node parent( node_list& v, node n )
{
    if( n >= v.size( ) ) {
        for( unsigned i = v.size( ); i <= n; i++ ) {
            v.push_back( i );
        }
    }
    if( v[ n ] == n ) return n;
    v[ n ] = parent( v, v[ n ] );

    return v[ n ];
}
Beispiel #2
0
void Dijkstra(int start, const node_list &node_list, 
		vector<float> &min_distance, 
		vector<int> &previous)
{
	int n = node_list.size();
	min_distance.clear();
	min_distance.resize(n, max_distance);
	min_distance[start] = 0;
	previous.clear();
	previous.resize(n, -1);
	set< pair<float, int> > vertex_queue;
	vertex_queue.insert(make_pair(min_distance[start], start));

	while (!vertex_queue.empty()) 
	{
		float dist = vertex_queue.begin()->first;
		int u = vertex_queue.begin()->second;
		vertex_queue.erase(vertex_queue.begin());

		const vector<neighbor> &neighbors = node_list[u];
		for (vector<neighbor>::const_iterator it 
				= neighbors.begin();
				it != neighbors.end();
				it++)
		{
			int v = it->next;
			float distance = it->distance;
			float distance_through_u = dist + distance;
			if (distance_through_u < min_distance[v])
			{
				vertex_queue.erase(make_pair(min_distance[v], v));
				min_distance[v] = distance_through_u;
				previous[v] = u;
				vertex_queue.insert(make_pair(min_distance[v], v));
			}
		}
	}
}