->block_as_method_p());

    on_heap_ = scope;

    return scope;
  }
Beispiel #8
0
  VariableScope* VariableScope::promote(STATE) {
    VariableScope* scope = state->new_struct<VariableScope>(
        G(variable_scope), number_of_locals_ * sizeof(Object*));

    scope->block(state, block_);
    scope->method(state, method_);
    scope->module(state, module_);
    if(parent_) {
      scope->parent(state, parent_);
    } else {
      scope->parent(state, (VariableScope*)Qnil);
    }
    scope->self(state, self_);

    scope->number_of_locals_ = number_of_locals_;

    for(int i = 0; i < number_of_locals_; i++) {
      scope->set_local(state, i, locals_[i]);
    }

    return scope;
  }
  VariableScope* VariableScope::synthesize(STATE, CompiledCode* method,
      Module* module, Object* parent, Object* self, Object* block, Tuple* locals)
  {
    VariableScope* scope =
      state->memory()->new_object<VariableScope>(state, G(variable_scope));

    scope->block(state, block);
    scope->module(state, module);
    scope->method(state, method);

    if(VariableScope* vs = try_as<VariableScope>(parent)) {
      scope->parent(state, vs);
    } else {
      scope->parent(state, nil<VariableScope>());
    }

    scope->heap_locals(state, locals);

    scope->self(state, self);
    scope->number_of_locals(locals->num_fields());

    return scope;
  }
Beispiel #10
0
  VariableScope* StackVariables::create_heap_alias(STATE, CallFrame* call_frame,
                                                   bool full)
  {
    if(on_heap_) return on_heap_;

    VMMethod* vmm = call_frame->cm->backend_method();
    VariableScope* scope = state->new_object<VariableScope>(G(variable_scope));

    if(parent_) {
      scope->parent(state, parent_);
    } else {
      scope->parent(state, nil<VariableScope>());
    }

    scope->self(state, self_);
    scope->block(state, block_);
    scope->module(state, module_);
    scope->method(state, call_frame->cm);
    scope->heap_locals(state, Tuple::create(state, vmm->number_of_locals));
    scope->last_match(state, last_match_);

    scope->number_of_locals_ = vmm->number_of_locals;

    if(full) {
      scope->isolated_ = false;
    } else {
      scope->isolated_ = true;
    }

    scope->locals_ = locals_;

    scope->set_block_as_method(call_frame->block_as_method_p());

    on_heap_ = scope;

    return scope;
  }
Beispiel #11
0
    inline bool zsuper(STATE, CallFrame* call_frame, intptr_t literal) {
      Object* block = stack_pop();
      Object* const recv = call_frame->self();

      VariableScope* scope = call_frame->method_scope(state);
      interp_assert(scope);

      MachineCode* mc = scope->method()->machine_code();
      Object* splat_obj = 0;
      Array* splat = 0;

      size_t arg_count = mc->total_args;

      if(mc->splat_position >= 0) {
        splat_obj = scope->get_local(state, mc->splat_position);
        splat = try_as<Array>(splat_obj);
        if(splat) {
          arg_count += splat->size();
        } else {
          arg_count++;
        }
      }

      Tuple* tup = Tuple::create(state, arg_count);
      native_int tup_index = 0;

      native_int fixed_args;
      if(splat) {
        fixed_args = mc->splat_position;
      } else if(mc->keywords) {
        fixed_args = mc->total_args - 1;
      } else {
        fixed_args = mc->total_args;
      }
      for(native_int i = 0; i < fixed_args; i++) {
        tup->put(state, tup_index++, scope->get_local(state, i));
      }

      if(splat) {
        for(native_int i = 0; i < splat->size(); i++) {
          tup->put(state, tup_index++, splat->get(state, i));
        }
      } else if(splat_obj) {
        tup->put(state, tup_index++, splat_obj);
      }

      if(mc->post_args) {
        native_int post_position = mc->splat_position + 1;
        for(native_int i = post_position; i < post_position + mc->post_args; i++) {
          tup->put(state, tup_index++, scope->get_local(state, i));
        }
      }

      if(mc->keywords) {
        native_int placeholder_position = splat_obj ? mc->total_args : mc->total_args - 1;
        native_int keywords_position = placeholder_position + 1;

        Object* placeholder = scope->get_local(state, placeholder_position);
        Array* ary = Array::create(state, 2);

        for(native_int i = keywords_position; i <= mc->keywords_count; i++) {
          ary->set(state, 0, as<Symbol>(call_frame->compiled_code->local_names()->at(state, i)));
          ary->set(state, 1, scope->get_local(state, i));

          placeholder->send(state, state->symbol("[]="), ary);
        }

        tup->put(state, tup_index++, scope->get_local(state, placeholder_position));
      }

      CallSite* call_site = reinterpret_cast<CallSite*>(literal);

      Arguments new_args(call_site->name(), recv, block, arg_count, 0);
      new_args.use_tuple(tup, arg_count);

      Object* ret;

      Symbol* current_name = call_frame->original_name();
      if(call_site->name() != current_name) {
        call_site->name(state, current_name);
      }

      ret = call_site->execute(state, new_args);

      state->vm()->checkpoint(state);

      CHECK_AND_PUSH(ret);
    }