Beispiel #1
0
  void MoveChildren(const Layout &layout) {
    waypoint_name.Move(layout.waypoint_name);
    waypoint_details.Move(layout.waypoint_details);
    waypoint_remove.Move(layout.waypoint_remove);
    waypoint_relocate.Move(layout.waypoint_relocate);

    type_label.Move(layout.type_label);
    change_type.Move(layout.change_type);
    map.Move(layout.map);
    properties_dock.Move(layout.properties);
    optional_starts.Move(layout.optional_starts);
    score_exit.Move(layout.score_exit);
  }
Beispiel #2
0
  void Move(const PixelRect &rc) override {
    const Layout layout(rc);

    info.Move(layout.info);
    details_button.Move(layout.details_button);
    previous_button.Move(layout.previous_button);
    next_button.Move(layout.next_button);
    close_button.Move(layout.close_button);
    chart.Move(layout.main);
  }