Beispiel #1
0
Video::Video(VirtualMachine& vm, VideoFairy& videoFairy)
:vm_(vm)
,debugger_(vm.debugger())
,cartridge(NULL)
,videoFairy(videoFairy)
,isEven(false)
,nowY(0)
,nowX(0)
,spriteHitCnt(0)
,executeNMIonVBlank(false)
,spriteHeight(8)
,patternTableAddressBackground(0)
,patternTableAddress8x8Sprites(0)
,vramIncrementSize(1)
,colorEmphasis(0)
,spriteVisibility(false)
,backgroundVisibility(false)
,spriteClipping(false)
,backgroundClipping(false)
,paletteMask(0)
,nowOnVBnank(false)
,sprite0Hit(false)
,lostSprites(false)
,vramBuffer(0)
,spriteAddr(0)
,vramAddrRegister(0x0)
,vramAddrReloadRegister(0)
,horizontalScrollBits(0)
,scrollRegisterWritten(false)
,vramAddrRegisterWritten(false)
{
	//ctor
	memset(this->screenBuffer, 0x0, screenWidth * screenHeight * sizeof(uint8_t));
}
Beispiel #2
0
IOPort::IOPort(VirtualMachine& vm, GamepadFairy* pad1, GamepadFairy* pad2)
:vm_(vm)
,debugger_(vm.debugger())
,pad1Fairy(pad1 == 0 ? dummyPad : *pad1)
,pad2Fairy(pad2 == 0 ? dummyPad : *pad2)
,pad1Idx(GamepadFairy::A)
,pad2Idx(GamepadFairy::A)
{

}