void
FruityPerfInput::update_mouse_pointer (perfroll & roll)
{
    perform & p = roll.perf();
    midipulse droptick;
    int dropseq;
    roll.convert_xy(m_current_x, m_current_y, droptick, dropseq);
    sequence * seq = p.get_sequence(dropseq);
    if (p.is_active(dropseq))
    {
        midipulse start;
        midipulse end;
        if (seq->intersect_triggers(droptick, start, end))
        {
            int wscalex = s_perfroll_size_box_click_w * c_perf_scale_x;
            int ymod = m_current_y % c_names_y;
            if
            (
                start <= droptick && droptick <= (start + wscalex) &&
                (ymod <= s_perfroll_size_box_click_w + 1)
            )
            {
                roll.get_window()->set_cursor(Gdk::Cursor(Gdk::RIGHT_PTR));
            }
            else if
            (
                droptick <= end && (end - wscalex) <= droptick &&
                ymod >= (c_names_y - s_perfroll_size_box_click_w - 1)
            )
            {
                roll.get_window()->set_cursor(Gdk::Cursor(Gdk::LEFT_PTR));
            }
            else
                roll.get_window()->set_cursor(Gdk::Cursor(Gdk::CENTER_PTR));
        }
        else
            roll.get_window()->set_cursor(Gdk::Cursor(Gdk::PENCIL));
    }
    else
        roll.get_window()->set_cursor(Gdk::Cursor(Gdk::CROSSHAIR));
}
Beispiel #2
0
void FruityPerfInput::updateMousePtr( perfroll& ths )
{
    // context sensitive mouse
    long drop_tick;
    int drop_sequence;
    ths.convert_xy( m_current_x, m_current_y, &drop_tick, &drop_sequence );
    if (ths.m_mainperf->is_active( drop_sequence ))
    {
        long start, end;
        if (ths.m_mainperf->get_sequence(drop_sequence)->intersectTriggers( drop_tick, start, end ))
        {
            if (start <= drop_tick && drop_tick <= start + (c_perfroll_size_box_click_w * c_perf_scale_x) &&
                    (m_current_y % c_names_y) <= c_perfroll_size_box_click_w + 1)
            {
                ths.get_window()->set_cursor( Gdk::Cursor( Gdk::RIGHT_PTR ));
            }
            else if (end - (c_perfroll_size_box_click_w * c_perf_scale_x) <= drop_tick && drop_tick <= end &&
                    (m_current_y % c_names_y) >= c_names_y - c_perfroll_size_box_click_w - 1)
            {
                ths.get_window()->set_cursor( Gdk::Cursor( Gdk::LEFT_PTR ));
            }
            else
            {
                ths.get_window()->set_cursor( Gdk::Cursor( Gdk::CENTER_PTR ));
            }
        }
        else
        {
            ths.get_window()->set_cursor( Gdk::Cursor( Gdk::PENCIL ));
        }
    }
    else
    {
        ths.get_window()->set_cursor( Gdk::Cursor( Gdk::CROSSHAIR ));
    }
}
bool
Seq24PerfInput::on_button_press_event (GdkEventButton * ev, perfroll & roll)
{
    bool result = false;
    perform & p = roll.perf();
    int & dropseq = roll.m_drop_sequence;
    sequence * seq = p.get_sequence(dropseq);
    bool dropseq_active = p.is_active(dropseq);
    roll.grab_focus();
    if (dropseq_active)
    {
        seq->unselect_triggers();
        roll.draw_all();
    }
    roll.m_drop_x = int(ev->x);
    roll.m_drop_y = int(ev->y);
    roll.convert_drop_xy();                             /* affects dropseq  */
    seq = p.get_sequence(dropseq);
    dropseq_active = p.is_active(dropseq);
    if (! dropseq_active)
        return false;

    /*
     * EXPERIMENTAL.
     *  Let's make better use of the Ctrl key here.  First, let Ctrl-Left be
     *  handled exactly like the Middle click, then bug out.
     *
     *  Note that this middle-click code ought to be folded into a function.
     */

    if (is_ctrl_key(ev))
    {
        if (SEQ64_CLICK_LEFT(ev->button))
        {
            bool state = seq->get_trigger_state(roll.m_drop_tick);
            if (state)
            {
                roll.split_trigger(dropseq, roll.m_drop_tick);
            }
            else
            {
                p.push_trigger_undo(dropseq);
                seq->paste_trigger(roll.m_drop_tick);
            }
        }
        return true;
    }

    if (SEQ64_CLICK_LEFT(ev->button))
    {
        midipulse droptick = roll.m_drop_tick;
        if (is_adding())                /* add new note if nothing selected */
        {
            set_adding_pressed(true);
            midipulse seqlength = seq->get_length();
            bool state = seq->get_trigger_state(droptick);
            if (state)
            {
                p.push_trigger_undo(dropseq);           /* stazed fix   */
                seq->del_trigger(droptick);
            }
            else
            {
                droptick -= (droptick % seqlength);     /* snap         */
                p.push_trigger_undo(dropseq);           /* stazed fix   */
                seq->add_trigger(droptick, seqlength);
                roll.draw_all();
            }
            result = true;
        }
        else
        {
            /*
             * Set this flag to tell on_motion_notify() to call
             * p.push_trigger_undo().
             */

            roll.m_have_button_press = seq->select_trigger(droptick);

            midipulse tick0 = seq->selected_trigger_start();
            midipulse tick1 = seq->selected_trigger_end();
            int wscalex = s_perfroll_size_box_click_w * c_perf_scale_x;
            int ydrop = roll.m_drop_y % c_names_y;
            if
            (
                droptick >= tick0 && droptick <= (tick0 + wscalex) &&
                ydrop <= s_perfroll_size_box_click_w + 1
            )
            {
                roll.m_growing = true;
                roll.m_grow_direction = true;
                roll.m_drop_tick_trigger_offset = droptick -
                                                  seq->selected_trigger_start();
            }
            else if
            (
                droptick >= (tick1 - wscalex) && droptick <= tick1 &&
                ydrop >= c_names_y - s_perfroll_size_box_click_w - 1
            )
            {
                roll.m_growing = true;
                roll.m_grow_direction = false;
                roll.m_drop_tick_trigger_offset = droptick -
                                                  seq->selected_trigger_end();
            }
            else
            {
                roll.m_moving = true;
                roll.m_drop_tick_trigger_offset = droptick -
                                                  seq->selected_trigger_start();
            }
            roll.draw_all();
        }
    }
    else if (SEQ64_CLICK_RIGHT(ev->button))
    {
        activate_adding(true, roll);
        // Should we add this?
        // result = true;
    }
    else if (SEQ64_CLICK_MIDDLE(ev->button))                   /* split    */
    {
        /*
         * The middle click in seq24 interaction mode is either for splitting
         * the triggers or for setting the paste location of copy/paste.
         */

        bool state = seq->get_trigger_state(roll.m_drop_tick);
        if (state)
        {
            roll.split_trigger(dropseq, roll.m_drop_tick);
            result = true;
        }
        else
        {
            p.push_trigger_undo(dropseq);
            seq->paste_trigger(roll.m_drop_tick);
            // Should we add this?
            // result = true;
        }
    }
    return result;
}
bool
Seq24PerfInput::on_motion_notify_event (GdkEventMotion * ev, perfroll & roll)
{
    bool result = false;
    int x = int(ev->x);
    perform & p = roll.perf();
    int dropseq = roll.m_drop_sequence;
    sequence * seq = p.get_sequence(dropseq);
    if (! p.is_active(dropseq))
    {
        return false;
    }
    if (is_adding() && is_adding_pressed())
    {
        midipulse seqlength = seq->get_length();
        midipulse tick;
        roll.convert_x(x, tick);
        tick -= (tick % seqlength);

        midipulse length = seqlength;
        seq->grow_trigger(roll.m_drop_tick, tick, length);
        roll.draw_all();
        result = true;
    }
    else if (roll.m_moving || roll.m_growing)
    {
        /*
         * This code is necessary to insure that there is no push unless
         * we have a motion notification.
         */

        if (roll.m_have_button_press)
        {
            p.push_trigger_undo(dropseq);
            roll.m_have_button_press = false;
        }

        midipulse tick;
        roll.convert_x(x, tick);
        tick -= roll.m_drop_tick_trigger_offset;
        tick -= tick % roll.m_snap;
        if (roll.m_moving)
        {
            seq->move_selected_triggers_to(tick, true);
            result = true;
        }
        if (roll.m_growing)
        {
            if (roll.m_grow_direction)
            {
                seq->move_selected_triggers_to
                (
                    tick, false, triggers::GROW_START
                );
            }
            else
            {
                seq->move_selected_triggers_to
                (
                    tick - 1, false, triggers::GROW_END);
            }
            result = true;
        }
        roll.draw_all();
    }
    return result;
}
Beispiel #5
0
void FruityPerfInput::on_left_button_pressed(GdkEventButton* a_ev, perfroll& ths)
{
    if ( a_ev->state & GDK_CONTROL_MASK )
    {
        if ( ths.m_mainperf->is_active( ths.m_drop_sequence ))
        {
            bool state = ths.m_mainperf->get_sequence( ths.m_drop_sequence )->get_trigger_state( ths.m_drop_tick );

            if ( state )
            {
                ths.split_trigger(ths.m_drop_sequence, ths.m_drop_tick);
            }
        }
    }
    else
    {
        long tick = ths.m_drop_tick;

        /* add a new note if we didnt select anything */
        //if (m_adding)
        {
            m_adding_pressed = true;

            if ( ths.m_mainperf->is_active( ths.m_drop_sequence )){
                long seq_length = ths.m_mainperf->get_sequence( ths.m_drop_sequence )->get_length( );

                bool state = ths.m_mainperf->get_sequence( ths.m_drop_sequence )->get_trigger_state( tick );

                // resize the event, or move it, depending on where clicked.
                if ( state )
                {
                    //m_adding = false;
                    m_adding_pressed = false;
                    ths.m_mainperf->push_trigger_undo();
                    ths.m_mainperf->get_sequence( ths.m_drop_sequence )->select_trigger( tick );

                    long start_tick = ths.m_mainperf->get_sequence( ths.m_drop_sequence )->get_selected_trigger_start_tick();
                    long end_tick = ths.m_mainperf->get_sequence( ths.m_drop_sequence )->get_selected_trigger_end_tick();

                    if ( tick >= start_tick &&
                            tick <= start_tick + (c_perfroll_size_box_click_w * c_perf_scale_x) &&
                            (ths.m_drop_y % c_names_y) <= c_perfroll_size_box_click_w + 1 )
                    {
                        // clicked left side: begin a grow/shrink for the left side
                        ths.m_growing = true;
                        ths.m_grow_direction = true;
                        ths.m_drop_tick_trigger_offset = ths.m_drop_tick -
                            ths.m_mainperf->get_sequence( ths.m_drop_sequence )->
                            get_selected_trigger_start_tick( );
                    }
                    else
                        if ( tick >= end_tick - (c_perfroll_size_box_click_w * c_perf_scale_x) &&
                                tick <= end_tick &&
                                (ths.m_drop_y % c_names_y) >= c_names_y - c_perfroll_size_box_click_w - 1 )
                        {
                            // clicked right side: grow/shrink the right side
                            ths.m_growing = true;
                            ths.m_grow_direction = false;
                            ths.m_drop_tick_trigger_offset =
                                ths.m_drop_tick -
                                ths.m_mainperf->get_sequence( ths.m_drop_sequence )->get_selected_trigger_end_tick( );
                        }
                        else
                        {
                            // clicked in the middle - move it
                            ths.m_moving = true;
                            ths.m_drop_tick_trigger_offset = ths.m_drop_tick -
                                ths.m_mainperf->get_sequence( ths.m_drop_sequence )->
                                get_selected_trigger_start_tick( );

                        }

                    ths.draw_background_on( ths.m_pixmap, ths.m_drop_sequence );
                    ths.draw_sequence_on( ths.m_pixmap, ths.m_drop_sequence );
                    ths.draw_drawable_row( ths.m_window, ths.m_pixmap, ths.m_drop_y);
                }

                // add an event:
                else
                {
                    // snap to length of sequence
                    tick = tick - (tick % seq_length);

                    ths.m_mainperf->push_trigger_undo();
                    ths.m_mainperf->get_sequence( ths.m_drop_sequence )->add_trigger( tick, seq_length );
                    ths.draw_background_on( ths.m_pixmap, ths.m_drop_sequence );
                    ths.draw_sequence_on( ths.m_pixmap, ths.m_drop_sequence );
                    ths.draw_drawable_row( ths.m_window, ths.m_pixmap, ths.m_drop_y);

                    //m_drop_tick_last = (m_drop_tick + seq_length - 1);
                }
            }
        }
    }
}
Beispiel #6
0
bool Seq24PerfInput::on_button_press_event(GdkEventButton* a_ev, perfroll& ths)
{
    ths.grab_focus( );


    if ( ths.m_mainperf->is_active( ths.m_drop_sequence ))
    {
        ths.m_mainperf->get_sequence( ths.m_drop_sequence )->unselect_triggers( );
        ths.draw_background_on( ths.m_pixmap, ths.m_drop_sequence );
        ths.draw_sequence_on( ths.m_pixmap, ths.m_drop_sequence );
        ths.draw_drawable_row( ths.m_window, ths.m_pixmap, ths.m_drop_y);
    }

    ths.m_drop_x = (int) a_ev->x;
    ths.m_drop_y = (int) a_ev->y;

    ths.convert_xy( ths.m_drop_x, ths.m_drop_y, &ths.m_drop_tick, &ths.m_drop_sequence );

    /*      left mouse button     */
    if ( a_ev->button == 1 ){

        long tick = ths.m_drop_tick;

        /* add a new note if we didnt select anything */
        if (  m_adding ){

            m_adding_pressed = true;

            if ( ths.m_mainperf->is_active( ths.m_drop_sequence )){

                long seq_length = ths.m_mainperf->get_sequence( ths.m_drop_sequence )->get_length( );

                bool state = ths.m_mainperf->get_sequence( ths.m_drop_sequence )->get_trigger_state( tick );

                if ( state )
                {
                    ths.m_mainperf->push_trigger_undo();
                    ths.m_mainperf->get_sequence( ths.m_drop_sequence )->del_trigger( tick );
                }
                else
                {

                    // snap to length of sequence
                    tick = tick - (tick % seq_length);
                    //m_adding_pressed_state = true;

                    ths.m_mainperf->push_trigger_undo();
                    ths.m_mainperf->get_sequence( ths.m_drop_sequence )->add_trigger( tick, seq_length );
                    ths.draw_background_on( ths.m_pixmap, ths.m_drop_sequence );
                    ths.draw_sequence_on( ths.m_pixmap, ths.m_drop_sequence );
                    ths.draw_drawable_row( ths.m_window, ths.m_pixmap, ths.m_drop_y);

                    //m_drop_tick_last = (m_drop_tick + seq_length - 1);
                }
            }
        }
        else {

            if ( ths.m_mainperf->is_active( ths.m_drop_sequence )){

                ths.m_mainperf->push_trigger_undo();
                ths.m_mainperf->get_sequence( ths.m_drop_sequence )->select_trigger( tick );

                long start_tick = ths.m_mainperf->get_sequence( ths.m_drop_sequence )->get_selected_trigger_start_tick();
                long end_tick = ths.m_mainperf->get_sequence( ths.m_drop_sequence )->get_selected_trigger_end_tick();

                if ( tick >= start_tick &&
                        tick <= start_tick + (c_perfroll_size_box_click_w * c_perf_scale_x) &&
                        (ths.m_drop_y % c_names_y) <= c_perfroll_size_box_click_w + 1 )
                {
                    ths.m_growing = true;
                    ths.m_grow_direction = true;
                    ths.m_drop_tick_trigger_offset = ths.m_drop_tick -
                        ths.m_mainperf->get_sequence( ths.m_drop_sequence )->
                        get_selected_trigger_start_tick( );
                }
                else
                    if ( tick >= end_tick - (c_perfroll_size_box_click_w * c_perf_scale_x) &&
                            tick <= end_tick &&
                            (ths.m_drop_y % c_names_y) >= c_names_y - c_perfroll_size_box_click_w - 1 )
                    {
                        ths.m_growing = true;
                        ths.m_grow_direction = false;
                        ths.m_drop_tick_trigger_offset =
                            ths.m_drop_tick -
                            ths.m_mainperf->get_sequence( ths.m_drop_sequence )->get_selected_trigger_end_tick( );
                    }
                    else
                    {
                        ths.m_moving = true;
                        ths.m_drop_tick_trigger_offset = ths.m_drop_tick -
                            ths.m_mainperf->get_sequence( ths.m_drop_sequence )->
                            get_selected_trigger_start_tick( );

                    }

                ths.draw_background_on( ths.m_pixmap, ths.m_drop_sequence );
                ths.draw_sequence_on( ths.m_pixmap, ths.m_drop_sequence );
                ths.draw_drawable_row( ths.m_window, ths.m_pixmap, ths.m_drop_y);
            }
        }
    }

    /*     right mouse button      */
    if ( a_ev->button == 3 ){
        set_adding( true, ths );
    }

    /* middle, split */
    if ( a_ev->button == 2 )
    {
        if ( ths.m_mainperf->is_active( ths.m_drop_sequence )){

            bool state = ths.m_mainperf->get_sequence( ths.m_drop_sequence )->get_trigger_state( ths.m_drop_tick );

            if ( state )
            {
                ths.split_trigger(ths.m_drop_sequence, ths.m_drop_tick);
            }
        }
    }
    return true;
}
bool
FruityPerfInput::on_left_button_pressed (GdkEventButton * ev, perfroll & roll)
{
    bool result = false;
    perform & p = roll.perf();
    int dropseq = roll.m_drop_sequence;
    sequence * seq = p.get_sequence(dropseq);
    if (is_ctrl_key(ev))
    {
        if (p.is_active(dropseq))
        {
            midipulse droptick = roll.m_drop_tick;
            droptick -= droptick % roll.m_snap;     /* stazed: grid snap    */
            bool state = seq->get_trigger_state(droptick);
            if (state)
            {
                roll.split_trigger(dropseq, droptick);
                result = true;
            }
            else                                /* track click, paste trig  */
            {
                p.push_trigger_undo(dropseq);
                seq->paste_trigger(droptick);
            }
        }
    }
    else                    /* add a new note if we didn't select anything  */
    {
        midipulse droptick = roll.m_drop_tick;
        set_adding_pressed(true);
        if (p.is_active(dropseq))
        {
            midipulse seqlength = seq->get_length();
            bool state = seq->get_trigger_state(droptick);
            if (state)      /* resize or move event based on where clicked  */
            {
                set_adding_pressed(false);

                /*
                 * Set the flag that tells the motion-notify callback to call
                 * push_trigger_undo().
                 */

                roll.m_have_button_press = seq->select_trigger(droptick);

                midipulse starttick = seq->selected_trigger_start();
                midipulse endtick = seq->selected_trigger_end();
                int wscalex = s_perfroll_size_box_click_w * c_perf_scale_x;
                int ydrop = roll.m_drop_y % c_names_y;
                if
                (
                    droptick >= starttick && droptick <= (starttick + wscalex) &&
                    ydrop <= (s_perfroll_size_box_click_w + 1)
                )
                {           /* clicked left side: grow/shrink left side     */
                    roll.m_growing = true;
                    roll.m_grow_direction = true;
                    roll.m_drop_tick_trigger_offset = roll.m_drop_tick -
                        seq->selected_trigger_start();
                }
                else if
                (
                    droptick >= (endtick - wscalex) && droptick <= endtick &&
                    ydrop >= (c_names_y - s_perfroll_size_box_click_w - 1)
                )
                {           /* clicked right side: grow/shrink right side   */
                    roll.m_growing = true;
                    roll.m_grow_direction = false;
                    roll.m_drop_tick_trigger_offset = roll.m_drop_tick -
                        seq->selected_trigger_end();
                }
                else        /* clicked in the middle - move it              */
                {
                    roll.m_moving = true;
                    roll.m_drop_tick_trigger_offset = roll.m_drop_tick -
                         seq->selected_trigger_start();
                }
                roll.draw_all();
            }
            else                                    /* add a trigger        */
            {
                droptick -= (droptick % seqlength); /* snap to seqlength    */
                p.push_trigger_undo();
                seq->add_trigger(droptick, seqlength);
                result = true;
                roll.draw_all();
            }
        }
    }
    return result;
}