void ofxPolylineLoad(ofPolyline & poly, string xmlPath) {
    ofXml xml;
    bool bLoaded = xml.load(xmlPath);
    if(bLoaded == false) {
        return;
    }
    
    xml.setTo("poly");
    bool bClosed = ofToInt(xml.getAttribute("closed"));
    
    poly.clear();
    
    int numOfPoints = xml.getNumChildren();
    for(int i=0; i<numOfPoints; i++) {
        xml.setToChild(i);
        float x = ofToFloat(xml.getAttribute("x"));
        float y = ofToFloat(xml.getAttribute("y"));
        
        poly.addVertex(x, y);
    }
    
    if(bClosed == true) {
        poly.close();
    }
}
Beispiel #2
0
curvedSquare::curveSquare()
{
    
    x = 100;
    y = 100;
    
    speedX = ofRandom(-1, 1);           // and random speed and direction
    speedY = ofRandom(-1, 1);
    
    dim = 20;
    
    myPoly.addVertex(x,y);
    myPoly.bezierTo(x,y,x-6,y+1,x-9, y+6);
    myPoly.bezierTo(x-12,y+9,x-12,y+17,x-12,y+17);
    myPoly.addVertex(x-12,y+44);
    myPoly.addVertex(x+14,y+44);
    myPoly.bezierTo(x+14,y+44,x+22,y+44,x+26,y+41);
    myPoly.bezierTo(x+30,y+38,x+30,y+32,x+30,y+32);
    myPoly.addVertex(x+30,y);
    myPoly.addVertex(x+30,y);
    myPoly.close();
    
    
}
Beispiel #3
0
void Clipper::close(ofPolyline& polyline)
{
    polyline.close();
}