Beispiel #1
0
bool cServer::InitServer(cSettingsRepositoryInterface & a_Settings, bool a_ShouldAuth)
{
	m_Description = a_Settings.GetValueSet("Server", "Description", "Cuberite - in C++!");
	m_MaxPlayers  = a_Settings.GetValueSetI("Server", "MaxPlayers", 100);
	m_bIsHardcore = a_Settings.GetValueSetB("Server", "HardcoreEnabled", false);
	m_bAllowMultiLogin = a_Settings.GetValueSetB("Server", "AllowMultiLogin", false);
	m_PlayerCount = 0;
	m_PlayerCountDiff = 0;

	m_FaviconData = Base64Encode(cFile::ReadWholeFile(FILE_IO_PREFIX + AString("favicon.png")));  // Will return empty string if file nonexistant; client doesn't mind

	if (m_bIsConnected)
	{
		LOGERROR("ERROR: Trying to initialize server while server is already running!");
		return false;
	}

	LOGINFO("Compatible clients: %s", MCS_CLIENT_VERSIONS);
	LOGINFO("Compatible protocol versions %s", MCS_PROTOCOL_VERSIONS);

	m_Ports = ReadUpgradeIniPorts(a_Settings, "Server", "Ports", "Port", "PortsIPv6", "25565");

	m_RCONServer.Initialize(a_Settings);

	m_bIsConnected = true;

	m_ServerID = "-";
	m_ShouldAuthenticate = a_ShouldAuth;
	if (m_ShouldAuthenticate)
	{
		MTRand mtrand1;
		unsigned int r1 = (mtrand1.randInt() % 1147483647) + 1000000000;
		unsigned int r2 = (mtrand1.randInt() % 1147483647) + 1000000000;
		std::ostringstream sid;
		sid << std::hex << r1;
		sid << std::hex << r2;
		m_ServerID = sid.str();
		m_ServerID.resize(16, '0');
	}

	// Check if both BungeeCord and online mode are on, if so, warn the admin:
	m_ShouldAllowBungeeCord = a_Settings.GetValueSetB("Authentication", "AllowBungeeCord", false);
	if (m_ShouldAllowBungeeCord && m_ShouldAuthenticate)
	{
		LOGWARNING("WARNING: BungeeCord is allowed and server set to online mode. This is unsafe and will not work properly. Disable either authentication or BungeeCord in settings.ini.");
	}

	m_ShouldLoadOfflinePlayerData = a_Settings.GetValueSetB("PlayerData", "LoadOfflinePlayerData", false);
	m_ShouldLoadNamedPlayerData   = a_Settings.GetValueSetB("PlayerData", "LoadNamedPlayerData", true);

	m_ClientViewDistance = a_Settings.GetValueSetI("Server", "DefaultViewDistance", cClientHandle::DEFAULT_VIEW_DISTANCE);
	if (m_ClientViewDistance < cClientHandle::MIN_VIEW_DISTANCE)
	{
		m_ClientViewDistance = cClientHandle::MIN_VIEW_DISTANCE;
		LOGINFO("Setting default viewdistance to the minimum of %d", m_ClientViewDistance);
	}
	if (m_ClientViewDistance > cClientHandle::MAX_VIEW_DISTANCE)
	{
		m_ClientViewDistance = cClientHandle::MAX_VIEW_DISTANCE;
		LOGINFO("Setting default viewdistance to the maximum of %d", m_ClientViewDistance);
	}

	PrepareKeys();

	return true;
}
Beispiel #2
0
void cAuthenticator::ReadSettings(cSettingsRepositoryInterface & a_Settings)
{
	m_Server             = a_Settings.GetValueSet ("Authentication", "Server", DEFAULT_AUTH_SERVER);
	m_Address            = a_Settings.GetValueSet ("Authentication", "Address", DEFAULT_AUTH_ADDRESS);
	m_ShouldAuthenticate = a_Settings.GetValueSetB("Authentication", "Authenticate", true);
}