PixelColor* VisualTextureContainer::createReadPixels(const uint16 format, const uint16 type) { PixelColor* pixels = NULL; PixelColor* prevPixels = NULL; char errStr[512]; double scaleFactor = 1.0; uint8 numberOfBytesPerChannel = 0; uint8 numberOfChannels = 0; // channel == color resp. alpha channel uint8 numberOfBytesPerPixel = 0; uint32 numberOfBytesPerRow = 0; if ((format == kGL_RGBA) || (format == kGL_BGRA)) { numberOfChannels = 4; } else { sprintf(errStr, "unknown format %d in file: %s (line: %d) [%s])", format, __FILE__, __LINE__, __FUNCTION__); writeLog(errStr); return pixels; } if ((type == kGL_UNSIGNED_INT_8_8_8_8_REV) || (type == kGL_UNSIGNED_INT_8_8_8_8) || (type == kGL_UNSIGNED_BYTE)) { numberOfBytesPerChannel = 1; // // 1 byte (== 8 bits) per color/channel } else { sprintf(errStr, "unknown type %d in file: %s (line: %d) [%s])", type, __FILE__, __LINE__, __FUNCTION__); writeLog(errStr); return pixels; } numberOfBytesPerPixel = numberOfBytesPerChannel * numberOfChannels; numberOfBytesPerRow = numberOfBytesPerPixel * this->textureRect.width; VisualGraphics* theVisualGraphics = VisualGraphics::getInstance(); Coord coord; VisualCamera aCamera; aCamera.setOrthographicProjection(); coord.x = aCamera.getMaxLeftCoord() * scaleFactor; coord.y = (aCamera.getMaxBottomCoord() + theVisualGraphics->yPixelToCoord(this->textureRect.height, aCamera)) * scaleFactor; coord.z = aCamera.getMaxNearPos(); VertexChain aVertexChain; TexCoord texCoord; texCoord.s = 0.0; texCoord.t = this->getTextureLogicalHeight(); VisualVertex* topLeftFrontVertex = new VisualVertex(coord, texCoord, white); aVertexChain.push_back(topLeftFrontVertex); coord.x = aCamera.getMaxLeftCoord() * scaleFactor; coord.y = aCamera.getMaxBottomCoord() * scaleFactor; coord.z = aCamera.getMaxNearPos(); texCoord.s = 0.0; texCoord.t = 0.0; VisualVertex* bottomLeftFrontVertex = new VisualVertex(coord, texCoord, white); aVertexChain.push_back(bottomLeftFrontVertex); coord.x = (aCamera.getMaxLeftCoord() + theVisualGraphics->xPixelToCoord(this->textureRect.width, aCamera)) * scaleFactor; coord.y = aCamera.getMaxBottomCoord() * scaleFactor; coord.z = aCamera.getMaxNearPos(); texCoord.s = this->getTextureLogicalWidth(); texCoord.t = 0.0; VisualVertex* bottomRightFrontVertex = new VisualVertex(coord, texCoord, white); aVertexChain.push_back(bottomRightFrontVertex); coord.x = (aCamera.getMaxLeftCoord() + theVisualGraphics->xPixelToCoord(this->textureRect.width, aCamera)) * scaleFactor; coord.y = (aCamera.getMaxBottomCoord() + theVisualGraphics->yPixelToCoord(this->textureRect.height, aCamera)) * scaleFactor; coord.z = aCamera.getMaxNearPos(); texCoord.s = this->getTextureLogicalWidth(); texCoord.t = this->getTextureLogicalHeight(); VisualVertex* topRightFrontVertex = new VisualVertex(coord, texCoord, white); aVertexChain.push_back(topRightFrontVertex); // read previous pixels if ((format == kGL_RGBA) || (format == kGL_BGRA)) { prevPixels = (uint32*)calloc((numberOfBytesPerRow / numberOfBytesPerPixel) * this->textureRect.height, numberOfBytesPerPixel); } theVisualGraphics->readPixels(aCamera.getMaxLeftCoord(), aCamera.getMaxBottomCoord(), this->textureRect.width, this->textureRect.height, &prevPixels, format, type, aCamera); // draw current texture theVisualGraphics->drawTexture(this->textureName, &aVertexChain, this->getUseRectExtension(), kReplace); // read pixels of current texture if ((format == kGL_RGBA) || (format == kGL_BGRA)) { pixels = (uint32*)calloc((numberOfBytesPerRow / numberOfBytesPerPixel) * this->textureRect.height, numberOfBytesPerPixel); } theVisualGraphics->readPixels(aCamera.getMaxLeftCoord(), aCamera.getMaxBottomCoord(), this->textureRect.width, this->textureRect.height, &pixels, format, type, aCamera); // restore previous pixels theVisualGraphics->drawPixels(&prevPixels, aCamera.getMaxLeftCoord(), aCamera.getMaxBottomCoord(), this->textureRect.width, this->textureRect.height, format, type); for (VertexChainIterator chainIt = aVertexChain.begin(); chainIt != aVertexChain.end(); chainIt++) { delete *chainIt; *chainIt = NULL; } aVertexChain.clear(); free(prevPixels); return pixels; }
UInt32* VisualTextureContainer::getRectPixels(const UInt16 format, const UInt16 type) { UInt32* pixels = NULL; UInt32* prevPixels = NULL; char errStr[512]; double scaleFactor = 1.0; UInt8 numberOfBytesPerChannel = 0; UInt8 numberOfChannels = 0; // channel == color resp. alpha channel UInt8 numberOfBytesPerPixel = 0; UInt32 numberOfBytesPerRow = 0; if ((format == kGL_RGBA) || (format == kGL_BGRA)) { numberOfChannels = 4; } else { sprintf(errStr, "unknown format %d in file: %s (line: %d) [%s])", format, __FILE__, __LINE__, __FUNCTION__); writeLog(errStr); return pixels; } if ((type == kGL_UNSIGNED_INT_8_8_8_8_REV) || (type == kGL_UNSIGNED_INT_8_8_8_8) || (type == kGL_UNSIGNED_BYTE)) { numberOfBytesPerChannel = 1; // // 1 byte (== 8 bits) per color/channel } else { sprintf(errStr, "unknown type %d in file: %s (line: %d) [%s])", type, __FILE__, __LINE__, __FUNCTION__); writeLog(errStr); return pixels; } numberOfBytesPerPixel = numberOfBytesPerChannel * numberOfChannels; numberOfBytesPerRow = numberOfBytesPerPixel * this->textureWidth; VisualStageBox stageBox; VisualStagePosition position; position.horizontalAlignment = kLeftAligned; position.verticalAlignment = kBottomAligned; stageBox.setVisualStagePosition(position); stageBox.setContentPixelWidth(this->getImageWidth()); stageBox.setContentPixelHeight(this->getImageHeight()); VertexChain aVertexChain; Vertex* topLeftFrontVertex = new Vertex; topLeftFrontVertex->vertexPosition.xPos = stageBox.getLeftCoord() * scaleFactor; topLeftFrontVertex->vertexPosition.yPos = stageBox.getTopCoord() * scaleFactor; topLeftFrontVertex->vertexPosition.zPos = stageBox.getFrontPosition(); topLeftFrontVertex->vertexColor.r = 1.0f; topLeftFrontVertex->vertexColor.g = 1.0f; topLeftFrontVertex->vertexColor.b = 1.0f; topLeftFrontVertex->vertexColor.a = 1.0f; topLeftFrontVertex->texCoordPosition.sPos = 0.0f; topLeftFrontVertex->texCoordPosition.tPos = this->getTextureLogicalHeight(); aVertexChain.push_back(topLeftFrontVertex); Vertex* bottomLeftFrontVertex = new Vertex; bottomLeftFrontVertex->vertexPosition.xPos = stageBox.getLeftCoord() * scaleFactor; bottomLeftFrontVertex->vertexPosition.yPos = stageBox.getBottomCoord() * scaleFactor; bottomLeftFrontVertex->vertexPosition.zPos = stageBox.getFrontPosition(); bottomLeftFrontVertex->vertexColor.r = 1.0f; bottomLeftFrontVertex->vertexColor.g = 1.0f; bottomLeftFrontVertex->vertexColor.b = 1.0f; bottomLeftFrontVertex->vertexColor.a = 1.0f; bottomLeftFrontVertex->texCoordPosition.sPos = 0.0f; bottomLeftFrontVertex->texCoordPosition.tPos = 0.0f; aVertexChain.push_back(bottomLeftFrontVertex); Vertex* bottomRightFrontVertex = new Vertex; bottomRightFrontVertex->vertexPosition.xPos = stageBox.getRightCoord() * scaleFactor; bottomRightFrontVertex->vertexPosition.yPos = stageBox.getBottomCoord() * scaleFactor; bottomRightFrontVertex->vertexPosition.zPos = stageBox.getFrontPosition(); bottomRightFrontVertex->vertexColor.r = 1.0f; bottomRightFrontVertex->vertexColor.g = 1.0f; bottomRightFrontVertex->vertexColor.b = 1.0f; bottomRightFrontVertex->vertexColor.a = 1.0f; bottomRightFrontVertex->texCoordPosition.sPos = this->getTextureLogicalWidth(); bottomRightFrontVertex->texCoordPosition.tPos = 0.0f; aVertexChain.push_back(bottomRightFrontVertex); Vertex* topRightFrontVertex = new Vertex; topRightFrontVertex->vertexPosition.xPos = stageBox.getRightCoord() * scaleFactor; topRightFrontVertex->vertexPosition.yPos = stageBox.getTopCoord() * scaleFactor; topRightFrontVertex->vertexPosition.zPos = stageBox.getFrontPosition(); topRightFrontVertex->vertexColor.r = 1.0f; topRightFrontVertex->vertexColor.g = 1.0f; topRightFrontVertex->vertexColor.b = 1.0f; topRightFrontVertex->vertexColor.a = 1.0f; topRightFrontVertex->texCoordPosition.sPos = this->getTextureLogicalWidth(); topRightFrontVertex->texCoordPosition.tPos = this->getTextureLogicalHeight(); aVertexChain.push_back(topRightFrontVertex); VisualGraphics* theVisualGraphics = VisualGraphics::getInstance(); // read previous pixels if ((format == kGL_RGBA) || (format == kGL_BGRA)) { prevPixels = (UInt32*)calloc((numberOfBytesPerRow / numberOfBytesPerPixel) * this->textureHeight, numberOfBytesPerPixel); } theVisualGraphics->readPixels(stageBox.getLeftCoord(), stageBox.getBottomCoord(), this->textureWidth, this->textureHeight, &prevPixels, format, type); // draw current texture theVisualGraphics->drawTexture(this->textureName, &aVertexChain, this->getUseRectExtension(), kReplace); // read pixels of current texture if ((format == kGL_RGBA) || (format == kGL_BGRA)) { pixels = (UInt32*)calloc((numberOfBytesPerRow / numberOfBytesPerPixel) * this->textureHeight, numberOfBytesPerPixel); } theVisualGraphics->readPixels(stageBox.getLeftCoord(), stageBox.getBottomCoord(), this->textureWidth, this->textureHeight, &pixels, format, type); // restore previous pixels theVisualGraphics->drawPixels(&prevPixels, stageBox.getLeftCoord(), stageBox.getBottomCoord(), this->textureWidth, this->textureHeight, format, type); for (VertexChainIterator chainIt = aVertexChain.begin(); chainIt != aVertexChain.end(); chainIt++) { delete *chainIt; *chainIt = NULL; } aVertexChain.clear(); free(prevPixels); return pixels; }