void print_table(str s, const Ptable& T) { printf("%s", s.c_str()); printf("\n"); int l = T.size(); if (l==0) { printf(" ! Empty table\n"); return; } int c = T[0].size(); for (int i=0; i<l; i++) { if (T[i].size()!=c) { printf(" ! Table has different number of columns depending to the lines\n"); return; } } str s0(" ",10); const char* space = s0.c_str(); printf("%s", space); for (int j=0; j<c; j++) printf("%11d",j); printf("\n"); for (int i=0; i<l; i++) { printf("%4d",i); for (int j=0; j<c; j++) printf("%11s",p2s(T[i][j]).c_str()); printf("\n"); } printf("\n"); }
bool NetworkClient::Connect(const str& server_address, double timeout) { ScopeLock lock(&lock_); bool ok = !is_socket_connecting_; if (!ok) { log_.Warning("Already connecting (from some other thread?)..."); deb_assert(false); } SocketAddress target_address; if (ok) { ok = target_address.Resolve(server_address); if (!ok) { log_.Warningf("Could not resolve server address '%s'.", server_address.c_str()); } } if (ok) { const std::string connection_id = SystemManager::GetRandomId(); is_socket_connecting_ = true; lock.Release(); socket_ = mux_socket_->Connect(target_address, connection_id, timeout); lock.Acquire(); is_socket_connecting_ = false; ok = (socket_ != 0); } return (ok); }
void print_hist(str s, int i0, List hist, bool latex) { str et = latex ? " & " : " | "; str slash = latex ? "\\\\ \n" : "\n"; str rrr(10,'r'); if (latex) printf("\\begin{table}[H]\\begin{center} \n \\caption{%s (interval %d)} \n \\begin{tabular}{%s}\n",s.c_str(),i0,rrr.c_str()); else printf("%s (interval %d)\n",s.c_str(),i0); int size = hist.size(); for (int i=0; i<size; i++) { str s = ((i+1)%10==0 || i==size-1) ? slash : et; printf("%4s %s",f(hist[i]).c_str(),s.c_str()); } if (latex) printf("\\end{tabular}\\end{center}\\end{table} \n"); fl(); }
void Personality::SetBehaviorTendency( const str &packageName , float tendency ) { PackageTendency_t pEntry; BehaviorPackageType_t *package; PackageTendency_t *checkEntry; for ( int i = 1 ; i <= PackageList.NumObjects() ; i++ ) { package = PackageList.ObjectAt( i ); if ( !Q_stricmp( packageName.c_str() , package->packageName.c_str() ) ) { // We have a match, let's check to make sure we're not doubling up for ( int j = 1 ; j <= _PackageTendencies.NumObjects() ; j++ ) { checkEntry = &_PackageTendencies.ObjectAt( j ); if ( checkEntry->packageIndex == i ) { checkEntry->tendency = tendency; return; } } // We don't have a match, so lets add the package pEntry.lastTendencyCheck = 0.0f; pEntry.tendency = tendency; pEntry.packageIndex = i; _PackageTendencies.AddObject( pEntry ); return; } } }
Reader xml_reader::create_node(const str& name) { TiXmlElement* node = node_->FirstChildElement(name.c_str()); if (node) return Reader( new xml_reader(node, types_, options_) ); return Reader(); }
void HydrogenLinAlgSolver::logV(str path) { ofstream of(path.c_str()); of << 0 << '\t' << 0. << '\t' << '?' << '\t' << '?' << endl; for (uint j = 0; j < this->N_step; ++j) of << (j+1) << '\t' << this->r[j] << '\t' << real(this->V[j]) << '\t' << imag(this->V[j]) << endl; of << (this->N_step + 2) << '\t' << (this->R_max) << '\t' << '?' << '\t' << '?' << endl; of.close(); }
int generateVariableAssign(str varName, str varVal){ if(DEBUG)printf("\tPrzypisuje zmiennej <%s> wartosc <%s>\n", varName.c_str(), varVal.c_str()); int varIndex=variableManager.getItemIndex(varName); if(varIndex==-1){ int cVarIndex=constantManager.getItemIndex(varName); if(cVarIndex==-1){ // jezeli nie istnieje ani stala ani zmienna return 1; }else{ // jezeli istnieje stala return 2; } } // istnieje indeks zmiennej if(DEBUG)printf("Indeks zmiennej to %d\n", varIndex); char temp[50]; sprintf(temp, "STORE %d", varIndex); addCodeLine(temp); return 0; }
WriteIterator xml_writer::create_iterator(const str& name, schema* type) { if (name.empty()) return WriteIterator( new xml_write_iterator(node_, type, types_) ); TiXmlElement* node = new TiXmlElement(name.c_str()); node_->LinkEndChild( node ); return WriteIterator( new xml_write_iterator(node, type, types_) ); }
void print_list(str s, Slist L) { printf("%s \n",s.c_str()); int n = L.size(); //if (n==0) { // doesn't want to be compiled... mystery //printf(" ! Empty list\n"); //return; //} for (int i=0; i<n; i++) printf("%5d : %s \n",i,L[i].c_str()); printf("\n"); }
/** POMOCNICZE */ int isNumber(str name){ const char* buf = name.c_str(); while(*buf){ if (!isdigit(*buf)) return 0; else ++buf; } return 1; }
ReadIterator xml_reader::create_iterator(const str& name, schema* type) { if (name.empty()) return ReadIterator( new xml_read_iterator(node_, type, types_, options_) ); TiXmlElement* node = node_->FirstChildElement(name.c_str()); if (!node) return ReadIterator(); return ReadIterator( new xml_read_iterator(node, type, types_, options_) ); }
// // Name: UsingWeaponNamed() // Parameters: None // Description: Checks if our _activeWeapon has the same name // bool CombatSubsystem::UsingWeaponNamed(const str& weaponName) { if (!_activeWeapon.weapon) return false; if (!Q_stricmp(_activeWeapon.weapon->getName().c_str(), weaponName.c_str())) return true; return false; }
void PostureController::setPostureState( const str &postureState ) { if ( !_postureStateMap ) return; if ( act->deadflag ) return; _currentPostureState = _postureStateMap->FindState( postureState.c_str() ); }
void save(vector<str> bytecode,str filename) { //сохранение байткода в файл ofstream f; f.open(filename.c_str()); for(unsigned long long int i=0;i<bytecode.size();i++) { f<<bytecode[i].c_str()<<" "; } f.close(); }
tuple<long, long, long> count_file(const str& fn, bool cb, bool cw, bool cl) { long total_bytes=0, total_words=0, total_lines=0; fstream f(fn.c_str()); str line; while(len(line=readline(f))){ total_lines++; auto words=line.split(); total_words+=len(words); total_bytes=f.tellg(); } return _t(total_bytes,total_words,total_lines); }
void print_mult_Dtable_latex(str s, str ss, Dtable T, double multX) { printf("# %s \n Output data in %s \n\n",s.c_str(),ss.c_str()); FILE* pFile; pFile = fopen(ss.c_str(),"w"); if (!pFile) { printf("File opening failed \n"); fl(); myexit(1); } fprintf(pFile,"x "); for (int i=0; i<T.size(); i++) fprintf(pFile,"%d ",i); fprintf(pFile,"\n"); int maxrow = max_row(T); for (int j=0; j<maxrow; j++) { fprintf(pFile,"%f ",j*multX); for (int i=0; i<T.size(); i++) { if (j<T[i].size()) fprintf(pFile,"%f ",T[i][j]); else fprintf(pFile,"0 "); } fprintf(pFile,"\n"); } fclose(pFile); }
vector<str> load(str filename) { //загрузка байткода из файла ifstream f; vector<str> res; f.open(filename.c_str()); char tmp[50]; char forStr,last='0'; while(!f.eof()) { f>> tmp; str t(tmp); if (t==LSTR) { res.push_back(t); t=""; f.get(); while(!f.eof()) { f.get(forStr); if(forStr=='\"' && last!='\\') { break; } t=t+forStr; last=forStr ; } t=escape(t); res.push_back(t); res.push_back("\""); } else res.push_back(t); if(f.fail()) break; } f.close(); return res; }
void PowerupBase::init( const str &modelName, Sentient *owner ) { _modelName = modelName; _owner = owner; setModel( modelName ); CancelEventsOfType( EV_ProcessInitCommands ); ProcessInitCommands( gi.modelindex( modelName.c_str() ) ); CancelEventsOfType( EV_Item_DropToFloor ); setSolidType( SOLID_NOT ); hideModel(); }
//-------------------------------------------------------------- // Name: requestPosture() // Class: PostureController // // Description: Request Handler for a specific Posture // // Parameters: PostureStates_t postureState // // Returns: true -- if the posture is viable // false -- if the posture in not viable //-------------------------------------------------------------- bool PostureController::requestPosture( const str &postureState , Listener *requestor ) { if ( !_postureStateMap ) return false; _requestedPostureState = _postureStateMap->FindState( postureState.c_str() ); if ( _requestedPostureState ) { _requestor = requestor; _requestedPostureState_Name = postureState; return true; } return false; }
//-------------------------------------------------------------- // Name: GetPackageIndex() // Class: PackageManager // // Description: Returns the package index for the packageName. // We iterate through our list of registered behavior // packages because: First, if the packages are registered // we know that the actor can use them. Secondly, by only // having to be concerned about the packages we have specifically // registered we can cut way down on string compares. // // Parameters: const str &packageName // // Returns: int //-------------------------------------------------------------- int PackageManager::GetPackageIndex( const str &packageName ) { BehaviorPackageEntry_t pEntry; BehaviorPackageType_t *package; // We do this so that we only have to do str compares on behavior // packages we have registered -- Not the whole Package List for ( int i = 1 ; i <= _BehaviorPackages.NumObjects() ; i++ ) { pEntry = _BehaviorPackages.ObjectAt( i ); package = PackageList.ObjectAt( pEntry.packageIndex ); if ( !stricmp( package->packageName.c_str() , packageName.c_str() ) ) return pEntry.packageIndex; } return -1; }
float Personality::GetTendency( const str &tendencyName ) { Tendency_t tendency; // First Make sure we don't already have this tendency for ( int i = 1 ; i <= _Tendencies.NumObjects() ; i++ ) { tendency = _Tendencies.ObjectAt( i ); if ( !Q_stricmp( tendencyName.c_str() , tendency.tendencyName.c_str() ) ) { return tendency.tendencyValue; } } // gi.WDPrintf( "Actor %s, Entnum %d , has no tendency named %s", act->TargetName(), act->entnum , tendencyName.c_str() ); return 0.0f; }
void dump_file(const str fname) { std::ifstream ifs(fname.c_str()); str text; char buffer[1024]; while(ifs.good()) { ifs.getline(buffer, 1024); text += buffer; text += '\n'; } dump_visitor visitor; xss_parser parser; parser.register_tag("xss:code"); parser.register_tag("xss:e"); parser.parse(text, &visitor); }
// // Name: RespondTo() // Parameters: const str &stimuli_name -- string name for the stimuli // qboolean respond -- Respond or Not to the stimuli // Description: sets if the actor will respond to a particular stimulus // void SensoryPerception::RespondTo(const str &stimuli_name , qboolean respond ) { if ( !Q_stricmp( stimuli_name.c_str() , "sight" ) ) RespondTo(StimuliSight , respond ); else if ( !Q_stricmp( stimuli_name.c_str() , "sound" ) ) RespondTo(StimuliSound , respond ); else if ( !Q_stricmp( stimuli_name.c_str() , "pain" ) ) RespondTo(StimuliPain , respond ); else if ( !Q_stricmp( stimuli_name.c_str() , "script" ) ) RespondTo(StimuliScript , respond ); else if ( !Q_stricmp( stimuli_name.c_str() , "all" ) ) RespondTo(StimuliAll , respond ); else if ( !Q_stricmp( stimuli_name.c_str() , "none" ) ) RespondTo(StimuliNone , respond ); }
// // Name: PermanentlyRespondTo // Parameters: const str &stimuli_name -- string name for the stimuli // qboolean respond -- Respond or Not to the stimuli // Description: Allows the actor to ALWAYS respond or not to a particular stimulus // this allows us to make actors that are deaf or blind... etc // void SensoryPerception::PermanentlyRespondTo(const str &stimuli_name , qboolean respond ) { if ( !Q_stricmp( stimuli_name.c_str() , "sight" ) ) { if ( respond ) _permanent_stimuli |= StimuliSight; else _permanent_stimuli &= ~StimuliSight; } else if ( !Q_stricmp( stimuli_name.c_str() , "sound" ) ) { if ( respond ) _permanent_stimuli |= StimuliSound; else _permanent_stimuli &= ~StimuliSound; } else if ( !Q_stricmp( stimuli_name.c_str() , "pain" ) ) { if ( respond ) _permanent_stimuli |= StimuliPain; else _permanent_stimuli &= ~StimuliPain; } else if ( !Q_stricmp( stimuli_name.c_str() , "script" ) ) { if ( respond ) _permanent_stimuli |= StimuliScript; else _permanent_stimuli &= ~StimuliScript; } else if ( !Q_stricmp( stimuli_name.c_str() , "all" ) ) { if ( respond ) _permanent_stimuli = StimuliAll; else _permanent_stimuli = StimuliNone; } else if ( !Q_stricmp( stimuli_name.c_str() , "none" ) ) { if ( respond ) _permanent_stimuli = StimuliNone; else _permanent_stimuli = StimuliAll; } }
// // Name: UnregisterPackage // Parameters: str &packageName // Description: Removes the package from the _BehaviorPackages container // void PackageManager::UnregisterPackage( const str &packageName ) { BehaviorPackageEntry_t pEntry; BehaviorPackageType_t *package; int index = 0; int i; for ( i = 1 ; i <= PackageList.NumObjects() ; i++ ) { package = PackageList.ObjectAt( i ); if ( !Q_stricmp( packageName.c_str() , package->packageName.c_str() ) ) index = i; } for ( i = _BehaviorPackages.NumObjects() ; i > 0 ; i-- ) { pEntry = _BehaviorPackages.ObjectAt( i ); if ( pEntry.packageIndex == index ) _BehaviorPackages.RemoveObjectAt( i ); } }
// // Name: RegisterPackage // Parameters: str &packageName // Description: Adds the package to the _BehaviorPackages container // void PackageManager::RegisterPackage( const str &packageName ) { BehaviorPackageEntry_t pEntry; BehaviorPackageType_t *package; BehaviorPackageEntry_t *checkEntry; for ( int i = 1 ; i <= PackageList.NumObjects() ; i++ ) { package = PackageList.ObjectAt( i ); if ( !Q_stricmp( packageName.c_str() , package->packageName.c_str() ) ) { // We have a match, let's check to make sure we're not doubling up for ( int j = 1 ; j <= _BehaviorPackages.NumObjects() ; j++ ) { checkEntry = &_BehaviorPackages.ObjectAt( j ); if ( checkEntry->packageIndex == i ) return; } // We don't have a match, so lets add the package pEntry.currentScore = 0; pEntry.lastScore = 0; pEntry.lastTimeExecuted = 0.0f; pEntry.priority = 0.001f; pEntry.packageIndex = i; _BehaviorPackages.AddObject( pEntry ); // Make sure state machine gets cached properly CacheResource( package->stateFile, act ); G_CacheStateMachineAnims( act, package->stateFile ); return; } } }
int generateBoolOp(str op, str a, str b){ generateP_AB(a, b); //w tym miejscu w REJ_A jest 'b', pierwszy w p_666 if(op==S_GET){ addCodeLine("SUB " + op_temp_a); // REJ_A=b-a addCodeLine("JG"); // if b-a > 0 <=> b > a -> skacz, }else if(op==S_EQ){ addCodeLine("STORE " + op_temp_b); addCodeLine("SUB " + op_temp_a); // REJ_A=b-a addCodeLine("STORE " + op_temp_c); addCodeLine("LOAD " + op_temp_a); addCodeLine("SUB " + op_temp_b); // REJ_A=a-b addCodeLine("ADD " + op_temp_c); // w Z by sie to skrocilo; dla N wynik > 0 swiadczy o niezerowosci ktoregos ze skladnikow addCodeLine("JG"); //skaczemy gry (b-a) + (a-b) > 0, wtedy sa nierowne }else if(op==S_NEQ){ addCodeLine("STORE " + op_temp_b); addCodeLine("SUB " + op_temp_a); // REJ_A=b-a addCodeLine("STORE " + op_temp_c); addCodeLine("LOAD " + op_temp_a); addCodeLine("SUB " + op_temp_b); // REJ_A=a-b addCodeLine("ADD " + op_temp_c); // w Z by sie to skrocilo; dla N wynik > 0 swiadczy o niezerowosci ktoregos ze addCodeLine("JZ"); }else if(op==S_GT){ addCodeLine("STORE " + op_temp_b); addCodeLine("SUB " + op_temp_a); // REJ_A = b-a addCodeLine("STORE " + op_temp_c); addCodeLine("LOAD " + op_temp_a); addCodeLine("SUB " + op_temp_b); // REJ_A = a-b addCodeLine("SUB " + op_temp_c); addCodeLine("JZ"); }else{ return -1; if(ERR)printf("Nieznany operator %s", op.c_str()); } jumper(); return 0; }
void Personality::SetTendency( const str &tendencyName , float tendencyValue ) { Tendency_t *currentTendency; Tendency_t tendency; // First Make sure we don't already have this tendency for ( int i = 1 ; i <= _Tendencies.NumObjects() ; i++ ) { currentTendency = &_Tendencies.ObjectAt( i ); if ( !Q_stricmp( tendencyName.c_str() , currentTendency->tendencyName.c_str() ) ) { currentTendency->tendencyValue = tendencyValue; return; } } tendency.tendencyName = tendencyName; tendency.tendencyValue = tendencyValue; _Tendencies.AddObject( tendency ); }
void PushViewer::OnRequestJoinServer(const str& server_address) { v_set(GetVariableScope(), kRtvarNetworkServeraddress, server_address); v_internal(UiCure::GetSettings(), kRtvarLoginIsserverselected, true); log_.Infof("Will use server %s when logging in.", server_address.c_str()); CloseJoinServerView(); }
//xml_read_archive xml_read_archive::xml_read_archive(const str& xml, type_registry* types, size_t options): base_read_archive(types), options_(options) { doc_.Parse(xml.c_str()); }