Beispiel #1
0
static inline void sWriteCount(const ZStreamW& iStreamW, uint32 iCount)
	{
	if (iCount < 0xFF)
		{
		iStreamW.WriteUInt8(iCount);
		}
	else
		{
		iStreamW.WriteUInt8(0xFF);
		iStreamW.WriteUInt32(iCount);
		}
	}
Beispiel #2
0
static void sNodeToStream(const ZStreamW& iStreamW, const ZRef<ZTBQueryNode>& iNode)
	{
	if (iNode)
		iNode->ToStream(iStreamW);
	else
		iStreamW.WriteUInt8(0);
	}
Beispiel #3
0
void ZTBQueryNode_ID_Constant::ToStream(const ZStreamW& iStreamW)
	{
	iStreamW.WriteUInt8(5);
	sWriteCount(iStreamW, fIDs.size());
	for (vector<uint64>::iterator i = fIDs.begin(), theEnd = fIDs.end();
		i != theEnd; ++i)
		{
		iStreamW.WriteUInt64(*i);
		}
	}
Beispiel #4
0
void ZTBQueryNode_Combo::ToStream(const ZStreamW& iStreamW)
	{
	iStreamW.WriteUInt8(2);

	sWriteCount(iStreamW, fSort.size());
	for (vector<ZTBQuery::SortSpec>::iterator i = fSort.begin(); i != fSort.end(); ++i)
		(*i).ToStream(iStreamW);

	sWriteCount(iStreamW, fIntersections.size());
	for (vector<Intersection>::iterator i = fIntersections.begin(); i != fIntersections.end(); ++i)
		(*i).ToStream(iStreamW);
	}
Beispiel #5
0
void ZDCPixmapEncoder_GIF::Imp_Write(const ZStreamW& iStream,
	const void* iBaseAddress,
	const ZDCPixmapNS::RasterDesc& iRasterDesc,
	const ZDCPixmapNS::PixelDesc& iPixelDesc,
	const ZRect& iBounds)
	{
	ZRef<ZDCPixmapNS::PixelDescRep_Indexed> thePixelDescRep_Indexed
		= ZRefDynamicCast<ZDCPixmapNS::PixelDescRep_Indexed>(iPixelDesc.GetRep());
	ZAssertStop(2, thePixelDescRep_Indexed);

	if (fTransparent)
		iStream.WriteString("GIF89a");
	else
		iStream.WriteString("GIF87a");
	iStream.WriteUInt16LE(iBounds.Width());
	iStream.WriteUInt16LE(iBounds.Height());

	uint8 globalStrmFlags = 0;
	globalStrmFlags |= 0x80; // hasGlobalColorTable
	globalStrmFlags |= 0x70; // colorResolution (8 bits per component)
	// globalStrmFlags |= 0x08; // set this if the color table is sorted in priority order

	ZAssertStop(2, iRasterDesc.fPixvalDesc.fDepth > 0 && iRasterDesc.fPixvalDesc.fDepth <= 8);
	
	globalStrmFlags |= iRasterDesc.fPixvalDesc.fDepth - 1; // globalColorTableSize & depth
	iStream.WriteUInt8(globalStrmFlags);

	iStream.WriteUInt8(0); // backgroundColorIndex
	iStream.WriteUInt8(0); // Pixel aspect ratio -- 0 == none specified.

	const ZRGBColorPOD* theColors;
	size_t theColorsCount;
	thePixelDescRep_Indexed->GetColors(theColors, theColorsCount);
	sWriteColorTable(iStream, theColors, theColorsCount, 1 << iRasterDesc.fPixvalDesc.fDepth);

	if (fTransparent)
		{
		iStream.WriteUInt8('!'); // Extension block
		iStream.WriteUInt8(0xF9); // Graphic Control Extension
		iStream.WriteUInt8(4); // Block size
		// The next byte encodes four fields:
		// 3 bits, Reserved == 0
		// 3 bits, Disposal Method == none (0),
		// 1 bit, User Input Flag == none (0)
		// 1 bit, Transparent Color Flag = yes (1)
		iStream.WriteUInt8(1);
		iStream.WriteUInt16LE(0); // Delay time
		iStream.WriteUInt8(fTransparentPixval);
		iStream.WriteUInt8(0); // Block terminator
		}

	iStream.WriteUInt8(','); // Start of image
	iStream.WriteUInt16LE(0); // Origin h
	iStream.WriteUInt16LE(0); // Origin v
	iStream.WriteUInt16LE(iBounds.Width());
	iStream.WriteUInt16LE(iBounds.Height());

	uint8 localStrmFlags = 0;
//	localStrmFlags |= 0x80; // hasLocalColorTable
	if (fInterlace)
		localStrmFlags |= 0x40; // interlaced
//	localStrmFlags |= 0x20; // sorted
//	localStrmFlags |= 0x70; // localColorTableSize
	iStream.WriteUInt8(localStrmFlags);

	iStream.WriteUInt8(iRasterDesc.fPixvalDesc.fDepth); // Initial code size.

	{ // Scope theSC.
	StreamW_Chunk theSC(iStream);

	ZStreamW_LZWEncode* theSLZW = nil;
	ZStreamW_LZWEncodeNoPatent* theSLZWNP = nil;

	ZStreamW* theStream;
	if (fNoPatent)
		{
		theSLZWNP = new ZStreamW_LZWEncodeNoPatent(iRasterDesc.fPixvalDesc.fDepth, theSC);
		theStream = theSLZWNP;
		}
	else
		{
		theSLZW = new ZStreamW_LZWEncode(iRasterDesc.fPixvalDesc.fDepth, theSC);
		theStream = theSLZW;
		}

	ZDCPixmapNS::PixvalDesc destPixvalDesc(8, true);

	vector<uint8> theRowBufferVector(iBounds.Width());
	void* theRowBuffer = &theRowBufferVector[0];

	try
		{
		if (fInterlace)
			{
			for (int pass = 0; pass < 4; ++pass)
				{
				for (ZCoord currentY = iBounds.top + sInterlaceStart[pass];
					currentY < iBounds.bottom; currentY += sInterlaceIncrement[pass])
					{
					const void* sourceRowAddress
						= iRasterDesc.CalcRowAddress(iBaseAddress, currentY);

					ZDCPixmapNS::sBlitRowPixvals(
						sourceRowAddress, iRasterDesc.fPixvalDesc, iBounds.left,
						theRowBuffer, destPixvalDesc, 0,
						iBounds.Width());

					theStream->Write(theRowBuffer, iBounds.Width());
					}
				}
			}
		else
			{
			for (ZCoord currentY = iBounds.top; currentY < iBounds.bottom; ++currentY)
				{
				const void* sourceRowAddress
					= iRasterDesc.CalcRowAddress(iBaseAddress, currentY);

				ZDCPixmapNS::sBlitRowPixvals(
					sourceRowAddress, iRasterDesc.fPixvalDesc, iBounds.left,
					theRowBuffer, destPixvalDesc, 0,
					iBounds.Width());
				theStream->Write(theRowBuffer, iBounds.Width());
				}
			}
		}
	catch (...)
		{
		delete theSLZW;
		delete theSLZWNP;
		throw;
		}

	delete theSLZW;
	delete theSLZWNP;
	}

	iStream.WriteUInt8(';'); // Trailer.
	}
Beispiel #6
0
void ZTBQueryNode_ID_FromSource::ToStream(const ZStreamW& iStreamW)
	{
	iStreamW.WriteUInt8(6);
	fSourcePropName.ToStream(iStreamW);
	sNodeToStream(iStreamW, fSourceNode);
	}
Beispiel #7
0
void ZTBQueryNode_First::ToStream(const ZStreamW& iStreamW)
	{
	iStreamW.WriteUInt8(4);
	fPropName.ToStream(iStreamW);
	sNodeToStream(iStreamW, fSourceNode);
	}
Beispiel #8
0
void ZTBQueryNode_Difference::ToStream(const ZStreamW& iStreamW)
	{
	iStreamW.WriteUInt8(3);
	sNodeToStream(iStreamW, fLeftNode);
	sNodeToStream(iStreamW, fRightNode);
	}
Beispiel #9
0
void ZTBQueryNode_All::ToStream(const ZStreamW& iStreamW)
	{
	iStreamW.WriteUInt8(1);
	}
Beispiel #10
0
void ZTBQuery::SortSpec::ToStream(const ZStreamW& iStreamW) const
	{
	fPropName.ToStream(iStreamW);
	iStreamW.WriteBool(fAscending);
	iStreamW.WriteUInt8(fStrength);
	}
Beispiel #11
0
void ZTBSpec::Comparator::ToStream(const ZStreamW& iStreamW) const
	{
	iStreamW.WriteUInt8(fRel);
	iStreamW.WriteUInt8(fStrength);
	}
bool ZTSWatcherServerAsync::Write(const ZStreamW& iStreamW)
{
    bool wroteAnything = false;

    ZMutexLocker locker(fMutex);
    if (fSendClose)
    {
        iStreamW.WriteUInt8(eResp_Close);
        return false;
    }
    else if (fIDsNeeded)
    {
        if (ZLOG(s, eDebug, "ZTSWatcherServerAsync"))
            s << "Write, sending IDs";
        const size_t countNeeded = fIDsNeeded;
        fIDsNeeded = 0;
        locker.Release();

        uint64 theBaseID;
        size_t countIssued;

        bool success = fTSWatcher->AllocateIDs(countNeeded, theBaseID, countIssued);

        if (!success)
        {
            iStreamW.WriteUInt8(eResp_Close);
            return false;
        }

        iStreamW.WriteUInt8(eResp_IDs);
        iStreamW.WriteUInt64(theBaseID);
        iStreamW.WriteCount(countIssued);

        wroteAnything = true;

        if (ZLOG(s, eDebug, "ZTSWatcherServerAsync"))
            s << "Write, sent IDs";
    }
    else if (fSyncNeeded)
    {
        if (ZLOG(s, eDebug, "ZTSWatcherServerAsync"))
            s << "Write, sync";
        fSyncNeeded = false;

        vector<uint64> removedIDs;
        vector<uint64> addedIDs;
        vector<int64> removedQueries;
        vector<ZTSWatcher::AddedQueryCombo> addedQueries;
        vector<uint64> writtenTupleIDs;
        vector<ZTuple> writtenTuples;

        fRemovedIDs.swap(removedIDs);
        fAddedIDs.swap(addedIDs);
        fRemovedQueries.swap(removedQueries);
        fAddedQueries.swap(addedQueries);
        fWrittenTupleIDs.swap(writtenTupleIDs);
        fWrittenTuples.swap(writtenTuples);

        locker.Release();

        vector<uint64> watcherAddedIDs;
        vector<uint64> changedTupleIDs;
        vector<ZTuple> changedTuples;
        map<int64, vector<uint64> > changedQueries;

        using ZUtil_STL::sFirstOrNil;
        bool success = fTSWatcher->Sync(
                           sFirstOrNil(removedIDs), removedIDs.size(),
                           sFirstOrNil(addedIDs), addedIDs.size(),
                           sFirstOrNil(removedQueries), removedQueries.size(),
                           sFirstOrNil(addedQueries), addedQueries.size(),
                           watcherAddedIDs,
                           changedTupleIDs, changedTuples,
                           sFirstOrNil(writtenTupleIDs), sFirstOrNil(writtenTuples), writtenTupleIDs.size(),
                           changedQueries);

        if (!success)
        {
            iStreamW.WriteUInt8(eResp_Close);
            return false;
        }

        iStreamW.WriteUInt8(eResp_SyncResults);

        iStreamW.WriteCount(watcherAddedIDs.size());
        for (vector<uint64>::const_iterator
                i = watcherAddedIDs.begin(), theEnd = watcherAddedIDs.end();
                i != theEnd; ++i)
        {
            iStreamW.WriteUInt64(*i);
        }

        iStreamW.WriteCount(changedTupleIDs.size());
        vector<ZTuple>::const_iterator iterCT = changedTuples.begin();
        for (vector<uint64>::const_iterator
                i = changedTupleIDs.begin(), theEnd = changedTupleIDs.end();
                i != theEnd; ++i, ++iterCT)
        {
            iStreamW.WriteUInt64(*i);
            (*iterCT).ToStream(iStreamW);
        }

        iStreamW.WriteCount(changedQueries.size());
        for (map<int64, vector<uint64> >::const_iterator
                i = changedQueries.begin(), theEnd = changedQueries.end();
                i != theEnd; ++i)
        {
            iStreamW.WriteInt64((*i).first);
            const vector<uint64>& theVector = (*i).second;
            iStreamW.WriteCount(theVector.size());
            for (vector<uint64>::const_iterator j = theVector.begin(); j != theVector.end(); ++j)
                iStreamW.WriteUInt64(*j);
        }

        wroteAnything = true;
    }
    else if (fCallbackNeeded)
    {
        if (ZLOG(s, eDebug, "ZTSWatcherServerAsync"))
            s << "Write, callback";
        fCallbackNeeded = false;
        locker.Release();
        iStreamW.WriteUInt8(eResp_SyncSuggested);

        wroteAnything = true;
    }

    if (wroteAnything)
        ZStreamerWriter::Wake();
    else
        iStreamW.Flush();

    return true;
}