Beispiel #1
0
bool 
UsdGeomPrimvar::ComputeFlattened(VtValue *value, UsdTimeCode time) const
{
    VtValue attrVal;
    if (!Get(&attrVal, time)) {
        return false;
    }

    // If the primvar attr value is not an array or if the primvar isn't 
    // indexed, simply return the attribute value.
    if (!attrVal.IsArrayValued() || !IsIndexed()) {
        *value = VtValue::Take(attrVal);
        return true;
    }

    VtIntArray indices;
    if (!GetIndices(&indices, time)) {
        TF_CODING_ERROR("No indices authored for indexed primvar <%s>.", 
                        _attr.GetPath().GetText());
        return false;
    }

    // Handle all known supported array value types.
    bool foundSupportedType =
        _ComputeFlattenedArray<VtVec2fArray>(attrVal, indices, value)       || 
        _ComputeFlattenedArray<VtVec2dArray>(attrVal, indices, value)       || 
        _ComputeFlattenedArray<VtVec2iArray>(attrVal, indices, value)       || 
        _ComputeFlattenedArray<VtVec2hArray>(attrVal, indices, value)       || 
        _ComputeFlattenedArray<VtVec3fArray>(attrVal, indices, value)       || 
        _ComputeFlattenedArray<VtVec3dArray>(attrVal, indices, value)       || 
        _ComputeFlattenedArray<VtVec3iArray>(attrVal, indices, value)       || 
        _ComputeFlattenedArray<VtVec3hArray>(attrVal, indices, value)       || 
        _ComputeFlattenedArray<VtVec4fArray>(attrVal, indices, value)       || 
        _ComputeFlattenedArray<VtVec4dArray>(attrVal, indices, value)       || 
        _ComputeFlattenedArray<VtVec4iArray>(attrVal, indices, value)       || 
        _ComputeFlattenedArray<VtVec4hArray>(attrVal, indices, value)       ||
        _ComputeFlattenedArray<VtMatrix3dArray>(attrVal, indices, value)    || 
        _ComputeFlattenedArray<VtMatrix4dArray>(attrVal, indices, value)    ||
        _ComputeFlattenedArray<VtStringArray>(attrVal, indices, value)      ||
        _ComputeFlattenedArray<VtDoubleArray>(attrVal, indices, value)      ||
        _ComputeFlattenedArray<VtIntArray>(attrVal, indices, value)         ||
        _ComputeFlattenedArray<VtFloatArray>(attrVal, indices, value)       ||
        _ComputeFlattenedArray<VtHalfArray>(attrVal, indices, value);

    if (!foundSupportedType) {
        TF_WARN("Unsupported indexed primvar value type %s.", 
                attrVal.GetTypeName().c_str());
    }

    return !value->IsEmpty();
}
void
HdStExtComputation::Sync(HdSceneDelegate *sceneDelegate,
                         HdRenderParam   *renderParam,
                         HdDirtyBits     *dirtyBits)
{
    HD_TRACE_FUNCTION();
    HF_MALLOC_TAG_FUNCTION();
    TF_DEBUG(HD_EXT_COMPUTATION_UPDATED).Msg(
        "HdStExtComputation::Sync %s\n", GetId().GetText());

    HdExtComputation::_Sync(sceneDelegate, renderParam, dirtyBits);

    // We only commit GPU resources when directly executing a GPU computation
    // or when aggregating inputs for a downstream computation.
    if (GetGpuKernelSource().empty() && !IsInputAggregation()) {
        return;
    }

    HdRenderIndex &renderIndex = sceneDelegate->GetRenderIndex();
    HdStResourceRegistrySharedPtr const & resourceRegistry =
        boost::dynamic_pointer_cast<HdStResourceRegistry>(
                              renderIndex.GetResourceRegistry());

    HdBufferSourceVector inputs;
    for (TfToken const & inputName: GetSceneInputNames()) {
        VtValue inputValue = sceneDelegate->GetExtComputationInput(
                                                GetId(), inputName);
        size_t arraySize =
            inputValue.IsArrayValued() ? inputValue.GetArraySize() : 1;
        HdBufferSourceSharedPtr inputSource = HdBufferSourceSharedPtr(
                    new HdVtBufferSource(inputName, inputValue, arraySize));
        if (inputSource->IsValid()) {
            inputs.push_back(inputSource);
        } else {
            TF_WARN("Unsupported type %s for source %s in extComputation %s.",
                    inputValue.GetType().GetTypeName().c_str(),
                    inputName.GetText(), GetId().GetText());
        }
    }

    _inputRange.reset();
    if (!inputs.empty()) {
        if (_IsEnabledSharedExtComputationData() && IsInputAggregation()) {
            uint64_t inputId = _ComputeSharedComputationInputId(0, inputs);

            HdInstance<uint64_t, HdBufferArrayRangeSharedPtr> barInstance;
            std::unique_lock<std::mutex> regLog =
                resourceRegistry->RegisterExtComputationDataRange(inputId,
                                                                  &barInstance);

            if (barInstance.IsFirstInstance()) {
                // Allocate the first buffer range for this input key
                _inputRange = _AllocateComputationDataRange(inputs,
                                                            resourceRegistry);
                barInstance.SetValue(_inputRange);

                TF_DEBUG(HD_SHARED_EXT_COMPUTATION_DATA).Msg(
                    "Allocated shared ExtComputation buffer range: %s: %p\n",
                    GetId().GetText(), (void *)_inputRange.get());
            } else {
                // Share the existing buffer range for this input key
                _inputRange = barInstance.GetValue();

                TF_DEBUG(HD_SHARED_EXT_COMPUTATION_DATA).Msg(
                    "Reused shared ExtComputation buffer range: %s: %p\n",
                    GetId().GetText(), (void *)_inputRange.get());
            }

        } else {
            // We're not sharing, so go ahead and allocate new buffer range.
            _inputRange = _AllocateComputationDataRange(inputs,
                                                        resourceRegistry);
        }

        // Make sure that we also release any stale input range data
        renderIndex.GetChangeTracker().SetGarbageCollectionNeeded();
    }
}