Beispiel #1
0
void Socket::saveXML(ofXml &xml) {
    xml.setTo("socket");

    if (enabled) xml.setAttribute("enabled", "on");
    else         xml.setAttribute("enabled", "off");
    
    xml.setAttribute("host", ofToString(host));
    xml.setAttribute("send", ofToString(send));
    xml.setAttribute("receive", ofToString(receive));

    xml.setToParent();
}
Beispiel #2
0
void Projector::saveXML(ofXml &xml) {
    // color
    xml.setAttribute("brightness", ofToString(roundTo(brightness, .001)));
    xml.setAttribute("contrast", ofToString(roundTo(contrast, .001)));
    xml.setAttribute("saturation", ofToString(roundTo(hue, .001)) +  "," + ofToString(roundTo(saturation, .001)) +  "," + ofToString(roundTo(lightness, .001))  );

    //camera
    xml.setAttribute("position", ofToString(roundTo(cameraPosition.x, .01)) +  "," + ofToString(roundTo(cameraPosition.y, .01)) +  "," + ofToString(roundTo(cameraPosition.z, .01)) );
    xml.setAttribute("orientation", ofToString(roundTo(cameraOrientation.x, .01)) +  "," + ofToString(roundTo(cameraOrientation.y, .01)) +  "," + ofToString(roundTo(cameraOrientation.z, .01)) );
    xml.setAttribute("fov", ofToString(roundTo(cameraFov, .01)));
    xml.setAttribute("offset", ofToString(roundTo(cameraOffset.x, .001)) +  "," + ofToString(roundTo(cameraOffset.y, .001)) );
    
    // plane
    plane.save(xml);
	curves.save(projectorStartingIndex);
    mask.save(projectorStartingIndex);    
}
Beispiel #3
0
void Render::saveXML(ofXml &xml) {
    if (vsync)  xml.setAttribute("vsync", "on" );
    else        xml.setAttribute("vsync", "off" );

    xml.setAttribute("framerate", ofToString(framerate) );
}