///
/// オーディオリソース生成
AudioResourcePtr AudioResource::create(
    FilePath& filepath  ///< ファイルパス
) {
    //  未サポート判定
    T3_ASSERT_MSG(filepath.ext() == ".wav", "%s is not support. only supported .wav", filepath.filename().c_str());
    
    //  とりあえず.wavだけサポート
    Wav wav;
    wav.load(filepath);
    
    //  リソース生成
    AudioResourcePtr res;
    res.reset(T3_SYS_NEW AudioResource);
    res->setupBuffer(wav);
    res->resourceName(filepath.filename().c_str());
    res->createHandle();
    return res;
}
Beispiel #2
0
int Wav_load(void * aClassPtr, const char * aFilename)
{
	Wav * cl = (Wav *)aClassPtr;
	return cl->load(aFilename);
}
Beispiel #3
0
int SampleHold::loadDir(const string& path)
{
    ProgramState& progstate = ProgramState::instance();

    if(path.size()==0)
    {
        DERROR("path empty");
        return 1;
    }

    FileDir fd;
    bool exist = fd.read(path, false, ".wav", false, false);
    if(!exist)
    {
        DERROR("(E) SampleHold loadDIR(): no such dir!");
        return 1;
    }

    vector<string> files;
    fd.getFiles(files);

    if(files.size()==0)return 0;

    for(unsigned int i=0; i<files.size(); i++)
    {
        Wav w;

        string str=path+files[i];

        //FIXME: better errorchecking!
        Wav::err ret = w.load(str);
        //w.info();

        if(ret==Wav::FILE_NOTFOUND_ERR)continue;

        //something went wrong but probably file does not exist...
        if(!w.ok())
        {
            DERROR("something wrong happend");
            continue;
        }

        WavSample* samp;
        if(w.isStereo())
        {
            SampleValue* l = new SampleValue(w.makeSample(Wav::EXTRACT_LEFT));
            l->setResampleRate(w.getSampleRate(), progstate.getSampleRate());

            SampleValue* r = new SampleValue(w.makeSample(Wav::EXTRACT_RIGHT));
            r->setResampleRate(w.getSampleRate(), progstate.getSampleRate());


            samp = new WavSample(files[i], l,r);
        }
        else
        {
            SampleValue* m = new SampleValue(w.makeSample(Wav::EXTRACT_ALL));
            m->setResampleRate(w.getSampleRate(), progstate.getSampleRate());

            samp = new WavSample(files[i], m);
        }
        samples.push_back(samp);

        w.del();
    }

    return 0;
}