Beispiel #1
0
void QFormScriptRunner::QFormScriptRunnerPrivate::initializeEngine(QWidget *w, const WidgetList &children, QScriptEngine &scriptEngine) {
    // Populate the script variables. This pushes a context which must be popped.
    QScriptContext *ctx = scriptEngine.pushContext();
    QScriptValue widgetObject =  scriptEngine.newQObject(w);
    QScriptValue childrenArray = scriptEngine.newArray (children.size());

    for(int i = 0; i < children.size(); i++) {
        childrenArray.setProperty(i, scriptEngine.newQObject(children[i]));
    }

    const QFormBuilderStrings &strings = QFormBuilderStrings::instance();
    ctx ->activationObject().setProperty(strings.scriptWidgetVariable, widgetObject);
    ctx ->activationObject().setProperty(strings.scriptChildWidgetsVariable, childrenArray);
}
Beispiel #2
0
// This method performs intersection testing at the given XY coords, and returns true if
// any intersections were found. It will break after processing the first pickable Window
// it finds.
bool WindowManager::pickAtXY(float x, float y, WidgetList& wl)
{
    Intersections intr;


    osg::Camera* camera = _view->getCamera();
    osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(camera->getGraphicsContext());
    if (gw)
    {
        _view->computeIntersections(camera, osgUtil::Intersector::WINDOW, x, y, intr, _nodeMask);
    }

    if (!intr.empty())
    {
        // Get the first Window at the XY coordinates; if you want a Window to be
        // non-pickable, set the NodeMask to something else.
        Window* activeWin = 0;

        // Iterate over every picked result and create a list of Widgets that belong
        // to that Window.
        for(Intersections::iterator i = intr.begin(); i != intr.end(); i++) {
            Window* win = dynamic_cast<Window*>(i->nodePath.back()->getParent(0));

            // Make sure that our window is valid, and that our pick is within the
            // "visible area" of the Window.
            if(
                !win ||
                (win->getVisibilityMode() == Window::VM_PARTIAL && !win->isPointerXYWithinVisible(x, y))
            ) {
                continue;
            }

            // Set our activeWin, so that we know when we've got all the Widgets
            // that belong to it.
            if(!activeWin) activeWin = win;

            // If we've found a new Widnow, break out!
            else if(activeWin != win) break;

            Widget* widget = dynamic_cast<Widget*>(i->drawable.get());

            if(!widget) continue;

            // We need to return a list of every Widget that was picked, so
            // that the handler can operate on it accordingly.
            else wl.push_back(widget);
        }

        if(wl.size()) {
            // Potentially VERY expensive; only to be used for debugging. :)
            if(_flags & WM_PICK_DEBUG) _updatePickWindow(&wl, x, y);

            return true;
        }
    }

    if(_flags & WM_PICK_DEBUG) _updatePickWindow(0, x, y);

    return false;
}
bool Window::getFocusList(WidgetList& wl) const {
    for(ConstIterator i = begin(); i != end(); i++) if(i->valid()) {
        EmbeddedWindow* ew = dynamic_cast<EmbeddedWindow*>(i->get());

        if(!ew) {
            if(i->get()->canFocus()) wl.push_back(i->get());
        }

        else {
            if(ew->getWindow()) ew->getWindow()->getFocusList(wl);
        }
    }

    return wl.size() != 0;
}
Beispiel #4
0
bool QFormScriptRunner::run(const DomWidget *domWidget,
                            const QString &customWidgetScript,
                            QWidget *widget, const WidgetList &children,
                            QString *errorMessage)
{
    typedef QList<DomScript*> DomScripts;

    const Options scriptOptions =  m_impl->options();
    if (scriptOptions & DisableScripts)
        return true;
    // get list
    const DomScripts domScripts = domWidget->elementScript();
    // Concatenate snippets, starting with custom widget script
    QString  script = customWidgetScript;
    if (script.isEmpty() && domScripts.empty())
        return true;

    foreach (const DomScript *scriptSnippet, domScripts) {
        // Ensure new line
        if (!script.isEmpty() && !script.endsWith(QLatin1Char('\n')))
            script += QLatin1Char('\n');
        script += scriptSnippet->text();
    }

    if (script.isEmpty())
        return true;

    const bool rc =  m_impl->run(script, widget, children, errorMessage);

    if (debugFormScriptRunner) {
        qDebug() << "For " << widget << " with " << children.size() << " children, ran: " << script;
        if (!rc)
            qDebug() << *errorMessage;
    }

    if (!rc) {
        if (!(scriptOptions & DisableWarnings)) {
            const QString message = QCoreApplication::tr("An error occurred while running the script for %1: %2\nScript: %3").
                arg(widget->objectName()).arg(*errorMessage).arg(script);
            qWarning() <<  message;
        }
    }
    return rc;
}
bool Window::setNextFocusable() {
    WidgetList focusList;

    if(!getFocusList(focusList)) return false;

    WidgetList::iterator w = focusList.begin();

    // TODO: This needs to be a more complicated object, since the focus may be
    // in a child Window instead of a Widget.
    unsigned int focusedIndex = 0;

    for(unsigned int i = 0; w != focusList.end(); w++, i++) if(*w == _focused) {
        focusedIndex = i;

        break;
    }

    if(focusedIndex < focusList.size() - 1) _setFocused((++w)->get());

    else _setFocused(focusList.front().get());

    return true;
}