Beispiel #1
0
/// findDebugLoc - find the next valid DebugLoc starting at MBBI, skipping
/// any DBG_VALUE instructions.  Return UnknownLoc if there is none.
DebugLoc
MachineBasicBlock::findDebugLoc(instr_iterator MBBI) {
  DebugLoc DL;
  instr_iterator E = instr_end();
  if (MBBI == E)
    return DL;

  // Skip debug declarations, we don't want a DebugLoc from them.
  while (MBBI != E && MBBI->isDebugValue())
    MBBI++;
  if (MBBI != E)
    DL = MBBI->getDebugLoc();
  return DL;
}
/// Find the next valid DebugLoc starting at MBBI, skipping any DBG_VALUE
/// instructions.  Return UnknownLoc if there is none.
DebugLoc
MachineBasicBlock::findDebugLoc(instr_iterator MBBI) {
  // Skip debug declarations, we don't want a DebugLoc from them.
  MBBI = skipDebugInstructionsForward(MBBI, instr_end());
  if (MBBI != instr_end())
    return MBBI->getDebugLoc();
  return {};
}
Beispiel #3
0
MachineBasicBlock::instr_iterator
MachineBasicBlock::insert(instr_iterator I, MachineInstr *MI) {
  assert(!MI->isBundledWithPred() && !MI->isBundledWithSucc() &&
         "Cannot insert instruction with bundle flags");
  // Set the bundle flags when inserting inside a bundle.
  if (I != instr_end() && I->isBundledWithPred()) {
    MI->setFlag(MachineInstr::BundledPred);
    MI->setFlag(MachineInstr::BundledSucc);
  }
  return Insts.insert(I, MI);
}
/// When moving a range of instructions from one MBB list to another, we need to
/// update the parent pointers and the use/def lists.
void ilist_traits<MachineInstr>::transferNodesFromList(ilist_traits &FromList,
                                                       instr_iterator First,
                                                       instr_iterator Last) {
  assert(Parent->getParent() == FromList.Parent->getParent() &&
        "MachineInstr parent mismatch!");
  assert(this != &FromList && "Called without a real transfer...");
  assert(Parent != FromList.Parent && "Two lists have the same parent?");

  // If splicing between two blocks within the same function, just update the
  // parent pointers.
  for (; First != Last; ++First)
    First->setParent(Parent);
}