Beispiel #1
0
void accessor<BufferT>::set(const range& blk, uint32_t offset, uint32_t count, const type* p) {
    if(!blk.is_valid() || offset + count > blk.count || !is_mapped()) return;

    const uint32_t idx = map_start_ == 0 ? blk.start + offset : offset;
    buffer_ptr_->mapped_copy(p, idx, count);

    enqueue_flush(range(idx, count));
}
Beispiel #2
0
void accessor<BufferT>::set(const range& blk, uint32_t offset, const std::vector<type>& v) {
    if(!blk.is_valid() || offset + v.size() > blk.count || !is_mapped()) return;

    const uint32_t idx = map_start_ == 0 ? blk.start + offset : offset, count = uint32_t(v.size());
    buffer_ptr_->mapped_copy(v, idx, count);

    enqueue_flush(range(idx, uint32_t(v.size())));
}
Beispiel #3
0
void accessor<BufferT>::set(const range& blk, uint32_t offset, const type& i) {
    if(!blk.is_valid() || offset >= blk.count || !is_mapped()) return;

    const auto idx = map_start_ == 0 ? blk.start + offset : offset;
    buffer_ptr_->operator[](idx) = i;

    enqueue_flush(range(idx, 1));
}