Beispiel #1
0
void CSSAnimations::calculateTransitionActiveInterpolations(CSSAnimationUpdate* update, const Element* animatingElement, double timelineCurrentTime)
{
    ActiveAnimations* activeAnimations = animatingElement ? animatingElement->activeAnimations() : nullptr;
    AnimationStack* animationStack = activeAnimations ? &activeAnimations->defaultStack() : nullptr;

    WillBeHeapHashMap<CSSPropertyID, RefPtrWillBeMember<Interpolation>> activeInterpolationsForTransitions;
    if (update->newTransitions().isEmpty() && update->cancelledTransitions().isEmpty()) {
        activeInterpolationsForTransitions = AnimationStack::activeInterpolations(animationStack, 0, 0, Animation::TransitionPriority, timelineCurrentTime);
    } else {
        WillBeHeapVector<RawPtrWillBeMember<InertAnimation>> newTransitions;
        for (const auto& entry : update->newTransitions())
            newTransitions.append(entry.value.animation.get());

        WillBeHeapHashSet<RawPtrWillBeMember<const AnimationPlayer>> cancelledAnimationPlayers;
        if (!update->cancelledTransitions().isEmpty()) {
            ASSERT(activeAnimations);
            const TransitionMap& transitionMap = activeAnimations->cssAnimations().m_transitions;
            for (CSSPropertyID id : update->cancelledTransitions()) {
                ASSERT(transitionMap.contains(id));
                cancelledAnimationPlayers.add(transitionMap.get(id).player.get());
            }
        }

        activeInterpolationsForTransitions = AnimationStack::activeInterpolations(animationStack, &newTransitions, &cancelledAnimationPlayers, Animation::TransitionPriority, timelineCurrentTime);
    }

    // Properties being animated by animations don't get values from transitions applied.
    if (!update->activeInterpolationsForAnimations().isEmpty() && !activeInterpolationsForTransitions.isEmpty()) {
        for (const auto& entry : update->activeInterpolationsForAnimations())
            activeInterpolationsForTransitions.remove(entry.key);
    }
    update->adoptActiveInterpolationsForTransitions(activeInterpolationsForTransitions);
}
PassOwnPtrWillBeRawPtr<MutationObserverInterestGroup> MutationObserverInterestGroup::createIfNeeded(Node& target, MutationObserver::MutationType type, MutationRecordDeliveryOptions oldValueFlag, const QualifiedName* attributeName)
{
    ASSERT((type == MutationObserver::Attributes && attributeName) || !attributeName);
    WillBeHeapHashMap<RawPtrWillBeMember<MutationObserver>, MutationRecordDeliveryOptions> observers;
    target.getRegisteredMutationObserversOfType(observers, type, attributeName);
    if (observers.isEmpty())
        return nullptr;

    return adoptPtrWillBeNoop(new MutationObserverInterestGroup(observers, oldValueFlag));
}
MutationObserverInterestGroup::MutationObserverInterestGroup(WillBeHeapHashMap<RawPtrWillBeMember<MutationObserver>, MutationRecordDeliveryOptions>& observers, MutationRecordDeliveryOptions oldValueFlag)
    : m_oldValueFlag(oldValueFlag)
{
    ASSERT(!observers.isEmpty());
    m_observers.swap(observers);
}