Beispiel #1
0
/** Draws the rank of a player.
 *  \param kart The kart of the player.
 *  \param offset Offset of top left corner for this display (for splitscreen).
 *  \param min_ratio Scaling of the screen (for splitscreen).
 *  \param meter_width Width of the meter (inside which the rank is shown).
 *  \param meter_height Height of the meter (inside which the rank is shown).
 *  \param dt Time step size.
 */
void RaceGUI::drawRank(const AbstractKart *kart,
                      const core::vector2df &offset,
                      float min_ratio, int meter_width,
                      int meter_height, float dt)
{
    // Draw rank
    WorldWithRank *world = dynamic_cast<WorldWithRank*>(World::getWorld());
    if (!world || !world->displayRank())
        return;

    int id = kart->getWorldKartId();

    if (m_animation_states[id] == AS_NONE)
    {
        if (m_last_ranks[id] != kart->getPosition())
        {
            m_rank_animation_duration[id] = 0.0f;
            m_animation_states[id] = AS_SMALLER;
        }
    }
    else
    {
        m_rank_animation_duration[id] += dt;
    }

    float scale = 1.0f;
    int rank = kart->getPosition();
    const float DURATION = 0.4f;
    const float MIN_SHRINK = 0.3f;
    if (m_animation_states[id] == AS_SMALLER)
    {
        scale = 1.0f - m_rank_animation_duration[id]/ DURATION;
        rank = m_last_ranks[id];
        if (scale < MIN_SHRINK)
        {
            m_animation_states[id] = AS_BIGGER;
            m_rank_animation_duration[id] = 0.0f;
            // Store the new rank
            m_last_ranks[id] = kart->getPosition();
            scale = MIN_SHRINK;
        }
    }
    else if (m_animation_states[id] == AS_BIGGER)
    {
        scale = m_rank_animation_duration[id] / DURATION + MIN_SHRINK;
        rank = m_last_ranks[id];
        if (scale > 1.0f)
        {
            m_animation_states[id] = AS_NONE;
            scale = 1.0f;
        }

    }
    else
    {
        m_last_ranks[id] = kart->getPosition();
    }

    gui::ScalableFont* font = GUIEngine::getHighresDigitFont();
    font->setScale(min_ratio * scale);
    font->setShadow(video::SColor(255, 128, 0, 0));
    std::ostringstream oss;
    oss << rank; // the current font has no . :(   << ".";

    core::recti pos;
    pos.LowerRightCorner = core::vector2di(int(offset.X + 0.65f*meter_width),
                                           int(offset.Y - 0.55f*meter_height));
    pos.UpperLeftCorner = core::vector2di(int(offset.X + 0.65f*meter_width),
                                          int(offset.Y - 0.55f*meter_height));

    static video::SColor color = video::SColor(255, 255, 255, 255);
    font->draw(oss.str().c_str(), pos, color, true, true);
    font->setScale(1.0f);
}   // drawRank
/** Displays the rank and the lap of the kart.
 *  \param info Info object c
*/
void RaceGUI::drawRankLap(const KartIconDisplayInfo* info,
                          const AbstractKart* kart,
                          const core::recti &viewport)
{
    // Don't display laps or ranks if the kart has already finished the race.
    if (kart->hasFinishedRace()) return;

    core::recti pos;
    pos.UpperLeftCorner.Y   = viewport.UpperLeftCorner.Y;
    // If the time display in the top right is in this viewport,
    // move the lap/rank display down a little bit so that it is
    // displayed under the time.
    if(viewport.UpperLeftCorner.Y==0 && 
        viewport.LowerRightCorner.X==UserConfigParams::m_width &&
        race_manager->getNumPlayers()!=3)
        pos.UpperLeftCorner.Y   += 40;
    pos.LowerRightCorner.Y  = viewport.LowerRightCorner.Y;
    pos.UpperLeftCorner.X   = viewport.LowerRightCorner.X 
                            - m_rank_lap_width - 10;
    pos.LowerRightCorner.X  = viewport.LowerRightCorner.X;

    gui::ScalableFont* font = (race_manager->getNumLocalPlayers() > 2 ? GUIEngine::getSmallFont() : GUIEngine::getFont());
    int font_height         = (int)(font->getDimension(L"X").Height);
    static video::SColor color = video::SColor(255, 255, 255, 255);
    WorldWithRank *world    = (WorldWithRank*)(World::getWorld());

    if (world->displayRank())
    {
        const int rank = kart->getPosition();
            
        font->draw(m_string_rank.c_str(), pos, color);
        pos.UpperLeftCorner.Y  += font_height;
        pos.LowerRightCorner.Y += font_height;

        char str[256];
        const unsigned int kart_amount = world->getCurrentNumKarts();
        sprintf(str, "%d/%d", rank, kart_amount);
        font->draw(core::stringw(str).c_str(), pos, color);
        pos.UpperLeftCorner.Y  += font_height;
        pos.LowerRightCorner.Y += font_height;
    }
    
    // Don't display laps in follow the leader mode
    if(world->raceHasLaps())
    {
        const int lap = info[kart->getWorldKartId()].lap;
    
        // don't display 'lap 0/...'
        if(lap>=0)
        {
            font->draw(m_string_lap.c_str(), pos, color);
            char str[256];
            sprintf(str, "%d/%d", lap+1, race_manager->getNumLaps());
            pos.UpperLeftCorner.Y  += font_height;
            pos.LowerRightCorner.Y += font_height;
            font->draw(core::stringw(str).c_str(), pos, color);
            pos.UpperLeftCorner.Y  += font_height;
            pos.LowerRightCorner.Y += font_height;
        }
    }

} // drawRankLap
/** Displays the rank and the lap of the kart.
 *  \param info Info object c
*/
void MinimalRaceGUI::drawRankLap(const KartIconDisplayInfo* info, 
                                 const AbstractKart* kart,
                                 const core::recti &viewport)
{
    // Don't display laps or ranks if the kart has already finished the race.
    if (kart->hasFinishedRace()) return;

    core::recti pos;

    gui::ScalableFont* font = (race_manager->getNumLocalPlayers() > 2 
                            ? GUIEngine::getSmallFont() 
                            : GUIEngine::getFont());
    float scale = font->getScale();
    font->setScale(m_font_scale);
    // Add a black shadow to make the text better readable on
    // 'white' tracks (e.g. with snow and ice).
    font->setShadow(video::SColor(255, 0, 0, 0));
    static video::SColor color = video::SColor(255, 255, 255, 255);
    WorldWithRank *world    = (WorldWithRank*)(World::getWorld());

    if (world->displayRank())
    {
        pos.UpperLeftCorner.Y   = viewport.UpperLeftCorner.Y;
        pos.LowerRightCorner.Y  = viewport.UpperLeftCorner.Y+50;
        // Split screen 3 or 4 players, left side:
        if(viewport.LowerRightCorner.X < UserConfigParams::m_width)
        {
            pos.UpperLeftCorner.X   = 10;
            pos.LowerRightCorner.X  = viewport.LowerRightCorner.X;
        }
        else
        {
            pos.UpperLeftCorner.X   = viewport.LowerRightCorner.X
                                    - m_rank_width-10;
            pos.LowerRightCorner.X  = viewport.LowerRightCorner.X;
        }

        char str[256];
        sprintf(str, "%d/%d", kart->getPosition(), 
                world->getCurrentNumKarts());
        font->draw(str, pos, color);
    }
    
    // Don't display laps in follow the leader mode
    if(world->raceHasLaps())
    {
        const int lap = info[kart->getWorldKartId()].lap;
    
        // don't display 'lap 0/...'
        if(lap>=0)
        {
            pos.LowerRightCorner.Y  = viewport.LowerRightCorner.Y;
            pos.UpperLeftCorner.Y   = viewport.LowerRightCorner.Y-60;
            pos.LowerRightCorner.X  = viewport.LowerRightCorner.X;
            // Split screen 3 or 4 players, left side:
            if(viewport.LowerRightCorner.X < UserConfigParams::m_width)
            {
                pos.UpperLeftCorner.X = 10;
            }
            else
            {
                pos.UpperLeftCorner.X = (int)(viewport.LowerRightCorner.X
                                              - m_lap_width -10          );
            }

            char str[256];
            sprintf(str, "%d/%d", lap+1, race_manager->getNumLaps());
            core::stringw s = m_string_lap+" "+str;
            font->draw(s.c_str(), pos, color);
        }
    }
    font->setScale(scale);
    font->disableShadow();
} // drawRankLap